Motion

Sony Move Server project to push PlayStation Move to PCs

Sony Move Server project to push PlayStation Move to PCs

Sony's plans to make the PlayStation Move controller a PC peripheral have been prematurely outed, after references to the "Move Server project" were included in a Game Developers Conference 2011 schedule. According to the description, Game Systems and Developer Support head John McCutchan will be discussing PC software development for Move at a GDC talk later this month.

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Apple’s Motion-Sensitive Keyboard Patent: A Sane Compromise

Apple’s Motion-Sensitive Keyboard Patent: A Sane Compromise

The boys at MacRumors have uncovered a new Apple patent application. This one covers a physical keyboard with motion sensing cameras built into the frame. The idea is to merge the keyboard and mouse into one device. There would be both a "typing" and a "mouse" mode, toggled through a key or key combo.

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PrimeSense score new funding; Motion-sensing STBs, TVs & HTPCs incoming

PrimeSense score new funding; Motion-sensing STBs, TVs & HTPCs incoming

PrimeSense, the motion-tracking company behind Microsoft's Kinect and ASUS' WAVI Xtion is obviously doing something right, as the company has just secured a new round of funding. The exact nature of the deal hasn't been disclosed, but when we talked to PrimeSense the company confirmed it was "extremely focused" on the "living room experience - browsing your media centre on your television."

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Motion CL600 rugged Win7 slate packs Oak Trail Atom

Motion CL600 rugged Win7 slate packs Oak Trail Atom

Motion's latest tablet PC may not be as slim as the Viliv X70 Windows 7 Slate, but the Motion CL900 is a whole lot more resilient. The ruggedized slate has a 10.1-inch 1376 x 768 display with Gorilla Glass and meets military specs for dust, drop, sand and temperature; it also supports both finger and stylus input, has Intel's latest 1.5GHz Oak Trail Atom CPU, and can be outfitted with Gobi 3000 broadband.

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Softkinetic motion-controlled STB brings Kinect-style tech to HTPC

Softkinetic motion-controlled STB brings Kinect-style tech to HTPC

First ASUS tried to borrow Microsoft's Kinect motion-tracking cleverness for their oddly named WAVI Xtion; now Softkinetic is punting its own gesture-based home entertainment experience. The Softkinetic system uses the company's iisu ("the Interface Is U") 3D gesture recognition software with a 3D/RGB/Audio camera from Optrima to control an Atom CE4100 based STB.

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PlayStation Move Sells 4.1 Million Worldwide

PlayStation Move Sells 4.1 Million Worldwide

While Microsoft may have the momentum on their side, Sony is definitely not showing any signs of stepping out of the motion-based gaming market any time soon. Especially with the number of PlayStation Move units the company sold since its release, back in September. While Microsoft's Kinect's numbers may be impressive, Sony's are, too.

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Microsoft’s First Kinect Prototype Cost $30,000

Microsoft’s First Kinect Prototype Cost $30,000

For Microsoft, who believe that the Xbox 360 still has plenty of years left in it, the Kinect motion-sensing peripheral that's due to release November 4th is a huge effort to get even more people involved with the console. Not wanting to just talk to hardcore gamers anymore, the peripheral is meant to bring the whole family into the living room, and sit around a nice game of Kinectimals. According to the New York Times, it cost Microsoft quite a pretty penny to get the first working prototype of the Kinect unit up and running.

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Microsoft Kinect’s First Official TV Ad Goes Live [Video]

Microsoft Kinect’s First Official TV Ad Goes Live [Video]

Now that we know the 17 Kinect-capable titles heading to the controller-free peripheral in 2010, and we know just how to set up our living rooms to get the best playing experience, it's time that we finally get our eyes on an official TV advertisement from Microsoft. While there's been other commercials out there, apparently they weren't the "official" kind. But, Microsoft has finally unveiled the first official TV ad for Kinect, showcasing the human side of it.

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Sony’s Move Sells Around 1.5 Million in Europe, Far Less in the US

Sony’s Move Sells Around 1.5 Million in Europe, Far Less in the US

Sony's Move, the motion sensing peripheral for the PlayStation 3 has been out for awhile now, and while it may not have seen big sales number for its first day out, it looks like the momentum is certainly building for the accessory. At least, that's what the numbers look like across the pond in Europe, as Andrew House, of Sony Europe, has come forward to say that Move sales in that region are looking very good.

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Microsoft Kinect Team Shows You Optimal Settings for Set-Up [Video]

Microsoft Kinect Team Shows You Optimal Settings for Set-Up [Video]

There's no doubt that setting up to play Microsoft's upcoming motion sensing peripheral, Kinect, will be interesting. Microsoft has released a video that showcases the Kinect development team going over what they believe is the optimal setting and layout for you to truly experience, and enjoy your time with Kinect. And who better to get the information from then those who developed the system, right?

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Microsoft Kinect Will Outsell iPad at Launch, Says Kudo Tsunoda

Microsoft Kinect Will Outsell iPad at Launch, Says Kudo Tsunoda

When a company is launching a new product, especially a major one that they hope will be a smash hit, it's perfectly normal to see employees --especially the higher-ups-- start talking up sales, figures, and expectations. Sure, you can see exceptions to the rules some times, like when Sony Computer Entertainment's Vice President said that Move wouldn't have huge day ones sales (which, for the record, is today), it's usually more like what Kudo Tsunoda said in a recent interview with Gamasutra.

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Microsoft Kinect Can Support More Than Two Active Players

Microsoft Kinect Can Support More Than Two Active Players

Microsoft's motion-sensing peripheral, Kinect, is one of two major peripheral releases coming from two major companies in the video game industry. However, unlike its main competition (in the sense that they are releasing roughly at the same time), Microsoft's version doesn't use a controller that you hold in your hand to represent actions on the screen. No, in Microsoft's case, you are the controller. And since that became known, there's been plenty of people wondering several different things: can you play it sitting down? And, probably the loudest to date: how many players can play at the same time?

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