GDC

Goat Simulator gameplay hands-on: no joke, all goat

Goat Simulator gameplay hands-on: no joke, all goat

Running through the halls of the Moscone center this week for GDC 2014 from session to session means it’s going to take something very special to grab our attention. As it happens, one happy-looking goat has done the trick this afternoon. Getting ever-closer to that perfect final-release format, we’ve gotten our hands-on some Goat Simulator gameplay.

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PlayStation 4 Camera selling well: supply “severely” constrained

PlayStation 4 Camera selling well: supply “severely” constrained

This week at GDC 2014, Sony Computer Entertainment America Senior Staff Developer Support Engineer Chris Norden made it clear that PlayStation 4 Camera sales were doing very, very well. In a slide and spoken during a PlayStation 4 gameplay talk for developers, it was made clear that 15% of PlayStation 4 units had PlayStation 4 Cameras attached.

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Project Morpheus first-impressions: PS4 VR-headset in motion

Project Morpheus first-impressions: PS4 VR-headset in motion

In Project Morpheus is Sony’s vision for Virtual Reality Gaming, set in the universe of SCE. Here Sony Computer Entertainment brings a virtual reality headset to the PlayStation 4, complete with full PlayStation Move and DualShock 4 integration for a top-notch virtual reality experience. This week at GDC 2014, we’ve gotten the opportunity to experience Project Morpheus up close - and tonight we'll be giving it another full whirl for a full "hands-on" experience as well - many, many months before it’s ready for the consumer market.

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Valve SteamOS Controller 2 hands-on: still weird, getting smoother

Valve SteamOS Controller 2 hands-on: still weird, getting smoother

It’s once again time to get up close and personal with Valve’s next-generation hardware for SteamOS, this time with directional buttons and XYAB buttons instead of a touchpad. While we got a bit of time with the first iteration of this beast back at CES 2014, it was generally understood that we’d be seeing a version with a touchscreen attached. Since then, things have changed.

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Oculus Rift DK2 hands-on and first-impressions

Oculus Rift DK2 hands-on and first-impressions

It’s suggested by Oculus VR that their second Oculus Rift developer unit is made to be much closer to a final deliverable consumer product than the first. In creating a better sense of "presence" as well as an improved overall comfort for the user, they’ve aimed at a device that’ll be ready to use by anyone, not just a developer. Today we’re having an up-close look and feel with the machine at GDC 2014.

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Unreal Engine 4 video demoes released in full

Unreal Engine 4 video demoes released in full

Today none other than Epic Games founder and head Tim Sweeney introduced Unreal Engine 4 in its entirety to GDC 2014. According to Sweeney, we’ll be seeing the entirety of Unreal Engine 4 released, including Unreal Editor working with it in ready format as well as UE4’s complete source code (in C++) available through GitHub. This release includes a $19 a month subscription fee with everything above.

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Oculus Rift DK2 vs PS4 Project Morpheus: two aims, one vision

Oculus Rift DK2 vs PS4 Project Morpheus: two aims, one vision

Two pieces of virtual reality equipment are now supposedly at war - the Oculus Rift DK2 (dev-kit version 2) and Sony’s PlayStation 4-aimed Project Morpheus. Both machines are meant to dive into the virtual reality universe, and both are aimed at gaming first and foremost. But they aren’t going to war with one another.

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Oculus Rift DK2 dev-kit v.2 revealed: 1080p and more

Oculus Rift DK2 dev-kit v.2 revealed: 1080p and more

Oculus has revealed its second generation Rift VR developer headset, DK2, set to launch in July complete with a new camera peripheral which adds greater body tracking. The updated version, which goes up for preorder today, builds on the Crystal Cove prototype that Oculus showed off back at CES 2014 in January, streamlining the design, increasing resolution, and adding player depth-tracking.

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Sony Project Morpheus specs detailed: 1080p & 3D sound

Sony Project Morpheus specs detailed: 1080p & 3D sound

Sony has detailed specifications for the current Project Morpheus developer kit, with the PS4 virtual reality headset offering 1080p Full HD and 3D surround sound. Revealed at GDC 2014, Project Morpheus is an open-air design which puts no weight on the nose or cheeks, for extended gameplay, and will support gamers who wear glasses.

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PS4 Project Morpheus partners announced: Virtual Reality gaming amped up

PS4 Project Morpheus partners announced: Virtual Reality gaming amped up

Today amongst announcements of the first full-scale virtual reality headset - Project Morpheus for the PlayStation 4 - Sony announced a bevy of software partners. Amongst them were Wwise, Unity (for Unity Engine), Gigantic, and Epic Games. Both software engines and game developers are already onboard, meaning we’ll have both games from the outset and the skeletons of games ready for skin.

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Project Morpheus PS3 integration or PS Move for PS4: one or both

Project Morpheus PS3 integration or PS Move for PS4: one or both

Today Sony has announced their newest virtual reality headset, one called Project Morpheus. In the lead-up to this device reveal, they showed off several experimental headsets they’d worked with, one with three PlayStation Move controllers taped to the user’s head. Could it be that this device will work with PlayStation Move controller integration?

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Sony and NASA bring Mars to Project Morpheus

Sony and NASA bring Mars to Project Morpheus

Sony is working with NASA to turn Project Morpheus, its new virtual reality headset for PlayStation 4, into both a science and an entertainment tool. The collaboration, revealed at GDC 2014, will take the feeling of "presence" to new levels, Sony's Dr Richard Marks of the R&D team working on Project Morpheus, said, kicking off with content beamed back from Mars.

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