virtual reality

Oculus Rift gets HTC Vive’s greatest VR art app – Tilt Brush

Oculus Rift gets HTC Vive’s greatest VR art app – Tilt Brush

Google released their virtual reality art app for Oculus Rift this week after months of exclusivity on HTC Vive. This app allows the user to paint in 3D space, using a variety of brushes and different sorts of "paint." The user is allowed to paint with paint, and the user is allowed to paint with light. Inks and drippings can move, and objects created sit in space while the artist transforms their universe.

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Samsung C-Lab to bring four VR/AR ideas to MWC 2017

Samsung C-Lab to bring four VR/AR ideas to MWC 2017

Another tech show, another chance for Samsung to boast about how it fosters and cultivates innovation among its employees through incubation programs like its C-Lab, formerly Creative Lab. At MWC 2017, with less attention paid to its absent Galaxy S8, Samsung could put more focus on four concepts that aim to push the envelope of virtual reality as well as augmented reality. And, of course, Samsung’s Gear VR is at the heart of all but one of these proposals.

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Samsung could include a controller with the next Gear VR

Samsung could include a controller with the next Gear VR

We've been treated to a couple iterations of Samsung's Gear VR headset already, but the next one could feature a big addition. According to both a new leak and an interesting new FCC filing, Samsung may be plotting to include a controller with the next Gear VR headset. Unfortunately for us, details on this controller are mostly non-existent at this point.

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SteamVR is getting a smaller, cheaper base station

SteamVR is getting a smaller, cheaper base station

Virtual reality equipment, especially the big, standalone ones, is no small matter, both in size as well as in price. The headset kit alone, which usually comes with controllers and sensors, costs upwards of thousands of dollars. That’s still not counting a VR-ready PC rig, if you don’t have one yet. That is partly why VR is pretty much still an exclusive club that very few can afford. Reducing the build costs of equipment goes a long way in making such equipment more accessible. Which is why Valve is working on a next gen base station for its SteamVR platform that will not only be smaller but also cheaper.

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ASUS standalone VR headset, ZenFlip hero coming soon

ASUS standalone VR headset, ZenFlip hero coming soon

There are currently two competing implementations of virtual reality available in the market. One makes use of a powerful but relatively immobile computer, be it a PC, laptop, or even gaming console. The other uses a smartphone to trade power for portability. ASUS already has the latter, with the just announced ZenFone AR. According to leaked internal documents, however, the manufacturer is also eying the former. ASUS is reportedly working on a standalone VR headset, but its "AIO" name leaves the door open to something slightly different.

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IMAX virtual reality theater opens its doors in Los Angeles

IMAX virtual reality theater opens its doors in Los Angeles

Back in May, it was announced that IMAX would be opening several virtual reality theaters to give movie-goers a proper (read: better-than-home) VR movie experience. At the time, the report stated the theaters would begin to launch by the end of 2016 starting in Los Angeles, and while it took a bit longer than expected, the first IMAX VR theater is indeed in LA.

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HTC is launching its own mobile VR headset for some reason

HTC is launching its own mobile VR headset for some reason

Not content with its role in the high-end VR market, it appears that HTC will attempt to break into the low-end as well. HTC CFO Chia-lin Chang has announced his company's intention to launch a new mobile VR headset that will presumably compete with the likes of Gear VR and Google Daydream. The only question left is "why?"

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HTC sees glimmer of hope in 7th consecutive losing quarter

HTC sees glimmer of hope in 7th consecutive losing quarter

HTC's latest financial report for the three months ending on December 31st, 2016 show the company in flux. The first several financial highlights the company made in this call were of positive revenue but an operating loss and a net loss after tax. Revenue for this quarter sits at NT$22.2 billion with a gross margin of 10.5%, while HTC's quarterly operating loss was a cool NT$3.6 billion with an operating margin of negative 16%.

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Actiongram brings Hello Kitty characters to HoloLens

Actiongram brings Hello Kitty characters to HoloLens

It's Valentine's Day, which means it's the perfect day for all things cute and heartwarming. If Hello Kitty falls in that particular category for you and you happen to own a HoloLens headset, then good news: beginning today, Hello Kitty holograms will begin appearing in Actiongram. Actiongram, as some of you will already know, is a HoloLens app that allows you to drop holographic characters into your mixed reality world and record the results.

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VR Desktop offers macOS users a virtual workspace

VR Desktop offers macOS users a virtual workspace

Mac users might be proud of their platform being the go-to for much creative work, but there is one party it hasn’t been officially invited to yet. The rush of virtual and augmented reality technologies have so far catered only to the Windows crowd, leaving macOS patiently waiting for better days. Some, however, have taken it up themselves to do the heavy lifting that VR makers don’t seem to be interested in. Like this VR Desktop from Cindori which uses an Oculus Rift DK2 to give Mac users a foretaste of what a VR office would look and feel like.

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HoloLens Spectator View gives others a look at your virtual world

HoloLens Spectator View gives others a look at your virtual world

Virtual and mixed reality are pretty great, but they offer somewhat solitary experiences most of the time. Microsoft is trying to change that with its HoloLens platform, improvising a way to create a mode it's calling Spectator View. With Spectator View, you can give others a third-person window into what you're seeing through HoloLens, and all you really need is a second HoloLens headset and a camera.

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Magic Leap CEO: That bulky prototype leak isn’t our AR wearable

Magic Leap CEO: That bulky prototype leak isn’t our AR wearable

Magic Leap's CEO has denied the accuracy of the supposedly leaked hardware from the clandestine augmented reality firm, claiming it's not a prototype of the upcoming AR glasses. Photos of the "PEQ0" prototype emerged late last week, showing what looked to be a bulky backpack-style computer system tethered to a headset. Unsurprisingly for a startup which has provoked as much skepticism as it has anticipation, the reaction was swift and fairly merciless.

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