Twiddling your memory knobs back to August this year you might remember SlashGear’s coverage of the Onyx concept phone, designed and crafted by bespoke hardware and interface designers Synaptics and Pilotfish. With no physical controls such as the keypad, joystick or scroll wheels found on traditional phones, Onyx instead relies on a system of touch, proximity and gesture.

Built around a high-resolution LCD screen and Synaptics’ ClearPad touchscreen technology, a transparent touch-sensitive capacitive sensor, Onyx can discriminate between one and two finger use and can even tell
when it is being held against a cheek. This opens up whole new avenues of interface design: pop-up onscreen scrollwheels for volume and moving through contact and media lists, “flicking away” text messages to send them, dragging photos and files from screen to screen.
SlashGear has been lucky enough to visit Synaptics and get a live demonstration of Onyx, from none other than their Human Interface Architect, John M. Feland. Under the ever watchful eye of Clark Foy, the company’s marketing VP, we filmed some exclusive footage of the prototype in action. The ethos of Onyx is “All About Fun”, about using technology in a humanistic way; hopefully you’ll have fun looking at what might just be the phone of the future.

John walked us through a scenario where the Onyx comes into its own as a true social handset. Equipped with GPS, the cellphone can communicate its position with other Onyx units; as you’ll see, this can come in very handy on an organisational level. The dynamic menu means that multiple functions can be combined at any one time: here, a simple call (that can be answered by holding the phone to the cheek) leads to GPS mapping, which is then overlayed with the locations of a group of friends as defined in a calendar entry. Note the incredibly straightforward way that two single calls are combined into a conference call, by dragging one contact onto the other, and contrast that against the convoluted menus and keypresses needed on traditional cellphones.
Befitting its role as “remote control for your life”, all the more appropriate given the prototype phone’s remote-like appearance, the example here demonstrates not only how a single Onyx becomes the hub for an individual, but how a number of them create true social networking.

In this clip you can see the audio player and the intuitive drag & drop playlist creation. It’s a clean and simple layout with album art and resizable panes, with everything managed by a fingertip rather than a fiddly stylus. At the moment the prototype is running a Flash interface layer on top of a Windows CE core, but future itirations of the phone will be using a far more powerful Flash engine; Synaptics predict a vast speed increase in loading and gesture response, many times faster than the few-days-old unit in the video.
Personally, this is one of my favorite aspects of the interface - the onscreen scrollwheel. Here’s its simply changing volume, but no matter the function the naturalistic gesture is the same. It’s yet another example of the fantastic industrial design; something as primitively recognisable as a rotary controller and yet with a digital twist.
The eagle-eyed may have noticed that this current prototype appears to be made of two LCDs joined together; in fact, it’s the display from a Nokia Communicator with two ClearPad touch sensors. Synaptics have purposefully made this demo unit with a bigger screen for ease of visibility and testing; a commercial cellphone based on the Onyx concept would likely have a 2.5″ to 3″ display. As for physical design, don’t necessarily expect to see Onyx hit the stores in this form; contracted by individual companies to fulfill a wish-list design brief, Synaptics is generally responsible for the human interface hardware and associated software. The final package is up to whichever company is footing the bill.
Coming very soon, SlashGear looks at the concept behind Onyx, with more videos and further information from the designers.










now just add a megapixel cam on the front for web chat and video calls, at least an 8 megapixel on the back including a zeon flash, enough storage for a multimedia libary (audio,video,applications,customization options)100GB,all comunications via bluetooth,infared,wifi,etc,true plus broadband speed internet access a sizable unit.
Add that to a responsive and faster UI and you would have phone of the masses…
Unfourtunately this will be all you’ll be able to sample people because we wont see anything lke this for at least another 5 years…
graph1uk
Baby steps. Lets just get over getting the touchpad/ClearPad to consistently work.
Looks like the perfect basis for an Apple iPhone…
Keep the overall industrial design but make it a little smaller and thinner, add a 3MP camera to the back and a 0.3MP cam to the front, 100Mb internal storage with memory card expansion and tighten up the UI’s responsiveness and you’re looking at a killer phone. Considering Synaptics’s predicted commercial release of ClearPad, such stats are certainly doable and would compete nicely against most phones out in the market. Especially if they can get it down to a thin enough size.
Personally, I love the UI concept. I’d buy one as soon as it hit the stores.
The first phone to use the Onyx concept is expected to hit the market end of Q4 or early Q1 of 2007. I was informed of this back when the Onyx was first announced. However, please note that this info may change at anytime.