Following the recent news that the release of Ultra Street Fighter IV for the PlayStation 4 has a large number of bugs and glitches, the game’s developer Capcom has said that it will be pulled from the official Street Fighter tournaments, taking place this summer. Among the problems with USF4 reported, including audio issues and animation problems, the most damaging has been input lag, or delays between button presses and in-game movements/actions. As Street Fighter is built on some of the most precise timing mechanisms, lag of this sort would be devastating during a tournament.
Capcom released a statement yesterday stating that the integrity of their Capcom Pro Tour was a top priority, and they will continue to ensure the highest quality at events. To that end, they said they would be removing the PS4 port of USF4 for the rest of the 2015 tour, and instead using versions of the game on different consoles.
Also damaging to the new port’s reputation is that Evo, the largest and most high-profile game tournament in the world, have said they are also considering removing the PS4 version. Evo is a much larger tournament than Capcom’s Pro Tour, offering games other than Street Fighter, including Super Smash Bros. Melee and Tekken. “We are currently evaluating what system to put USF4 on at Evo 2015. Please be patient!”, said Evo founder Joey Cuellar.
Capcom has also issued statement acknowledging the problems with USF4, and pledged to address the issues as soon as possible. But they were also quick to throw Sony under the bus, for while Capcom owns the Street Fighter franchise, the PS4 port of USF4 was developed by one of Sony’s internal production teams. Check out the statement below, where Capcom kicks off the blame game:
For those experiencing issues and wondering about a patch, we are aware that you are experiencing problems with the PS4 version of USFIV, which was published and developed by SCEA’s Third Party Production group. SCEA and Capcom are currently looking into the issues that some users may be experiencing and are working to resolve them as quickly as possible. We will continue to provide updates on our progress.
SOURCE Capcom Unity