Microsoft Is Looking Into Xbox One's 'Halo: Reach' Issues
Xbox One owners hoping to rekindle their fondness for Halo: Reach were disappointed to find the game runs very poorly on Microsoft's latest console. According to reports from owners, the video game — which takes advantage of backwards compatibility — suffers from a very poor frame rate that leaves the game choppy, makes aiming hard, and in some cases has caused claims the game is entirely 'unplayable.'
Halo: Reach was released in September 2010 for the Xbox 360, and has since been one of the more requested games Xbox One owners have sought. Microsoft made their wishes come true by adding backwards compatibility for the title, but something got messed up in the process. Xbox One owners report serious quality issues.
The quality, in best cases, is reported as being less than the quality you'd get from the Xbox 360, though most players report being able to play the game to some degree. After numerous complaints from gamers, Microsoft has finally addressed the issue.
In a statement to Kotaku, the company said:
We're aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility. The Xbox engineering team is currently looking into the issues and are working to address them.
SOURCE: Kotaku