Now that we've got the first consumer-level VR headsets out in the wild, it's only a matter of time before we see full motion capture immersion. What I mean is when you see someone inside the virtual world, you'll see their whole body. Their face will reflect what's actually being shown on their actual head in real time. Their body will be represented by a reasonably reconstructed virtual version of their real form. All we need is faster internet and the world's best GPUs.