GDC

Razer Blade 2016 details released: lighter, more powerful, cheaper

Razer Blade 2016 details released: lighter, more powerful, cheaper

It would appear that Razer has found a sweet spot in its notebook lineup as they bring the hallmark of their collection, the Razer Blade, back with updated specs and pricing. We recently reviewed the Razer Blade Stealth, a very, very slim notebook with specs and build quality that surprised us to the point at which we've compared it directly to the best in the market. Razer's newest Razer Blade rolls with a newest-gen Intel Core i7 with 16GB of DDR4 as well as an NVIDIA GeForce GTX 970M GPU.

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Xbox One Win10 cross-network play enabled for all online games

Xbox One Win10 cross-network play enabled for all online games

In the immediate future Microsoft will be opening the doors to cross-network cross-device multiplayer gaming action to for the masses. "In addition to natively supporting cross-platform play between Xbox One and Windows 10 games that use Xbox Live," said Chris Charla, Director ID@Xbox, "we’re enabling developers to support cross-network play as well." The first title to make use of this update will be Rocket League - you'll be able to play on your Windows 10 PC while your buddies play on their Xbox One. Super fair for all parties involved, indeed!

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HTC Vive gets Desktop Theater Mode for playing any game in VR

HTC Vive gets Desktop Theater Mode for playing any game in VR

With the new HTC Vive virtual reality headset running SteamVR, Valve has paved the way for users to play VR-specific games as soon as the device arrives. But what about when you feel like playing an older game, or one that isn't designed for VR? Valve is already on it, as they've just announced a Desktop Theater Mode feature, which will allow any Steam title to run on the Vive, as well as any future SteamVR headsets.

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Manus VR gloves let you use your hands as Vive controllers

Manus VR gloves let you use your hands as Vive controllers

As virtual reality headsets are on the verge of becoming major platforms for gaming and more, we're going to see more accessories and tie-in products that aim to enhance the VR experience. The hand-held controllers that are included with HTC's Vive are a great example, allowing you to control and manipulate objects presented in VR. But what about the most natural tool we have to do those things, our hands? That's the idea behind the Manus VR gloves, which allow natural hand motions to serve as inputs.

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Watch the trailer for Koi, the first PS4 game developed in China

Watch the trailer for Koi, the first PS4 game developed in China

Seeing big-name video games for a major console come out of China is not an everyday thing, let alone small, indie titles. So it's fitting that the first such game for the PlayStation 4 is a beautiful, vivid experience called Koi. Coming from Chinese developer Oasis Games, Koi will be one of the first title to be published Sony Computer Entertainment Shanghai (SCES), and will be seeing its debut public appearance at the Game Developers Conference later this month.

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PlayStation VR event confirmed for March 15

PlayStation VR event confirmed for March 15

Now that the final consumer editions of both the Oculus Rift and HTC Vive virtual reality headsets have been revealed with set pre-order dates, Sony needs to get into gear with regard to specifics about its upcoming PlayStation VR hardware. The gaming giant seems to know this, as they've just announced a special media event to take place on March 15th, alongside the Game Developers Conference in San Francisco.

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PS4 PlayRoom VR: our first look as Augmented becomes Virtual

PS4 PlayRoom VR: our first look as Augmented becomes Virtual

Back in late 2013 we had our first opportunity to bring a magical experience to our living room with the PS4 game "PlayRoom." This game worked with the PlayStation 4 Camera, showing us our living room onscreen with augmented reality characters and objects galore. This week we've been given our first glimpse of what PlayRoom will look like in virtual reality, with Project Morpheus in 2016. These demos were the last part of the collection of early visions we were shown by Japan Studio, the same group of developers that made The PlayRoom.

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Unreal Tournament 4 pre-alpha hands-on (with 12K screenshots)

Unreal Tournament 4 pre-alpha hands-on (with 12K screenshots)

It's time we got up close and personal with the pre-Alpha of Unreal Tournament 4, do you think? We got the opportunity to do so this week with Epic Games, they being prepared to show the game in this pre-alpha stage to the public, showing the game in a state that is indeed very, very early - but already mightily impressive to behold. The game mechanics are simple, and multiplayer is limited, but already the game is extremely fun to play with - and of course to take in.

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The Hobbit VR hands-on: a Thief in the Shadows

The Hobbit VR hands-on: a Thief in the Shadows

Earlier this week, Epic Games announced that WETA Digital had created a VR experience for The Hobbit. This collaboration is called "Thief in the Shadows", and was the combined efforts of Epic Games, WETA Digital, NVIDIA, and Oculus, and it'd bring the wearer to the Lonely Mountain, put in place of Bilbo Baggins as he (the wearer of the Oculus VR headset) encounters the dragon Smaug for the first time. Oh, Stupendous One, how awesome it is to look upon your face from such a realistic perspective.

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OSVR gets real: hands-on with Radial-G VR racer

OSVR gets real: hands-on with Radial-G VR racer

When we first got our hands, head, and eyes on the first OSVR Hacker Developer Kit earlier this year, Razer had just a few mini-demo pieces of software to show with it. Tossing fireballs in a forest was just about all we were able to do. Fast-forward to March of this same year and we've already got some extremely serious developers onboard with the OSVR (open source virtual reality) organization. The game Radial-G by Tammeka is a great example of what's possible in this headset, adjustable lenses, VR sound, and high-powered display included.

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Gigantic hands-on with Xbox One

Gigantic hands-on with Xbox One

Earlier this week at GDC 2015, Microsoft's Head of Xbox Phil Spencer announced competitive action game Gigantic would be coming to Xbox One. This game was previously revealed to be coming to Windows 8 and Windows 10, and it'll be rolling with Xbox One at launch as well. We got the opportunity to go hands-on with the game this afternoon, in full team-based battle warrior form. This game will be cross-play and cross-advance, meaning basically everything will cross over, platform to platform, device to device.

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Back to Dinosaur Island: hands-on with Crytek’s newest in VR

Back to Dinosaur Island: hands-on with Crytek’s newest in VR

This week we've had the opportunity to take a peek at the newest in virtual reality computing and entertainment at GDC 2015. Oculus VR is working with multiple content creators and game engine-makers - one of the most impressive of which is Crytek. Utilizing the newest in new - Oculus VR's Crescent Bay VR headset - Crytek implements a CryEngine demonstration called "Back to Dinosaur Island" for the masses. This demonstration works with the full Crescent Bay headset / motion camera setup - and it's mildly terrifying.

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