Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

Feb 20, 2013
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Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

There's a lot of talk going on about Microsoft's next-generation gaming console, but we haven't heard a whole lot about the console's next-generation Kinect sensor add-on. According to a leak, the new Kinect will feature quite a bit of upgrades from the current sensor, including full HD streaming, and a quicker latency that's cut down by a third from the current Kinect sensor.

The next-generation Kinect sensor is said to be able to stream 1920 x 1080 at 30fps, and will come with a USB 3.0 connection. The sensor will also have a wider field of view, going from 57.5˚ horizontally and 43.5˚ vertically to 70˚ horizontally and 60˚ vertically. The new Kinect will also be able to allegedly track six players rather than just two.

On top of the RGB stream being full HD, the depth stream will also be higher resolution at 512 x 424 instead of 320 x 240. The new Kinect will also come with an IR stream for the first time, with a resolution of 512 x 424. Thanks to the improved streaming abilities, the sensor will be able to separate objects in close depth proximity, as well as capture depth curvature around edges better.

What's perhaps most interesting, though, is the lack of a vertical tilt motor in this next-gen Kinect sensor. We're not sure why exactly Microsoft would cut this out, but it most likely has to do with cutting down on production costs. Again, this is all just a leak and is unconfirmed, so we're definitely taking it with a grain of salt, but hopefully we'll hear more about the Xbox 720 and the new Kinect at E3 in June.

[via The Next Web]


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