Game developer: Xbox One performance matching PS4 “physically impossible”

Apr 9, 2014
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Game developer: Xbox One performance matching PS4 “physically impossible”

Late last month, a discussion with Oddworld Inhabitants' co-founder Lorne Lanning was posted over at Xbox Achievements, where it was said he believed the performance difference between the Xbox One and the PlayStation 4 was closing. As it turns out, his statements were misinterpreted.

In an interview with Worlds Factory, Just Add Water's CEO Stewart Gilray was asked about the report on the consoles' respective performance, and he shed light on the misinterpretation, claiming that such a performance gap closure is "physically impossible."

Commenting on the issue, Gilray said, "Actually that is NOT what [Lanning] said. I spoke to Lorne afterwards and what he meant when speaking to that guy was that budgets, schedules and perceivable differences would narrow, NOT that the Xbox One performance is improving to align with PS4, that is just physically impossible. The PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that physically impossible to happen."

Of course, the comments have kicked off a new spat of arguments between the console factions, and that doesn't seem likely to slow any time soon. For additional gaming news, visit our gaming tag portal, and hit up the timeline below.

SOURCE: Worlds Factory


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