PS5 UI first look - 5 things I'm excited about

Earlier today, we got our very first look at the PlayStation 5 user interface. People have been waiting for this reveal for a long time, and it was one of the final things Sony had left to show off before the PlayStation 5's arrival next month. Sony previewed the PlayStation 5 UI in a video that ran around 11 and a half minutes, and in it, we got a good look at a lot of the UI's features.

The PlayStation 5 UI has elements that borrow from the existing PlayStation 4 UI and elements that are completely new. There's a lot to be excited about, but here are five features in particular that have sold me on what Sony's trying to do with the PlayStation 5.

Speed and Responsiveness

We were expecting a boost to usability with the more powerful hardware in the PlayStation 5, and it looks like we're going to get it. The PlayStation 4's UI does indeed serve its purpose, but in the video Sony shared today, the PS5 UI looks a lot more quick and responsive. I would imagine that once people get used to the PlayStation 5 UI, it'll be difficult to go back to that of the PlayStation 4 (something that few of us will need to do given that the PS5 will be backward compatible with most PS4 games).

Activities

On the surface at least, Activities sort of seem like an extension of trophies and achievements to me. I like the idea of Activities giving you gameplay goals to complete, or pointing you toward in-game collectibles. I also like the idea of Activities giving you gameplay hints right there in the game, though I'm not thrilled that it's a perk that requires a PlayStation Plus subscription to use (shouldn't simply buying the game in the first place be enough to get these gameplay hints?).

Playtime estimates

This is a small feature in comparison to all the rest, but I like that there's the potential for Activities to give you "personalized playtime estimates," as Sony describes them. For busy folks or those who have kids, it can be tough to know how much time you might have once you actually sit down, but those playtime estimates might give you a good idea of how long you'll spend on a certain level or segment. Obviously, the hope is that you'll have enough free time to where those estimates don't matter, but I suspect they'll be nice to have in instances where players know they don't have a lot of time to commit.

Picture-in-picture game streaming with friends

I'm particularly impressed with how PS5's party system works, but one feature that really sticks out is the ability to share your screen with people in your group. It may not seem like a big, noteworthy feature at first blush, but over the past several months – especially since the start of the pandemic – I've noticed that my friends and I use Discord's streaming and screen sharing features all the time to watch YouTube videos together, stream our gameplay, or give each other tips. It's great to see that a similar feature is coming to PS5, because I think screen sharing can really make it feel more like you're actually hanging out with friends and not just chatting with them over voice.

The Home Screen

I'm not sure if the new Home Screen will make any major improvements over the PlayStation 4 Home Screen, but I have to say that I think the PS5 Home Screen looks pretty slick. I think the smaller app icons look a lot better, and the fact that the PlayStation Store is an integrated feature rather than a standalone app should make looking for new games a lot better – great news, as browsing for games on the PS4's PlayStation Store could sometimes be frustrating.

Wrap-Up

For our first look at the PlayStation 5's UI, this was surprisingly good. I'm impressed by what Sony is doing with the PlayStation 5's UI, and I'm looking forward to trying it myself when the console launches next month. What do you think of the PS5's UI? Head down to the comments section and let us know.