Rainbow Six Siege: Ubisoft Cracks Down On Cheaters
Yesterday, Ubisoft released its third update for the newly released game Rainbow Six Siege. While the update won't be dropping for consoles until January 20, it has already arrived for the PC, and certain aspects of the update have already gone into effect for consoles (namely, anti-cheating changes). According to Ubisoft, this is a smaller update than the previous two, but was released because the company had to get some fixes out quickly.
The features will roll out to consoles later this month with a few exceptions: the server tick rate tweak, banning policy changes, anti-cheating efforts, and out of zone insta-kill options are effectively immediately for all gamers. This update is Patch 1.3.
Both PCs and consoles have already received improvements to hit registration, with console users seeing an updated server tick rate and player position update rate boosted to 60 times/second. As well, both have received anti-cheating changes, including improved cheating countermeasures and perma-bans for all gamers found to be cheating. The 3-day first offense ban is no longer in effect.
Already in effect is an exploit fix, as well. Less imperative are the rest of the changes, which went live yesterday for PC and will soon for consoles. This includes a fix for a bug that let players out of their zones when in preparation, and several other bug fixes targeting crashes, connectivity troubles, ranked match reconnection issues, error tracking, sessions authentication, loading screen, and data synchronization.
SOURCE: Ubisoft Forum