Sony’s virtual reality presentation this week at GDC 2015 was delivered to the public in several tiers. First there was the Project Morpheus release date and updated specifications for the headset. That bit was revealed during a press conference. Then came the demoes and the data on what’s next. That came in a developer-aimed talk that we’re about to show you the juicy bits of right this minute. Here we’ve seen some of the awesome possibilities with Sony’s VR headset Project Morpheus – some of the best of which include Augmented Reality interactions with your PS4’s controller, the DualShock 4.
The Japan-based Sony developer crew that’s making these demos is the same that created PlayRoom. The PlayStation 4 game “PlayRoom” is an augmented reality environment meant to show the possibilities with the PlayStation 4 camera. Have a peek at our hands-on with PlayRoom to see what it’s all about.
The demos we’ve been shown this week are basically an extension of the PlayRoom universe. They’re fun, they’re simple to understand – and most important, they’re aimed at everyone.
As you’ll see above and below, these demoes are not meant to be challenging. They’re meant to inspire. They’re meant to bring joy to the user, no matter who the user might be.
These demos were all meant to be experienced in virtual reality, so you’ll have to use a bit of imagination to see what this will really be like in the near future.
Below you’ll see a gallery with additional details on each of the demonstrations. Each demonstration – for now – is made for developers to gain an understanding of how the DualShock 4 might be used in their own games being developed for the PlayStation 4 and Project Morpheus right now.