Smartphones and tablets are currently the most popular devices for game developers to release games on. It shouldn’t be surprising given how many people own smartphones and/or tablets, and want mobile games to play in order to pass the time. The Game Developers Conference polled over 2,500 North American game developers and asked them which platforms they’re currently developing their games on.
55% of the game developers said that they’re currently developing games for both smartphones/tablets. 48% are currently developing games for PCs and Macs. 13.2% are currently developing a game for the Xbox 360. 13% are currently developing a game for the PlayStation 3. Only 4.6% are working on a game for the Wii U. 4.2% are making a game for the PlayStation Vita, and finally only 2% of developers are currently developing games for the Nintendo 3DS.
58% of developers are planning on releasing their next game on smartphones/tablets, 49% are releasing their next game onto PCs/Macs, 14% are releasing their next game for the Xbox 360, 12.4% are releasing their next game for the PlayStation 3, 6.4% are planning to release their next game to the Wii U, 5% are releasing their next game for the PlayStation Vita, and only 2.8% are planning on releasing their next game to the Nintendo 3DS.
Mobile gaming is rapidly rising and developers find that the smartphone/tablet platform would be the most profitable one to develop for. Games are relatively cheap on mobile devices (with the highest I’ve purchased being Final Fantasy Dimensions with its $19.99 price tag), making them more easily accessible than the $60-ish priced console games. It also helps that there are really well-made mobile games that feature beautiful graphics, such as the ones being released for the NVIDIA Tegra 4.
[via Apple Insider]