Kinect

New Kinect for Windows SDK now available

New Kinect for Windows SDK now available

When Microsoft launched the Kinect for the Xbox 360 the device proved to be very popular. Not only did it allow users to control video games with their body, but it also turned out to be a device that was infinitely hackable allowing users to take advantage of its sensors for various tasks. Early on some hackers made the Kinect do all sorts of things, including connecting it to a Windows computer for gesture control.

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Xbox 720 demands installed games and always-on activation leak suggests

Xbox 720 demands installed games and always-on activation leak suggests

Microsoft may force gamers of its next-gen Xbox "720" to install all games to the internal drive rather than run them from disc, with the new console - codenamed "Durango" - also insisting on a permanent online connection. New documentation purportedly from the Durango XDK (Xbox Development Kit) and shared by Vgleaks suggests Microsoft is changing the way the next Xbox will load and handle optical media; although the console will have a Blu-ray drive, the help files confirm, it will only be used for installation.

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Kinect for Windows implementing hand gestures and 3D mapping

Kinect for Windows implementing hand gestures and 3D mapping

Some great things are in store for Kinect for Windows. Microsoft is very close to releasing a hand-gesture recognition feature in its Kinect software that will allow its users to manipulate their PC much more efficiently. The new development allows the Kinect to accurately detect and follow your hand movements, and will bring new functionality to developers who want to implement hand gestures in their apps or their games.

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Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

Microsoft next-gen Kinect sensor to support 1080p, USB 3.0, and 60ms latency

There's a lot of talk going on about Microsoft's next-generation gaming console, but we haven't heard a whole lot about the console's next-generation Kinect sensor add-on. According to a leak, the new Kinect will feature quite a bit of upgrades from the current sensor, including full HD streaming, and a quicker latency that's cut down by a third from the current Kinect sensor.

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Microsoft Xbox 360 sees 76m units sold globally

Microsoft Xbox 360 sees 76m units sold globally

At the Dive into Media conference yesterday, Microsoft went on stage and talked about one of its most successful products to date: the Xbox 360. Specifically, the company announced that they have sold over 76 million Xbox 360 consoles worldwide since its launch in 2005. Plus, the console has outsold the original Xbox three times over so far.

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Xbox 720 may be “always watching” with mandatory Kinect

Xbox 720 may be “always watching” with mandatory Kinect

One of the most terrifying prospects we've heard in the past few years surrounding a gaming console - or a computer of any type, for that matter, has been re-addressed this week with the Xbox 720. This machine has not yet been confirmed as even being in development by Microsoft as of yet, but another bag of tips has been revealed with specifications and features included with the device that may set your hair on end. The first and perhaps most important of these is the idea that the included Kinect camera need to be plugged in to the machine at all times - and that it'll be watching you constantly.

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Microsoft IllumiRoom releases virtual gaming from your TV to fill your lounge

Microsoft IllumiRoom releases virtual gaming from your TV to fill your lounge

Microsoft has revealed IllumiRoom, the latest fruit of its virtual reality research, using Kinect and projection systems to turn your living room into a huge, immersive gaming environment. The proof-of-concept, shown off today at CES, uses projected visualizations rendered in real-time to extend gaming from your TV to your whole environment.

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EA and Visceral Games announce voice control for Dead Space 3 on Xbox 360 with Kinect

EA and Visceral Games announce voice control for Dead Space 3 on Xbox 360 with Kinect

Over the last several years, video games have been becoming more and more interactive with new and innovative controls. The Nintendo Wii spurred this change in video game controls when it introduced motion control to the gaming arsenal. When Microsoft unveiled the Kinect, game developers and publishers began adding even more motion controls and voice control as well.

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Xbox 360 Nike+ Kinect Training Bundle prepares you for holiday feasting

Xbox 360 Nike+ Kinect Training Bundle prepares you for holiday feasting

Microsoft has revealed a new Xbox 360 package, the Nike+ Kinect Training Bundle, complete with a console, Kinect sensor bar, and a copy of the Nike+ Kinect Training game. The set - which also includes a month's Xbox LIVE Gold membership, to whet your appetite - is priced at $249.99 after a $50 discount holiday promotion,  and will be available in the US.

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Kinect gesture control comes to Google TV via hack

Kinect gesture control comes to Google TV via hack

A third-party developer has managed to hook up his Xbox 360 Kinect motion sensor to his Google TV box in order to control it with arm and hand gestures. The best part is that the developer released the app and source code on Github that lets anyone with a bit of coding know-how to try the hack out for themselves.

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Xbox 720 reportedly detailed in Xbox World’s penultimate issue

Xbox 720 reportedly detailed in Xbox World’s penultimate issue

December 2012 is going to be a sad month for gaming magazines. Not only will Nintendo Power and PlayStation: The Official Magazine cease to exist when 2013 rolls around, but so will Xbox World. However, while the others may be going out with a look back at their runs, Xbox World is spilling everything it knows about the next Xbox in its second-to-last issue.

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Kinect Fusion headed to Kinect for Windows SDK

Kinect Fusion headed to Kinect for Windows SDK

Kinect Fusion is a project that utilizes the Kinect to create three-dimensional models, and was showcased at Microsoft's BUILD 2012 last week. Per an announcement earlier today, the company will be implementing this tool into the Kinect for Windows SDK. No word on when exactly we can expect to see it, however.

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