Author Archives: Benjamin Nied

Gizmodo Shows Off the Wii’s Settings Menu

The noble gamers over at Gizmodo have gotten their hands on Nintendo’s Wii a little earlier than the rest of us (lucky!). So, they’ve decided to show off the Wii’s settings menus, which lets you modify video/audio settings, Internet settings, and all sorts of other crazy stuff. While it’s not as complicated as the PS3’s menu system, you also get to see how the Wiimote works with the menu system. All I can say is: Sunday can’t get here fast enough. Enjoy!

Halo 3 Multiplayer Beta Set for Spring ’07

While it’s still going to be a long while before we see the likes of Halo 3, Bungie isn’t about to let the first half of 2007 go without some teasers. Specifically, a beta for the multiplayer part of Halo 3 (otherwise known as the “selling point”) is due out next Spring to the satisfaction of hungry gamers everywhere. Bungie hopes this beta test will result in a much-improved multiplayer mode when Halo 3 finally does go gold, as well as establishing a stronger connection between the company and its fan base. If you still play Halo 2, you’re also getting some love in the form of new multiplayer maps so long as you play Halo 2 on your Xbox 360; otherwise, no new maps for you. So, Halo fans, get ready; 2007 is going to be a busy year.

[via GamePro]

First Wiis Head to Retail

The time for rejoicing is near! Well, I’ll rejoice at least; you guys can jump in if you want. If the occasion isn’t obvious, the first Wii units have been sent out to retailers for the console’s upcoming Sunday launch (what IS it with Nintendo and Sunday launches?). So, those of you lucky enough to have gotten a pre-order will be enjoying motion-sensing Zelda goodness, while the rest of us will have to settle for pretty Wii interface videos until the next shipment. No fears though; Nintendo is planning to ship 4 million little white Wiis between now and the end of the year, so if you don’t have a pre-order, you’re still in the running. Now all Nintendo has to do is put out Super Mario Galaxy…

[via IGN]

PS3 Backwards Compatibility Not Quite There Yet

Well, something had to give. In keeping with our massive amount of Sony coverage, we’re now learning that the software which the consoles uses to emulate PSOne and PS2 games isn’t quite perfect yet. Games like Gran Turismo 4 and Final Fantasy XI apparently suffer from audio and graphical glitches, with the occasional full-blown crash. Sony promises to fix these glaring issues with another online update, so sit tight if your favorite PSOne/PS2 games aren’t working as they should be. In the meantime, you could always download some old PSOne games and play those!

[via BBC News]

Sony Posts First Downloadable PSOne Games

Should you happen to be lucky enough to own Sony’s PlayStation 3, you’ll be happy to know two things. One, the PlayStation Network went live this weekend (oh joy), and two, they’ve since posted the first group of downloadable PSOne games for your gaming pleasure. Each game will run Japanese gamers 2000 yen (roughly $17 USD), which means they should cost around $20 when the system launches Stateside this Friday. While this list, to put it bluntly, is disappointing, hopefully the really good classic PSOne games will find their way to the service before long. Until then, here’s the list:

  • Arc the Lad
  • Biohazard: Director’s Cut Edition (Resident Evil: Director’s Cut as it’s known in the US)
  • Bishi Bashi Special
  • Jumping Flash!
  • Konami Antiques MSX Collection Vol. 1
  • Konami Antiques MSX Collection Vol. 2
  • Hot Shots Golf 2
  • Mr. Driller
  • Silent Bomber
  • Tekken 2

Again, the selection isn’t that great right now, but this should improve with time. Until then, one more round of Resident Evil can’t be all that bad, right?

[via GameBrink]

GameStop PS3 Stocks Slashed in Half?

Pre-ordered your shiny new PlayStation 3 from GameStop/EB Games, did ya? You might wanna sharpen your pitchfork/sword/other weapon: apparently, due to “lower than expected yields”, most stores have been forced to cut the number of consoles they’ll have available when the console launches in the United States this week. In some cases, stores have lost half the stock they thought they’d have for the November 17th sendoff, meaning that a lot of very anxious campers are going to go home empty-handed. Just so that you’re not left out in the cold, EB/GS are selecting unlucky pre-order owners based on when they ordered their machines and phoning them to tell them the news. Oh well; there’s always the Wii if you need some gaming goodness! Otherwise, you’re stuck waiting for the next PS3 shipment, and who knows when THAT might be?

[via IGN]

Modder Makes His PSP Even Shiner

As if the PlayStation Portable needed any more shine to it (seriously, the thing is impossible to keep glossy), an experienced modder who’s previously used his talents on his Xbox and Dreamcast decided to add some blue LEDs to his PSP. Total work time: 30 hours. Total insanity level: really, really high. Apparently, the modification is so ungodly difficult that the modder refuses to make a how-to so that he won’t have to go through re-opening and re-soldering half his handheld again. To hear from the mighty modder himself, hit the jump!


PS3 to Get Updated on Launch Day

There’s one major upside to having selling an expensive piece of electronics with an upgradeable firmware; you can fix all the little nagging issues you find after sending the specs to manufacturing without having to recall every little machine. That seems to be the case with Sony’s PlayStation 3; anyone lucky enough to get a console on launch day will be told to update to version 1.10, which will update the system to allow full use of the PlayStation Network. A second update is planned for the end of November, this time to enable PSP connectivity and update the PSP’s firmware to v3.0, assuming you have a PS3 with a Wi-Fi adaptor. This PSP firmware update will allow PSP game downloads from the PlayStation Store as well as a remote control feature that would allow users to control their PS3 via their nifty little handheld. Sounds cool on-paper; let’s see how it works in real-life.
[via 1UP]

WoW Expansion Set for January 16th

MMORPG gamers all over the world can be merry and rejoice (unless you play EQ 2); World of Warcraft’s long-awaited expansion, The Burning Crusade, has a street release date after a delay pushed it back from October to the first quarter of next year. The expansion will now hit shelves on January 16th, just in time you ask your parents to pre-order it as your Christmas present. The game is available from various retailers for $39.99; no word yet as to whether this means that you’ll also get a free month of playing with your purchase, but I would be surprised if Blizzard decided that the expansion shouldn’t feature the same caveat as the retail version of the game. See you in Stormwind!


Microsoft On-Target to Hit 10 Million Xbox 360s

True to their word, Microsoft has confirmed that they are on-target to reach the 10 million console mark for next-generation consoles by the end of the year, not hard considering the other two options are still a week or so away from launching. Whether or not this means that they’ll end up winning the next-generation war remains to be seen, as their assertion that “first one to 10 million wins” seems like a long-shot. However, with 10 million consoles worldwide, that means that the Xbox 360 should be the most plentiful next-gen console available this holiday season, meaning gamers unable to find a Wii or PS3 are likely to gravitate towards Microsoft’s White Box of Doom. And with Halo 3 right on the horizon for next year, it’s a good time to love your Xbox.

[via Gamepro]

PlayStation Network Download Prices Unveiled

In a classic case of procrastination, Sony has JUST announced the first set of prices for their PlayStation Network downloads, a full 48 hours before the consoles go on sale over in Japan. While we’ve only been given the price for one of the downloads, this should give us some idea as to Sony’s complete pricing plan for their lineup.

Sony’s Blast Factor will retail on the download store for 840 yen; roughly $7.00 USD. There will also be a free demo available if you want to see if the game is any good before dropping a whole 7 bucks on it. The game itself will require at least 95 MB of hard drive space for installation, making this download come in slightly larger than first-generation Xbox Live! Arcade titles. Oh well, if it’s a fun game, you can stand the extra download time, right?

[via IGN]

Take-Two Announces GTA: The Trilogy

Just in time to cash in on the PlayStation 2’s final holiday season as king of the hill (it’s big brother comes out next week, after all), Take-Two has announced GTA: The Trilogy. If the name doesn’t quite clue you in as to what this is, exactly, it’s all three PS2 Grand Theft Auto games in one neat little package: Grand Theft Auto III, GTA: Vice City, and GTA: San Andreas. This is also likely to be the last time we see the GTA franchise on current-generation hardware, since GTA IV has already been announced for the PS3 and Xbox 360. So, if you’ve been waiting for a good reason to pick up these GTA titles, the $39.99 price tag is most definitely inviting.

[via Gamasutra]

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