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Virtual Reality: why it still hasn’t taken a hold

Virtual Reality: why it still hasn’t taken a hold

For a technology that’s being billed by some as the next wave in computing, virtual reality, and even augmented or mixed reality, is pretty slow in coming to shore. Qualcomm just recently sang praises about how its Snapdragon 845 will power future wireless VR headsets. It seems to have fallen on deaf ears however, and if CES is any indication, interest around VR, AR, and MR may have waned considerably. The technologies definitely have promise, so why are very few people biting? Because as grand as the promise of virtual reality may be, it might, in fact, be still a bit too grand for use today.

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Qualcomm Snapdragon 845 Mobile VR tech made for wireless headsets

Qualcomm Snapdragon 845 Mobile VR tech made for wireless headsets

Mobile virtual reality before Qualcomm's newest line of VR hardware made for a fairly decent experience. Samsung had their VR headset that worked with Galaxy S and Note devices, and Google brought the first wave in with Cardboard, Daydream, and so on. But now it's time to get serious about processor action. Now it's time for the Qualcomm Snapdragon 845 Mobile Platform.

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Emagin OLED microdisplay tech receives investment from Apple, LG, Valve [Update]

Emagin OLED microdisplay tech receives investment from Apple, LG, Valve [Update]

While not a household name in the OLED sector, the company Emagin seems to have gotten the attention of several tech giants with VR and AR plans in the works. Emagin produces OLED microdisplays that have been used in the military, medical, and industrial fields, but they've begun targeting their technology at the growing market for consumer headsets. According to new SEC documents, Emagin is now getting investments from the likes of Apple, LG, and Valve.

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Apple smart glasses optics detailed in patent application

Apple smart glasses optics detailed in patent application

Apple has cooked up a new head-mounted display design that could dramatically shrink the size of a virtual reality or augmented reality headset, a newly-published patent application reveals. The company has been coy about its AR and VR ambitions, with CEO Tim Cook dismissing suggestions of any sort of imminent smart glasses release by pointing out the technology just isn't ready.

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PS4 Gold wireless headset is actually black

PS4 Gold wireless headset is actually black

This week the folks at Sony have released their latest in wireless headphone gear with the GOLD Wireless Headset for PS4. This device is a pair of headphones with an extremely simple design and an ever-so-slightly confusing title. They aren't actually gold in color, they're gold in performance - AKA good.

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Oculus Go devkit leak looks promising, 1,000+ content available

Oculus Go devkit leak looks promising, 1,000+ content available

Has the VR market plateaued already so quickly? The hype may have been dialed down a bit, if CES 2018 was any indication, but that’s probably because the industry is going through a bit of a transition. With headsets like the Oculus Rift, HTC Vive, and even Windows Mixed Reality firmly in place, proponents are starting to push for more affordable and more accessible standalone headsets. One of those is the Oculus Go and, if this leaked packaging is to be believed, it is more than ready to go out to developers really soon.

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PlayStation VR motion controller patents bring hope to believers

PlayStation VR motion controller patents bring hope to believers

At the moment, the mainstream VR market is mostly a two-horse race, with Oculus Rift and the HTC Vive taking the lion’s share of the market. Not that others haven’t tried. Microsoft has its own Windows Mixed Reality platform and Sony came even earlier with the PlayStation VR, formerly codenamed “Morpheus”. PS VR, sadly, still has a lot of growing up to do from a technology standpoint. Fortunately, at least based on these two patents filed in Japan, the company has given its motion controllers some serious thought that will hopefully translate into action.

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Lenovo announces VR classroom set with standalone Daydream headset

Lenovo announces VR classroom set with standalone Daydream headset

Lenovo has officially announced its VR Classroom package, which is designed to bring virtual reality into the classroom and use it as a tool to enhance students' learning experiences. At its core, the set includes Lenovo's recently debuted Mirage Solo with Daydream, the first standalone VR headset on Google's Daydream platform, along with plenty of educational content.

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Plex VR arrives on Daydream with co-watching and drive-in theater

Plex VR arrives on Daydream with co-watching and drive-in theater

Plex has announced support for Google's Daydream platform, enabling home media enthusiasts to access and play their personal movie collection in the privacy of a VR headset. The support follows the launch an unofficial solution for VR headset owners called "Plevr," which Plex says was impressive enough that it decided to bring about official virtual reality support.

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Team USA skiers use VR to train for 2018 Winter Olympics

Team USA skiers use VR to train for 2018 Winter Olympics

The Olympic organization U.S. Ski & Snowboard is working with California-based STRIVR to leverage virtual reality for training athletes. The technology is a key component in helping athletes training for events, giving them "mental access" to courses they will run so that they can learn the terrain, gate positions, turns, and more.

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Windows Mixed Reality headsets are now more affordable

Windows Mixed Reality headsets are now more affordable

If you expected virtual, augmented, and mixed reality to be the centerpiece of CES 2018 a few weeks ago, you might have been sorely disappointed. Is the honeymoon finally over? Perhaps not. But there is a growing trend of making the technology more accessible to more people, in terms of design and, more importantly, price. As if to counter the arrival of cheaper and standalone headsets, Microsoft and its OEM partners have seemingly all decided to cut the prices of their virtual mixed reality gear by nearly half. Well, at least almost all of them.

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CES 2018: 10 more of the best devices and tech (so far)

CES 2018: 10 more of the best devices and tech (so far)

Today we're taking a second look at what's been delivered to CES 2018 in gadgets, gizmos, or otherwise innovative tech. Our first list of devices (linked at the end of this article) was limited to the first day on the ground in Las Vegas. This second list of tech from CES includes another heaping helping, this time with 50% more Alexa with every spoonful!

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