The September 6th release date for Destiny 2 on consoles is quickly approaching, but PC players still have their own beta to look forward to at the end of this month. The console beta was held back in mid July, giving Bungie plenty of feedback on their networking technology, as well as player response on gameplay changes and tweaks, but now the developer has outlined what adjustments have been made since then, and in-turn will be live in the PC beta.
In Bungie’s latest weekly blog post, multiplayer design lead Lars Bakken explained that several adjustments were being made to Destiny 2‘s PvP game modes, known as the Crucible. Starting off, the matchmaking systems used in the Quickplay and Competitive playlists will be tuned individually. This means Quickplay will focus on getting players into matches faster, and put less priority on matching skill levels. For Competitive, the game will take longer to match players based on similar skill levels and good connections.
Along with this, it was mentioned that game type rules can be adjusted depending on the playlist. For example, in Quickplay, the Control game type has had the winning score increased from 75 to 100. This change is designed to give players more time to actually play and use their abilities, and paired with the trigger for the Mercy rule being pushed out will prevent too many abruptly short matches.
Most of the remaining changes for the PC beta include fixes for a handful of character glitches and balances for abilities. Among the issues fixed are infinite Supers, infinite grenades, and both the Glide and melee range for the Warlock class. In response to player feedback, the charge times for Supers have been reduced, while both grenade damage and the amount of power ammo have been increased in PvE game modes.
Early access for the Destiny 2 PC beta begin on August 28th for those with pre-orders, while the open beta will be available from August 29th through the 31st. As for as content goes, the PC beta will be the same as on console, with new subclasses, one story mission, one co-op strike, and two multiplayer game types available, however PC players will be treated to one new map.