Add this one to your ever-growing book of video game enthusiasts against downloadable additions (DLC) to video games connected to the internet: Trey Parker says no to the whole mess for The Stick of Truth. The South Park-themed game will be released by the end of this year – right in time for the holiday season – but it’ll be cut to a standard size where its creators originally slated it to have so much content it would have taken many, many years to complete.
Speaking up at a Comic Con panel was none other than one of the two originators of the South Park universe, Parker dropping the F-bomb on the idea that they’d take the “extra content” they’d created for the game and release it as DLC. The plan instead, it’s readily understood, is that the content will be filtered into the South Park television series. The television series meanwhile has no end in sight – even if it has to be a web-based series some time in the future.
What you’ve got with The Stick of Truth is a game that Parker reminded the audience this week is heavily inspired by the likes of The Legend of Zelda and recent epic-scale releases like Skyrim. That’s not to say it’ll be released with next-level eye-searing graphics.
On the contrary.
South Park: The Stick of Truth will continue the construction paper cut-out legacy that is the origins of the series. You’ll see some fancy “3D” graphics as appear here and there throughout the television series, but for the most part you’ll be staying quite flat. Make it go!