The Wii U from Nintendo just released a couple days ago, and it's turning out to be a pretty hot item. However, to one game developing studio in particular, it's not as great as it may seem. 4A Games will be bringing its new shooter, Metro: Last Light, to the Xbox 360, PlayStation 3, and PC, but they'll be skipping the Wii U because of it's "slow CPU."
4A Games' own Oles Shishkovtsov explains the reason why Metro: Last Light isn't coming to the Wii U by simply stating that the "Wii U has a horrible, slow CPU." Another 4A Games developer Huw Beynon was a little more helpful with answering the question, and he says that the team "had an early look" at the Wii U and initially thought that they could bring the game to the new console, but Beynon says that they would have to lower the quality of the game because of the console's CPU, which wasn't worth it to the developers.
From the iFixit teardown a couple days ago, we know that the Wii U has an IBM PowerPC processor and AMD Radeon HD graphics, as well as 2GB of RAM. We're not sure what all of this is clocked at, but if the Wii U can play Assassin's Creed III, you'd think a shooter title from 4A Games wouldn't be too much to ask for.
However, it's certainly possible that the game studio may bring the latest Metro title to the Wii U at some point, but they said that they "couldn't make any promises." Could this be bad news for the Wii U? If game studios are already crossing off the Wii U from their lists, what will the selection of games be like for the new console in the future?