Valve

Valve’s banhammer hits 40,000 accounts after Steam Summer Sale

Valve’s banhammer hits 40,000 accounts after Steam Summer Sale

The annual Steam sales in winter and summer are events that a lot of PC gamers look forward to, but what if you woke up the day after the sale to discover that your Steam account has been VAC banned? That was the reality for more than 40,000 Steam users on July 6 - just one day after the Summer Sale ended. That, in case you were wondering, is a lot of VAC bans for a single day.

Continue Reading

Half-Life gets an update 19 years after it launched

Half-Life gets an update 19 years after it launched

Reviving old games seems to be a trend now. And, no, we’re not just talking about a case of “retro” fever. This is about old titles having their dust brushed off, shaken, and updated for the modern age. Blizzard did that with the original StarCraft, not the Remastered edition mind, and now Valve is apparently doing likewise for its debut game. Half-Life just got its first ever update in like forever, nearly two decades after it first took PC gaming by storm. At least back in 1998.

Continue Reading

Steam Link app beta test launches for some Samsung Smart TVs

Steam Link app beta test launches for some Samsung Smart TVs

Valve's Steam Link is a pretty handy tool if you're looking to play your PC games on your TV, especially if your PC and TV are in separate rooms. The only problem is that the Steam Link box currently costs $50 from the Steam store, making it a somewhat expensive accessory. The good news is that Valve and Samsung have teamed up to the throw the physical Steam Link requirement out the window, provided you have a certain Samsung Smart TV sitting in your living room.

Continue Reading

Steam VR “Knuckles” controller has a lot of capacitive sensors

Steam VR “Knuckles” controller has a lot of capacitive sensors

One of the remaining problems with VR, AR, and MR platforms is input. All of them use one form of stick or another, and none of them currently emulate the feel of a hand moving and grasping in the real world. Valve, however, might be coming close to a solution without having to resort to gloves or exoskeletons. The "Knuckles", Valve's nickname for the next gen Steam VR controller, does this by having nearly a dozen capacitive sensors in it.

Continue Reading

Steam will soon charge developers only $100 to publish a game

Steam will soon charge developers only $100 to publish a game

Back in February, Steam announced that it would be ditching Greenlight in favor of a new submission platform called Steam Direct. With Steam Greenlight, developers entered their games into something of a popularity contest, submitting previews and allowing users to vote on which games they'd like to see in the Steam store. That's all going away, and it's being replaced by a system that allows developers to publish their games to the Steam store after paying a per-game fee.

Continue Reading

LG is working on a SteamVR headset

LG is working on a SteamVR headset

Smartphone makers are jumping on the virtual reality train and most of them, unsurprisingly, put the smartphone at the center of it. That’s true even for Samsung, even though it has gone its own path rather than get behind Google’s Cardboard, and now Daydream, platforms. LG is finally following suit but it is following HTC’s lead instead and in more ways than one. Not only is it aiming for a PC-powered VR experience, it is also using the same SteamVR platform as the HTC Vive.

Continue Reading

SteamVR is getting a smaller, cheaper base station

SteamVR is getting a smaller, cheaper base station

Virtual reality equipment, especially the big, standalone ones, is no small matter, both in size as well as in price. The headset kit alone, which usually comes with controllers and sensors, costs upwards of thousands of dollars. That’s still not counting a VR-ready PC rig, if you don’t have one yet. That is partly why VR is pretty much still an exclusive club that very few can afford. Reducing the build costs of equipment goes a long way in making such equipment more accessible. Which is why Valve is working on a next gen base station for its SteamVR platform that will not only be smaller but also cheaper.

Continue Reading

HTC sees glimmer of hope in 7th consecutive losing quarter

HTC sees glimmer of hope in 7th consecutive losing quarter

HTC's latest financial report for the three months ending on December 31st, 2016 show the company in flux. The first several financial highlights the company made in this call were of positive revenue but an operating loss and a net loss after tax. Revenue for this quarter sits at NT$22.2 billion with a gross margin of 10.5%, while HTC's quarterly operating loss was a cool NT$3.6 billion with an operating margin of negative 16%.

Continue Reading

Valve channels Nintendo with 3x new games and hardware

Valve channels Nintendo with 3x new games and hardware

This week the folks at Valve have revealed that they have three new "full" games in development for the virtual reality universe. This information came from a media roundtable held by Valve in Bellevue, Washington, where other messages were released to the media as well. It was also there that it was announced that Steam Greenlight was being shut down in favor of a new program that'd take its place.

Continue Reading

Steam Greenlight shutting down to make way for Steam Direct

Steam Greenlight shutting down to make way for Steam Direct

It would appear that the days of Steam Greenlight are numbered. Many PC gamers who have used Steam for the past few years will be familiar with Greenlight, which allows Steam users to vote on independent games that are looking to get a listing on Steam's storefront. Greenlight has been around since 2012, but Valve announced today that it will be shutting down this spring.

Continue Reading

EU probes Valve, game publishers over Steam region blocking

EU probes Valve, game publishers over Steam region blocking

Digital copies are games are quite convenient. Without the need for physical access, they are easier to distribute and can reach as many as possible. In theory, of course. In practice, however, games don’t always reach all countries, even countries that belong to the same region. That situation has prompted the European Commission, the European Union’s legislative body, to take a closer look into the business of “geo-blocking” games practiced by Steam owner Valve and five game publishers to see if this almost ordinary way of doing things is, in fact, an anti-competitive practice.

Continue Reading

Xbox controllers now supported by Steam Controller Configurator

Xbox controllers now supported by Steam Controller Configurator

Valve's own Steam Controller may be one of the most interesting hardware peripherals for PC gaming, but it comes with a steep learning curve. The trade-off to this, however, is that it's deeply customizable, thanks to its software that allows any game's controls to be reassigned and mapped to buttons of a user's preference. A few months ago, Valve began opening up this software and making it compatible with the PS4's DualShock 4 pad, but now it's doing the same for Xbox controllers.

Continue Reading

1 2 3 4 5 Next