Devil May Cry 4 doesn't load any faster on the PS3

Remember that whole fiasco last week about the install time for Devil May Cry 4 on the PS3? While Capcom had a humorous (and serious) response, mostly claiming that it will decrease load time later in the game while giving you plenty of time to eat. The guys over at Penny Arcade smelled bull, so they got ahold of both copies of the game and put their load times to the test.

Apparently Capcom was right on the mark with the amount of time it would take for the game to install, they clocked it at 21 minutes. While Tycho didn't comment on just how many sandwiches he was able to both make and consume, he did have a few words to say about the load times:

I now own both versions of Devil May Cry 4, and I can tell you that the benefits of the twenty-one minute install are completely irrelevant. I now own both versions of Devil May Cry 4, and I can tell you that the benefits of the twenty-one minute install are completely irrelevant.

This raises a big question. Why do you have to install 5GB of data onto your hard drive if it doesn't make that big of a difference? Surely you could have given players the option to play without doing so. Perhaps there's a deeper issue at hand. Then again maybe I just like a good conspiracy theory.

[Update] Several readers have written in stating that they are noticing significant differences in load times between the PS3 and Xbox 360 versions. While we are currently unable to test this out ourselves, most people seem to agree that the 20 minute load time cut down on the amount of time you have to wait later in the game.

[via Penny Arcade!]