It’s time again to get dirty with some car-to-car battle-ready action with an upcoming video game title MotorGun. This game is being initiated by members of the development team behind the Windows-based vehicular combat game Interstate 76 and brings on none other than Twisted Metal (and God of War) creator David Jaffe for some real classic expertise. What we’ve got here is all of the ingredients necessary for a full-on next-generation car battle amalgamation – now they’ve just got to get moving to make it happen before it fizzles.
As the title Carmageddon made one massive amount of cash earlier this year for its rebirth unto Android, so too will MotorGun seek the assistance of the public. While this game’s set goal may appear lofty at $650k right out of the gate, prospective players will do well to remember that the Android-specific Carmageddon reached its $600k goal without too much of a hubbub surrounding it.
With the team you’re seeing here bringing out what they’re titling “Return to the Auto Duel”, we’re expecting a lot. Here’s what the team has to say about the game, in short:
“MotorGun will weld real world car physics and a diverse set of realistic cars to a set of amazing weapons systems of all kinds. It puts you in control of a deep set of customization elements – from paint to payload, it’s all up to you. As you play you’ll advance and be exposed to an ever-deepening set of vehicle tech-trees, blowers, turbos and sway bars – heat seekers, miniguns and rocket pods.”
Try you hand in multiplayer combat in the wasteland. To the victor goes the spoils. It’s the culmination of over two decades of car combat video game pedigrees and it’s commin’ at you at wide open throttle.” – Pixelbionic
The concept artwork you’re seeing here comes from Maxx Kaufman, a member of the Pixelbionic team. The final creation will be based on these bits and pieces and will take on a much more 3D look. Have a peek at a preview of the “Ratter” vehicle next:
The game will bring on several different modes of play including Convoy, Salvage, and Capture the Flag – and of course you’ll want to destroy as much as possible in both opposing vehicles and environments while you’re at it. The creators of this game suggests that both team-based, goal-oriented matches as well as Counterstrike-style matches will be taking place. That’s a combination we’d like to see.
Above you’ll see a single in-game prototype screenshot – note that this game is aimed at Windows and OS X for now, but we may see expansions as development progresses. If the team can take this all up a notch – somewhere between what we’ve seen for Max Max and what we love to kick it with in Borderlands – they’ll have a win on their hands. A win!