Wii’s Wireless Capabilities Unveiled

Ewdison Then - Jul 19, 2006

We have some more details on Nintendo’s upcoming next-gen console, the Wii. (insert obligatory Wii joke here) If you’ve been considering getting one, we’ve finally found out how the Wi-Fi system will work when the system ships, as well as some new information regarding the Virtual Console’s availability and uses.

First off, for those of you hoping that the awful Friend Code System used on the Nintendo DS would be retired in favor of something intuitive, well, you’re going to be in for a letdown. The Wii will use the same system for its online games, though it’s unclear if there will be any much-needed improvements made to the system. This news seems to erase the possibility of the Nintendo Wi-Fi Network transforming into something more like the much-lauded Xbox Live! network, so let’s hope that Nintendo changes their minds before the consoles hit shelves.

Second, the Virtual Console won’t just be a place for old titles to have their second glory. Nintendo plans to make the SDK for the Virtual Console very cheap and accessible to allow smaller game companies to publish games that they otherwise would be unable to afford. In the words of Nintendo:

It (Virtual Console) also will be home to new games conceived by indie developers whose creativity is larger than their budgets.

So expect to see new NES/SNES/Genesis/TG16/N64 games coming out before long. Maybe we’ll also see a new 2D Mario, Metroid, or Zelda game from the happy elves at Nintendo too. Stay tuned!

[via MegaGames]

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