If you’re one of the folks who picked up Nintendo Labo’s new VR kit, then you can play both The Legend of Zelda: Breath of the Wild and Super Mario Odyssey in VR beginning today. Nintendo has pushed updates to both games that enable Labo support, allowing you to pop your Switch into your headset and play both games with a fresh perspective.
The VR experience differs between Breath of the Wild and Super Mario Odyssey, but neither really aligns with what we’d typically expect out of a VR game. While many VR games are first-person titles of some variety, both Odyssey and Breath of the Wild keep their third-person perspectives, which is something we expect will take some getting used to.
In Super Mario Odyssey, the game’s VR mode is limited to three “mini-missions” as Nintendo calls them, set in the Cap, Luncheon, and Seaside Kingdoms. That means you won’t be able to play the entire game in VR, but you’ll be able to complete challenges that have Mario collecting music notes and coins. To dive into VR mode, you simply need to select the option on the game’s main menu.
The entirety of Breath of the Wild, however, is playable in this new mode, which can be enabled by going into the game’s settings after loading up a save. There probably won’t be a ton of changes from the base game for its transition into VR, though again, given that it sticks with the third-person perspective, we imagine that this will mostly be a cool novelty for many people instead of becoming the main way they play the game.
For now, we don’t know if Nintendo will create new games specifically made for the Labo headset beyond what’s available in the VR Kit. The Switch certainly isn’t the most powerful platform when it comes to VR, but the games included in the VR Kit are largely solid enough that they’re still fun to play even without a lot of power behind them. Head down to the comments section and let us know what you think of the new VR modes in Breath of the Wild and Super Mario Odyssey!