It’s going to be a big week for PlayerUnknown’s Battlegrounds. On Wednesday, December 20, the game is set to exit early access with the release of version 1.0. We’ve been building to this point ever since PUBG first launched in early access back in March. We know now that when it does exit early access, it’ll bring a much-requested feature with it: Replays.
The ability to record and view replays is one that a lot of players consider necessary in their quest to get better at the game. In a game like PUBG, the game over screen can be around every corner, and sometimes you’ll die without ever seeing the person who killed you. Without knowing what you did wrong, it can be hard to use those seemingly random deaths to improve your play.
The addition of replays should change that. PUBG developer Bluehole describes the game’s new replay system in a post to the PUBG Steam community, noting that the game will record the action in a 1 kilometer circle around the player. You’ll need to turn on the replay saving feature in the Options menu before you dive into a match, but once you do, you’ll be able to store up to 20 replays and watch them through the new replays lobby in-game.
By recording the action surrounding your character, you’ll be able to find those who killed you at long range. Since you’ll be able to pan around the area the game records, you’ll also be able to see what other players in your immediate vicinity were up to. Presumably, this replay feature will also let you figure out if the person who killed you was cheating, which is something PUBG has struggled with lately.
Replays are live on PUBG‘s test server right now if you’d like to them for a spin before they’re officially added to the game. We’ll see that happen on Wednesday, which is also when PUBG‘s new desert map – Miramar – goes live. Are you looking forward to launch? Head down to the comments section and let us know!