In the weeks leading up to the release of the Xbox One and the PlayStation 4, little tidbits here and there about their abilities have been cropping up, today’s including a bit more information on the media server features on the Microsoft machine. Straight from the folks at Penny Arcade comes word – official word at that – on the streaming features of the Xbox One first and foremost. Then there’s the (hopefully) obvious: this device can also play Audio CDs – classic!
The Xbox One will be able to work with a barrage of music apps, of course – Xbox Music Pass subscriptions working well through the next generation, but a good ol’ store-bought music album will work just as well. You’ll also find the Xbox One ready to roll with DLNA abilities sooner than later. In this case, it means that any device you’ve got that’s able to output media via DLNA will be able to stream to the Xbox One – this ability may not be certified by the time the machine is released, but according to Microsoft, they’re working on it.
With the Xbox One you’ll be able to work with “Play To” devices. It’s a “Play To receiver” in this case, the Xbox One fully capable of taking on the likes of Play To devices like those running Windows 7, Windows 8, Windows Phone 8, or Windows 8.1 – and a plethora of additional Microsoft devices in the future, to be sure. DLNA streaming from Android devices also – tentatively – appears to be a go, but keep your eyes open for additional updates in that respect.
Actually placing media on the Xbox One so it can hold and love and share – that’s not exactly something that this machine is all about. You’ll still want to roll with a full-fledged media server or tower PC for that sort of thing. The Xbox One is, instead, more of a conduit for the devices you already own in some way or another.