Kit cars are nothing new, companies have been producing reproductions of vehicles that are no longer made and original designs for years. A new kit car is being teased that will make its official debut at the Montreal International Auto Show next year. The car is called the Tomahawk and promises supercar style and performance on a budget.
Speaking on stage first this week at NVIDIA's Montreal gaming event series was Tony Tamasi - SVP of Content and Technology, letting it be known that this week's content would work with Game Platforms, Game Works, and Game Technology. He went so far as to suggest that three new technologies (at least) would be revealed this week, making the case first and foremost on the importance of PC gaming. Using a variety of sources - Riot Games, Sports Business Journal, Wedbush Securities, and Nielsen, a few numbers were spilled - perhaps the most boggling being the idea that the number of PC gamers in the world is currently double that of the entire population of the United States.
Just a few weeks after the resignation of Electronic Arts CEO John Riccitiello, the game publisher has reportedly issued a round of layoffs at its Montreal mobile-development studio. The studio employs around 300 people total, and it's said that the studio will be heavily impacted, although it's uncertain how many employees the company is letting go exactly.
Square Enix announced a new mobile game called Hitman Go was in the works in February. This week Square Enix has announced that the game is now available for iOS gamers to download and play. If you are familiar with the Hitman franchise, this game is much different from the shooter/strategy game you remember.
With Watch Dogs’ final release right around the corner, final graphics and gameplay videos are being released left and right. Today we’re to understand from a PC Games video (now pulled) that Ubisoft is suggesting the game will be full HD (1080p) on the PlayStation 4. The Xbox One has no such confirmation. Meanwhile, NVIDIA has stepped up with their optimizations video - always an interesting spot to watch when a new game has had top-level work done with the folks that make the graphics cards you might very well be using to play the game.
The gaming developer action has begun this week in San Francisco, California, as we descend upon the 2014 version of GDC, the Game Developers Conference. This conference is held at the Moscone Center this year, the same as Apple and Google conferences of years past, lasting this whole week - yesterday until the 21st, Friday. The fun begins with none other than a "Deathmatch with John Romero", co-creator of DOOM, playing the original in the deadliest of multiplayer fashions.
Released on a number of platforms at once, Thief is a game that - make not mistake about it - is about taking things that don’t belong to you. We’re looking specifically at the PlayStation 4 version of the game in this review - until you see specific notes about additional coverage - while the game is also coming to Windows, Xbox One, Xbox 360, and PlayStation 3. This isn’t the sort of game you’re going to want to play if you’re a big fan of short bursts of entertainment - this game is involved, and it requires your full attention for long spans of time.
Though for many hardcore PC or game console gamers, the idea that the Hitman franchise would go to the mobile platform is nothing short of blasphemy, Square Enix is suggesting this week that they've got something unique on their hands. Literally saying "yes we said it: tablet/smartphone: let us explain", Square Enix Montreal went on this week to say that this game will be developed completely separately from the AAA Hitman title being created right now bi Io-Interactive.
Those who watched the Super Bowl yesterday likely marveled at the bright lights flashing from the stands during the half time show, something that was both a wonderful backdrop for the blow-out event and a bit puzzling for those watching at home. As it turned out, those who attended were given special hats before the show, each equipped with technology to collectively pull off the theatrics.