Motion

Touch+ hands-on: Someone finally gets gesture control right

Touch+ hands-on: Someone finally gets gesture control right

Touchscreens work for tablets and phones, but getting your fingers involved with notebooks and PCs can be trickier, something Kickstarter success Ractiv believes it has fixed with its Touch+ motion tracking sensor bar. Eschewing the vague waving of Leap Motion, Touch+ takes a top-down approach by creating a virtual multitouch layer right on top of the keyboard. I caught up with the team behind the sensor to find out more on the path from crowdsourcing to shipping a commercial product now.

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SteelSeries Sentry Eye Tracker helps train pro gamers

SteelSeries Sentry Eye Tracker helps train pro gamers

SteelSeries has just announced a new kind of gaming peripheral that features some fancy eye tracking technology. But unlike its more popular devices for common gamers, the Sentry Eye Tracker pro is squarely targeted at training the next generation of competitive gamers.

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Google’s self-driving car could lose its hat with new laser tech

Google’s self-driving car could lose its hat with new laser tech

Self-driving cars like Google's controversial 25mph autonomous pod could get significantly more affordable to make, researchers have promised, with a new LIDAR radar system far cheaper than the expensive turret on top of current models. The laser tracking system - the distinctive "turret" on top of the Google self-driving car - is one of the single most expensive components in the vehicle, estimated to add around $80,000 to the bill of materials. However, a Berkley team believes it could do the same thing at a fraction of the cost.

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Type-Hover-Swipe: Microsoft’s prototype gesture keyboard

Type-Hover-Swipe: Microsoft’s prototype gesture keyboard

Microsoft Research has shown off its latest work in the motion-control category: the Type-Hover-Swipe mechanical keyboard. With this device comes a keyboard equipped with small sensors between the keys that detect gestures in a mere 96 bytes, allowing for device control.

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Microsoft SurroundWeb reworks IllumiRoom for immersive web

Microsoft SurroundWeb reworks IllumiRoom for immersive web

Microsoft has given its IllumiRoom concept a makeover, with the immersive projected gaming experience evolving to deliver interactive web content that fills the living room and engages with Xbox One, Windows Phone, and Windows. Dubbed Microsoft SurroundWeb, the concept relies on the same approach of using projectors to cast digital graphics onto the surfaces of real-world objects, like the wall surrounding a TV or the coffee table in front of it, which then react to the user within that space.

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Kinect in focus: Xbox’s app chief talks Smart Homes & Cortana

Kinect in focus: Xbox’s app chief talks Smart Homes & Cortana

When you have a product like Kinect, so closely associated with gaming, how do you convince everybody else that they should be installing a motion-tracking camera in the home? Microsoft is looking to smart home technology and health, among other things, to do just that with Kinect for Windows v2, though a stealthy spread through Cortana and smartphones may be just as vital. We caught up with Microsoft’s Michael Mott, general manager of Xbox applications and developer relations, to find out how virtual assistants and home automation could make Kinect-tech the next must-have.

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RoomScan pings real space with iPhone

RoomScan pings real space with iPhone

If you've ever been in a situation where you needed to draw up a floor plan or recreate a room's dimensions, then you'll appreciate what RoomScan can do for you. This deceptively simple iOS app can do all that for you and all you need to do is tap on the walls.

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Myo Jedi-armbands hooked up to Oculus Rift, robots and more

Myo Jedi-armbands hooked up to Oculus Rift, robots and more

Motion-tracking startup Thalmic Labs has been showing off what its early developers can do with a muscle-reading Myo armband and a little imagination, with the new peripheral already integrated with Oculus Rift, capable of remotely controlling mean-looking robots, and more. The company isn't planning to ship broadly until midway through this year, but its Myo Alpha Developers program is underway, and already the ideas are proving diverse.

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Faceware and Vicon pair up motion capture products in new partnership

Faceware and Vicon pair up motion capture products in new partnership

Faceware and Vicon, two makers of motion capture technologies, has announced a new partnership that will bring their respective offerings together. For now, the partnership is bringing a simple merging of Faceware's software with Vicon's hardware to expand so-called mocap options in the industry, but additional options may be made available in the future.

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Tobii EyeX eye-tracking for UI and Gaming hands-on with SteelSeries

Tobii EyeX eye-tracking for UI and Gaming hands-on with SteelSeries

With the folks at Tobii Technology you've got some of the most advanced work in the world being down with eye-tracking with the PC. This month they're introducing a partnership with gaming peripheral leaders SteelSeries in an effort to jump-start their entry into the personal PC eye-tracking market. The first introduction we've had with Tobii has been their very own Tobii EyeX Developer Kit, a unit that's already rolling for a variety of PCs and getting prepared for launch this Spring.

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iRing hands-on: motion control for iOS

iRing hands-on: motion control for iOS

The folks at IK Multimedia have created a new accessory for the iPhone, iPad, and iPod touch that brings motion control to iOS. While you’re not going to just be able to jump in and have motion control abilities with this set of two rings for every single app and the entirety of iOS for start to finish - at least not at first - you will be able to work with some rather interesting sound-system software and a simple Pong game right out of the box.

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PrioVR full-body motion controller hands-on: Nunchucks and headbands

PrioVR full-body motion controller hands-on: Nunchucks and headbands

If wearables is one of the biggest fads at CES 2014, PrioVR’s video game controller setup must be the most all-inclusive. Working with sensors on the arms, wrists, torso, and head, along with a couple of Nintendo Wii Nunchucks - one for each hand - this setup from YEI Technology allows you to be fully immersed in the game you’re playing. First-person shooters, anyone?

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