OnLive cloud-based game service to launch June 17th at $15 per month

Well, what can we say, but it's finally here.  After almost 8 years of development and millions of lines of code, OnLive, the gaming equivalent of cloud-computing technology is set to take the gaming world by storm on June 17th, coming to both PCs and Macs in the contiguous 48 states at a $14.95 per month base subscription.

Intially the service will run on Macs and PCs as a browser plugin, but the MicroConsole TV adapter will be slated for release later this year, along with other devices. The service will stream at 720p, but 1080p full-HD at 60 fps will be added "as the bandwidth becomes available".