While it may make the wearer look like a Hammerhead shark, the PolyEyes 2.0 headset, an experimental project from Interactive Architecture Lab, isn’t a VR experience simulating what it’s like to swim in the sea hunting fish. Rather, it’s one part of what’s referred to as Polymelia Suit, which is about experiencing the sights, movements, and stimuli of another user. By itself, the PolyEyes headset features a Raspberry Pi camera module on each side, able to rotate close to 180-degrees, thus letting the wearer see all around them without having to turn their head.
To be honest, Interactive Architecture Lab’s description of their Polymelia Project isn’t exactly, referring to as something that “considers the human body as an assemblage; a collection of heterogeneous components, a material-informational entity whose boundaries undergo continuous construction and reconstruction,” adding, “We think of the body as the original prosthesis we all learn to manipulate, so that any replacement or extension becomes part of a continuing process of upgrading the human entity.”
What the project envisions is the PolyEyes being paired with a kind of exo-skeletical suit that attaches to the limbs. The whole set-up is the paired with that of another user, and together they can share their stimuli with each other. So, for example, with the headset, one user can seeing what the other’s headset is capturing.
As for the rest of the suit, if one user were to move their arms, the exo-suit on the other would have them experience that movement themselves, and so on with different stimuli. While it all may not be perfectly clear, the demonstration video above does a decent job of at least showing off the shared vision aspect of the concept.
SOURCE Interactive Architecture Lab