Oculus VR Preview – Eagle Flight

Chris Scott Barr - Mar 16, 2016, 9:10am CDT
Oculus VR Preview – Eagle Flight

If there’s anything I’ve learned about virtual reality, it’s that you have to go into it with an open mind. Sometimes you’ll see a game, and think that there’s no way that it will be anything more than slightly amusing. That’s how I felt about Eagle Flight, until I strapped in and started playing it.

Eagle Flight is a game set in a distant future where humans have vanished from the Earth. Nature is beginning to reclaim our cities, and you play as an eagle, who is helping to retake Paris, by flying around and completing various tasks. I thought flying would be neat, but wasn’t sure about how much the gameplay would really be all that interesting. But as I said, you have to go into it with an open mind, which I did.

The controls for the game are unique, even among the other VR titles that I’ve played. The movement controls are all based on your head. If you want to move right, you’ll tilt your head to the right. If you want to dive, you nod your head. If you want to soar high, you lean your head back. This is the point where your neck probably hurts just thinking about all of the jerking around you’ll be doing with your head. But don’t worry, after a half hour of playing it, my neck hadn’t started to bother me at all. The movements are more graceful than jerky, which helps a lot.

The other controls are done with an Xbox One controller. You’ll use this to speed up, slow down, and screech. Screeching is your way of attacking enemies. You’ll see it represented on-screen as sort of a narrow wave being let loose.

I tested out a couple of single-player modes, which consisted of tracking down enemies and shooting them down, and racing. The racing is akin to what you’ll see in Grand Theft Auto V, when you’re doing a flying race. You’ll see circles that you need to fly through as quickly as possible, and you’re rewarded for hitting the dead center of the rings.

I also got to play a multiplayer mode, which was essentially capture the flag. We had teams of 3, and you’d see the “flag” (I believe this was a small deceased animal, that you were fighting over as food) which you would be attempting to return to your nest. Here I put to use the skills I learned in the single player modes. I soared, dove, and ducked around buildings to try and get to the prize, while avoiding being “shot” down by the other team’s screeches.

I’ve played capture the flag modes on many games, but the experience in Eagle Flight was pretty unique. Being able to quickly move and fly through buildings and under bridges as you try and fight to get the prize back to your nest was amazing. This is due largely to how responsive the controls are. Quick nods in one direction or the other can move you through tight spaces, and flying up high can give you a good vantage point on your enemies.

This Ubisoft title doesn’t have a release date or a price, unfortunately. However, once it does, I can definitely recommend giving it a shot.


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