virtual reality

Oculus Quest 2 secondary accounts, app sharing have lots of caveats

Oculus Quest 2 secondary accounts, app sharing have lots of caveats

Oculus fans' fears finally came true when Facebook announced that the Oculus Quest 2 would require a Facebook account to even use. That hard requirement had very significant and mostly negative implications and it seems that those will continue despite the mounting criticism and backlash. That said, the Oculus Quest 2 also came with limitations not directly related to Facebook accounts and while some of those will soon be removed, the implementation might leave users, especially families, scratching their heads in confusion.

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Microsoft Flight Simulator VR update released in time for holiday break

Microsoft Flight Simulator VR update released in time for holiday break

The update the game was destined for was released today: Microsoft Flight Simulator now works in virtual reality. This update brings the game out a brand new door, allowing users to transport not just a rectangle of their reality into flight, but their entire audio/visual experience. This update works with a wide variety of VR headsets, starting with (but not limited to) Windows Mixed Reality headsets.

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Oculus Quest 2 Elite Strap is now shipping again

Oculus Quest 2 Elite Strap is now shipping again

Oculus's latest standalone VR system should be no-brainer upgrade to the Quest line but its existence has sadly been marred by some controversies. Some of it isn't the Oculus Quest 2's fault, to be fair, as Facebook's takeover has been anything but smooth. There are, however, some complaints about the device itself as well as its official accessories, notably the Elite Strap and the Elite Strap with Battery that are now finally available again after the quality of the straps were put into question.

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Oculus Quest 2 Facebook account demand sparks an antitrust investigation

Oculus Quest 2 Facebook account demand sparks an antitrust investigation

The fact that the Oculus Quest 2 requires a Facebook account to use has been a point of contention for a lot of VR fans out there, and now it seems that governments are beginning to take notice. Today, Germany's Bundeskartellamt (Federal Cartel Office), which is responsible for investigating and enforcing matters of competition law, announced that it has "initiated abuse proceedings against Facebook to examine the linkage between Oculus virtual reality products and the social network and Facebook platform."

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Wacom VR Pen revealed for cross-reality stylus action

Wacom VR Pen revealed for cross-reality stylus action

The Wacom VR Pen was revealed here at the tail end of 2020 with creative intent. This piece of equipment was created to work in a virtual reality environment, but also works on 2D surfaces, as it's made with much of the same tech as an otherwise non-VR Wacom stylus. This pen works with its own "independent tracking system that works with major Head-Mounted Displays."

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Oculus VRCs aim for greater VR access for all – but Facebook concerns remain

Oculus VRCs aim for greater VR access for all – but Facebook concerns remain

Oculus Virtual Reality Checks (VRCs) is a set of technical recommendations "designed to help developers create more accessible VR software." The company suggested today that this set of recommendations will allow developers to make their VR apps more compelling to more people. Areas of focus include audio, visuals, interactions, locomotion/movement, and "other aspects of accessible design."

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Here’s how to request an adapter to use PlayStation VR on PS5

Here’s how to request an adapter to use PlayStation VR on PS5

Since the PlayStation 5 was confirmed, Sony has been fairly quiet about virtual reality except when it comes to whether or not current-gen PlayStation VR headsets would be forward compatible with PlayStation 5 hardware. We've been told since the the PlayStation 5 was first announced that it will indeed be possible to play PlayStation VR on PlayStation 5, but up until recently, we didn't really know how that would work.

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These pixel-dense OLED displays could solve VR’s big headache

These pixel-dense OLED displays could solve VR’s big headache

When it comes to virtual reality displays, the screen door effect is a very real concern for manufacturers. The screen door effect gives certain displays a mesh-like appearance that's particularly noticeable when lower resolution displays are viewed up close, so while it can happen with any display, it's most prevalent in the world of VR. Stanford researchers have announced new tech that could result in OLED displays with pixel densities as high as 10,000 pixels per inch, thereby eliminating the screen door effect even when the display is viewed up close.

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Oculus Quest 2 rooting could bypass Facebook requirement

Oculus Quest 2 rooting could bypass Facebook requirement

The Oculus Quest 2 is an admittedly impressive kit as far as standalone VR systems go. Its otherwise positive debut, however, has been marred by controversy, confusion, and consternation over the requirement to have and use a Facebook account to even use the previously independent product. Unsurprisingly, there have been attempts to circumvent that requirement but the most successful one so far is also asking for trouble by jailbreaking the Quest 2 that will surely force Facebook to respond in kind.

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Oculus Facebook account requirement continues to confuse

Oculus Facebook account requirement continues to confuse

From a purely business point of view, it's no surprise really that Facebook wants to unify all its platforms under a single account. While it can't really force that on Instagram and WhatsApp, especially not while under intense scrutiny, it was able to put its hand down on the relatively younger Oculus ecosystem. Whether Facebook and Oculus really thought about it or not, it is only now that users are coming across the fine print regarding the Facebook account requirement for using Oculus devices and they're not good discoveries at all.

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Oculus Quest 2 Facebook account requirement has a terrible consequence

Oculus Quest 2 Facebook account requirement has a terrible consequence

It was inevitable that Facebook would eventually leave a more tangible mark on its Oculus VR business but it still ruffled some feathers when it was revealed that to even use an Oculus headset, one would need to have a Facebook account. Facebook probably presumed everyone these days has one and that Oculus users, both present and future, also do. That's apparently not the case and now Oculus Quest 2 buyers are left with a temporary paperweight while waiting for their new Facebook accounts to be unblocked after being banned for practically no real reason at all.

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Watching nature on TV offers mental health benefits, but VR is better

Watching nature on TV offers mental health benefits, but VR is better

It's no secret that exposure to nature, such as a walk at an orchard or a hike at the nearest park, offers mental health benefits, as well as some other potential benefits, including reduced cortisol hormone levels and decreased blood pressure. What about during winter when the trees are barren or during a global pandemic requiring social distancing, though? That's where television and VR come in.

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