Linq Mixed-Reality Headset Projects Games Onto The Real World

There are lots of virtual reality headsets on the market that will allow you to play video games that make you feel as if you are in another world. Linq has a new headset that is different from the other virtual reality headsets on the market today that it is calling a mixed reality headset. The big difference between MR and VR is that the MR headset projects the game over your environment.

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The Linq headset promises true mixed reality for turning the room you are in into a spatial display for gaming and entertainment. The headset has high definition stereo cameras that allow the blending of virtual and real worlds in an immersive, photorealistic way. Linq headset is able to perceive people and objects in space up to 20m away from the user.

That ability to see people and objects far away from the user promises interaction and realism never seen before with other headsets. The Linq demo allows the user to use a virtual gun to shoot alien robots while they dodge lasers fired at them by enemies. The virtual objects in the game explode into people who are walking in the scene, cast shadows on the floor and illuminate the room as any real object would.

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The camera uses a front mounted sensor and a special version of the Stereolab ZED stereo camera that replicates how humans see the world. The integrated camera in the Linq headset scans the environment in real-time and provides 6DoF inside out and with world-scale positional tracking without needing external sensors. Users can walk, jump, crouch, and dodge projectiles. The entire field of play doesn't have to be mapped out first to play. Linq says that it will be working with select developers and partners in early 2017 with a wider launch of the Linq headset later in the year. A dev version will also launch next year that is tethered to a Windows or Linux PC.

SOURCE: Linq

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