Oculus Touch

Oculus Touch pre-orders go live with December 6 ship date

Oculus Touch pre-orders go live with December 6 ship date

As announced last week, pre-orders for Oculus Rift's Touch controllers have gone live. If you're looking to pick up a pair for yourself, the whole package - which comes with two Touch controllers, a sensor, and a connector for Rock Band VR guitar controllers - will set you back $199, with Oculus targeting a December 6 ship date.

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Oculus Rift and HTC Vive are amazing and you shouldn’t buy them

Oculus Rift and HTC Vive are amazing and you shouldn’t buy them

I've worked with and played with both Oculus Rift and the HTC Vive, and both of them are fantastic and amazing. But I wouldn't buy them myself. I've had both devices for extended periods of time, trying out some of the most fantastic games and making an effort to try new experiences to immerse myself in the future. But that's just it. Using either headset is a very solitary experience. It's not the sort of experience I'd recommend to friends. It can be fantastic, but only really for me.

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Oculus Touch release date and pricing details revealed

Oculus Touch release date and pricing details revealed

You can hardly be blamed if you'd forgotten about Oculus Touch, a pair of controllers meant to accompany the Oculus Rift VR headset. The Touch was delayed at the end of last year and at the time was given a new launch window targeting the second half of 2016. We now have a better idea of when the Touch will launch, along with how much you're going to have to shell out.

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All Oculus Rift pre-orders shipped, new stock hits 2-day shipping

All Oculus Rift pre-orders shipped, new stock hits 2-day shipping

This week the folks at Oculus have announced that their pre-orders have been shipped in their entirety. This means that if any user pre-ordered an Oculus Rift and their unit still isn't on its way, they may want to contact Oculus to see what's up. Shipping for new orders straight through the Oculus homepage will be shipping between 2 and 4 business days starting this week. According to one Oculus representative, "We've started to ramp up inventory for retail partners both online and in stores, and added more Rift demos at new retail locations across the US."

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All 30 Oculus Rift launch games detailed and priced

All 30 Oculus Rift launch games detailed and priced

Today we're going to run down the full lot of Oculus Rift launch titles - everything the company has announced will be coming to the VR headset as soon as possible. In these titles are some of the most fantastic games ever conceived for virtual reality - as well they should be. This company built itself on the idea that virtual reality is the future of gaming. As such, they've attracted some of the most amazing developers in the realm to create titles that'll absolutely blow you away.

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Why VR is the future of gaming, Part 2: Toybox and human interaction

Why VR is the future of gaming, Part 2: Toybox and human interaction

Last week I wrote about my experiences with VR at CES in Part 1 of "Why VR is the future of gaming." I talked a lot about my experience with the Oculus Rift, and the Bullet Train demo. It definitely changed my perception of VR, but that wasn't my only great experience with the technology. Well, today it's time for me to talk about the experience I had directly following my time with the Bullet Train demo.

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Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train

Why VR is the future of gaming, Part 1: Oculus Rift and Bullet Train

Earlier this month I was with the rest of the SlashGear team at CES, and as you no doubt saw, VR had a big presence at the show. I was able to test out various VR offerings from different companies. Everything from Google Cardboard up to the Oculus Rift. While I enjoyed trying different things out, it wasn't until the last hour I was at the show that I began to truly understand just how much VR will change the way we play games.

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Oculus Touch delayed but VR headset still on track

Oculus Touch delayed but VR headset still on track

Oculus Rift may be coming in Q1 2016, but Oculus Touch, the companion virtual reality controller, will be delayed until later in the year. Oculus VR confirmed the change in launch plans today, with the Facebook-owned company saying that "we've decided that we need more time before release" for a variety of tweaks and improvements.

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Oculus Touch: up close with the next-gen VR controller

Oculus Touch: up close with the next-gen VR controller

Today Oculus announced Oculus Touch, a set of wireless controllers that allow the user to see gestures and movement in virtual reality. While the latest software for Oculus Rift did include visions of virtual reality hands, Oculus suggested today that they needed to go a step further. Beginning their special Oculus Rift event out with word that the headset would ship with an Xbox One controller, they went on to show a couple of hand-held joysticks with halos around them. This is the controller setup that'll usher in the future, so they suggest.

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Up close with Oculus Rift 2016

Up close with Oculus Rift 2016

While we're not allowed to actually play with the Oculus Rift 2016, the first Oculus consumer product, we have gotten up close and personal with it. Not only that, we're having a peek at the newly revealed Oculus Touch, the new must-have virtual reality controller - or controllers, if you prefer. This headset is largely similar to that of the Oculus Rift Crescent Bay prototype we got our hands-on earlier this year, but here it's a whole lot smoother. A whole lot more finalized than before.

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Oculus Touch: the new must-have VR input controller

Oculus Touch: the new must-have VR input controller

Today Oculus founder Palmer Luckey introduced Oculus Touch, a pair of controllers for the virtual reality environment. Made with the virtual reality universe in mind, Oculus Touch will be working in demos at E3 2015, but won't necessarily be available with the first release of the Oculus Rift consumer headset in Q1 2016. In this handset set - two controllers - are capacitive touch, gesture recognition, and a set of traditional inputs as well. Whether or not these controls will work with anything other than Oculus Rift is yet to be seen.

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