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	<title>Comments on: Why the Used Game Model Needs Fixing (But Not Banning)</title>
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	<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
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		<title>By: A Concerned Gamer</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-289863</link>
		<dc:creator>A Concerned Gamer</dc:creator>
		<pubDate>Sun, 21 Apr 2013 01:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-289863</guid>
		<description><![CDATA[I think your article is pretty much spot on.  Secondhand markets are hugely important in a free society, but they should never eclipse the new product while it&#039;s still in it&#039;s prime.  That is exactly what copyrights were invented for--to make sure that the person who worked to create something is the one being rewarded for their work.  While I think game prices are too high, and I am a huge critic of the downloadable/disc locked content, I&#039;m willing to entertain the notion that these were creative moves born of a need to make back some of the money that SHOULD be going to them in the first place, and not just pure, naked greed.  That doesn&#039;t mean I think these are practices that should continue.  I think they need to be treated as failed ideas which are anti-consumer.  A switch to pure digital distribution or draconian DRM like Sony was (or is) trying to set up for PS4 is also bad for the customer--your money is forever lost on a product that can never be resold if you no longer have a use for it.


People need to stop muddying the water and realize that the purpose of copyright has not changed.  If you, as a private individual want to do a one time transaction on a used good and recoup money on something you have no use for, you should absolutely ALWAYS have that right.  The right to trade constantly in that product for profit, however, should not be taken away from the person or people who put blood, sweat and tears into creating it.]]></description>
		<content:encoded><![CDATA[<p>I think your article is pretty much spot on.  Secondhand markets are hugely important in a free society, but they should never eclipse the new product while it&#8217;s still in it&#8217;s prime.  That is exactly what copyrights were invented for&#8211;to make sure that the person who worked to create something is the one being rewarded for their work.  While I think game prices are too high, and I am a huge critic of the downloadable/disc locked content, I&#8217;m willing to entertain the notion that these were creative moves born of a need to make back some of the money that SHOULD be going to them in the first place, and not just pure, naked greed.  That doesn&#8217;t mean I think these are practices that should continue.  I think they need to be treated as failed ideas which are anti-consumer.  A switch to pure digital distribution or draconian DRM like Sony was (or is) trying to set up for PS4 is also bad for the customer&#8211;your money is forever lost on a product that can never be resold if you no longer have a use for it.</p>
<p>People need to stop muddying the water and realize that the purpose of copyright has not changed.  If you, as a private individual want to do a one time transaction on a used good and recoup money on something you have no use for, you should absolutely ALWAYS have that right.  The right to trade constantly in that product for profit, however, should not be taken away from the person or people who put blood, sweat and tears into creating it.</p>
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		<title>By: A Concerned Gamer</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-289861</link>
		<dc:creator>A Concerned Gamer</dc:creator>
		<pubDate>Sun, 21 Apr 2013 00:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-289861</guid>
		<description><![CDATA[No, a private person who buys ONE copy for personal use, then finds that they don&#039;t like it, or uses it a long time and gets bored with it shouldn&#039;t owe the developer anything.


BUSINESSES and people who consistently move any kind of volume of used in direct competition with the new product, however are a different story.  They are profiteering from copyright law&#039;s inability to keep up with the modern age.  When used game sales can eclipse new game sales while the new product is still relevant and interesting, it is obvious that the spirit of copyright law is being violated.  


The only reason the problem hasn&#039;t been addressed is that it&#039;s sort of unique to video games.  Outright piracy is more of a threat to the other mainstream forms of entertainment than used sales, because there is less of a &quot;novelty factor&quot; in movies and music.  Secondhand markets for music and movies are NOWHERE near as big, because of relatively low resale value, and also because there seems to be a stronger attachment to them.  A game has to be GREAT to keep a spot on most shelves, but a CD or DVD that is &quot;okay&quot; has a higher chance of hanging around in many people&#039;s collections, waiting for the day when they&#039;re in the mood for it again.


The first sale doctrine always has and always should protect those who bought something for personal use and for one reason or another, would like to sell it to be able to get something else that they want.  It should NOT protect greedy people or corporations from amassing that product while it is hot and selling it en masse, in direct competition to the people who worked very hard to make it.  If you want to make lots of money off of a videogame, you should have to make it yourself, just like with other things.]]></description>
		<content:encoded><![CDATA[<p>No, a private person who buys ONE copy for personal use, then finds that they don&#8217;t like it, or uses it a long time and gets bored with it shouldn&#8217;t owe the developer anything.</p>
<p>BUSINESSES and people who consistently move any kind of volume of used in direct competition with the new product, however are a different story.  They are profiteering from copyright law&#8217;s inability to keep up with the modern age.  When used game sales can eclipse new game sales while the new product is still relevant and interesting, it is obvious that the spirit of copyright law is being violated.  </p>
<p>The only reason the problem hasn&#8217;t been addressed is that it&#8217;s sort of unique to video games.  Outright piracy is more of a threat to the other mainstream forms of entertainment than used sales, because there is less of a &#8220;novelty factor&#8221; in movies and music.  Secondhand markets for music and movies are NOWHERE near as big, because of relatively low resale value, and also because there seems to be a stronger attachment to them.  A game has to be GREAT to keep a spot on most shelves, but a CD or DVD that is &#8220;okay&#8221; has a higher chance of hanging around in many people&#8217;s collections, waiting for the day when they&#8217;re in the mood for it again.</p>
<p>The first sale doctrine always has and always should protect those who bought something for personal use and for one reason or another, would like to sell it to be able to get something else that they want.  It should NOT protect greedy people or corporations from amassing that product while it is hot and selling it en masse, in direct competition to the people who worked very hard to make it.  If you want to make lots of money off of a videogame, you should have to make it yourself, just like with other things.</p>
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		<title>By: Mark Dubeau</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-267014</link>
		<dc:creator>Mark Dubeau</dc:creator>
		<pubDate>Tue, 15 Jan 2013 01:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-267014</guid>
		<description><![CDATA[Way to state the obvious, Don. Drink more coffee, and write more inclusive, non-typical columns. Columns are like a good script, if it is interesting and keeps you on your toes, people will want to read your muses. Your style is dry and uninteresting, not unlike reading the NYSE tallies of the day. Also, no research. I would fail you if you were a student in a minor class, no less. No one is persuaded one way or the other here.]]></description>
		<content:encoded><![CDATA[<p>Way to state the obvious, Don. Drink more coffee, and write more inclusive, non-typical columns. Columns are like a good script, if it is interesting and keeps you on your toes, people will want to read your muses. Your style is dry and uninteresting, not unlike reading the NYSE tallies of the day. Also, no research. I would fail you if you were a student in a minor class, no less. No one is persuaded one way or the other here.</p>
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		<title>By: Bob Bigboi</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266793</link>
		<dc:creator>Bob Bigboi</dc:creator>
		<pubDate>Mon, 14 Jan 2013 04:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266793</guid>
		<description><![CDATA[Well if used games are banned then I guess I&#039;m no longer a gamer. I honestly work and have a career. On top of that there&#039;s interest like working out and hiking...  If games have to be purchased new, then doubt ill be a gamer. ]]></description>
		<content:encoded><![CDATA[<p>Well if used games are banned then I guess I&#8217;m no longer a gamer. I honestly work and have a career. On top of that there&#8217;s interest like working out and hiking&#8230;  If games have to be purchased new, then doubt ill be a gamer. </p>
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		<title>By: englishfil</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266492</link>
		<dc:creator>englishfil</dc:creator>
		<pubDate>Sat, 12 Jan 2013 10:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266492</guid>
		<description><![CDATA[Software doesn&#039;t rust. The platform on which it runs may fail and/or be EOLd by its manufacturer. But if your platform runs fine then using s/h s/w on it should not incur additional reward to the s/w manufacturer. The whole problem stems from the software industry&#039;s use (and abuse) of the concept of a licence. In order to protect their IP (legitimate) they retain ownership of the code and licence its use. However, having purchased a licence the user SHOULD be allowed to trade that licence just as they could sell a used shovel or a used car. Providing the user gives up their right to use the software as part of this transaction there can be no legal objection. Except in the minds of loony s/w industry cronies that is. They will fail. In fact this behaviour, rather than learning to embrace the second user market, dooms their businesses to failure.   Not everyone in s/w is completely devoid of common sense - there has been some encouraging behaviour from Adobe of late.]]></description>
		<content:encoded><![CDATA[<p>Software doesn&#8217;t rust. The platform on which it runs may fail and/or be EOLd by its manufacturer. But if your platform runs fine then using s/h s/w on it should not incur additional reward to the s/w manufacturer. The whole problem stems from the software industry&#8217;s use (and abuse) of the concept of a licence. In order to protect their IP (legitimate) they retain ownership of the code and licence its use. However, having purchased a licence the user SHOULD be allowed to trade that licence just as they could sell a used shovel or a used car. Providing the user gives up their right to use the software as part of this transaction there can be no legal objection. Except in the minds of loony s/w industry cronies that is. They will fail. In fact this behaviour, rather than learning to embrace the second user market, dooms their businesses to failure.   Not everyone in s/w is completely devoid of common sense &#8211; there has been some encouraging behaviour from Adobe of late.</p>
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		<title>By: Rob C.</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266414</link>
		<dc:creator>Rob C.</dc:creator>
		<pubDate>Fri, 11 Jan 2013 20:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266414</guid>
		<description><![CDATA[I think this nonsense.  Used games are not hurting the market.  What hurting the market is high-cost for these games.  If the developer is budgeting such high costs to develop piece of software that sold to us, then i think THEY have problem with waste and excess.  I&#039;m not saying the case for everyone, but i won&#039;t cry crocadille size tears for developers that most of the time produce crap that isn&#039;t worth Premium price gamers are willing dishout for them.]]></description>
		<content:encoded><![CDATA[<p>I think this nonsense.  Used games are not hurting the market.  What hurting the market is high-cost for these games.  If the developer is budgeting such high costs to develop piece of software that sold to us, then i think THEY have problem with waste and excess.  I&#8217;m not saying the case for everyone, but i won&#8217;t cry crocadille size tears for developers that most of the time produce crap that isn&#8217;t worth Premium price gamers are willing dishout for them.</p>
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		<title>By: mykie242</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266223</link>
		<dc:creator>mykie242</dc:creator>
		<pubDate>Thu, 10 Jan 2013 22:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266223</guid>
		<description><![CDATA[Ford, Honda, GM, Chrysler, Hyundai, and BMW all have manufacturer-backed certified pre-owned programs.  The dealers make money off of them by refurbishing vehicles, the manufacturers turn a profit by charging a premium for &quot;certified&quot; used vehicles.
I&#039;m not saying that there should be a &quot;Sony Playstation Certified Pre-owned&quot; (that would be dumb) program, but certainly there&#039;s room for innovation in this previously uncaptured market.]]></description>
		<content:encoded><![CDATA[<p>Ford, Honda, GM, Chrysler, Hyundai, and BMW all have manufacturer-backed certified pre-owned programs.  The dealers make money off of them by refurbishing vehicles, the manufacturers turn a profit by charging a premium for &#8220;certified&#8221; used vehicles.<br />
I&#8217;m not saying that there should be a &#8220;Sony Playstation Certified Pre-owned&#8221; (that would be dumb) program, but certainly there&#8217;s room for innovation in this previously uncaptured market.</p>
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		<title>By: Brian Stanaland</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266219</link>
		<dc:creator>Brian Stanaland</dc:creator>
		<pubDate>Thu, 10 Jan 2013 22:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266219</guid>
		<description><![CDATA[Those &quot;Certified Pre-Owned&quot; programs are handled by dealers. If Gamestop wants to implement such a program more power to them. But if the price of a used game goes up people will stop buying them.]]></description>
		<content:encoded><![CDATA[<p>Those &#8220;Certified Pre-Owned&#8221; programs are handled by dealers. If Gamestop wants to implement such a program more power to them. But if the price of a used game goes up people will stop buying them.</p>
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		<title>By: John Rosengarten</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266082</link>
		<dc:creator>John Rosengarten</dc:creator>
		<pubDate>Thu, 10 Jan 2013 04:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266082</guid>
		<description><![CDATA[The way to get a &quot;cut&quot; of used game sales is to offer ongoing upgrades and support packages for used software buyers.  New levels, new game modes, new skins, and howabout skins keyed to current events of recent movies, user-created content, all could make for a profitable aftermarket.
God I wish I could start a company and fund a few game titles!  Most games are little more than a cat chasing a laser mouse... point and click, aim and shoot.
There is so much more that can be done and nobody is doing it!]]></description>
		<content:encoded><![CDATA[<p>The way to get a &#8220;cut&#8221; of used game sales is to offer ongoing upgrades and support packages for used software buyers.  New levels, new game modes, new skins, and howabout skins keyed to current events of recent movies, user-created content, all could make for a profitable aftermarket.<br />
God I wish I could start a company and fund a few game titles!  Most games are little more than a cat chasing a laser mouse&#8230; point and click, aim and shoot.<br />
There is so much more that can be done and nobody is doing it!</p>
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		<title>By: lonewolf1044</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266062</link>
		<dc:creator>lonewolf1044</dc:creator>
		<pubDate>Thu, 10 Jan 2013 01:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266062</guid>
		<description><![CDATA[I believe companies should not receive a cut, but the person who  brought the game should not be entitled to any bonuses or DLC as well as no warranty unless the company sell a pass in which some companies do.]]></description>
		<content:encoded><![CDATA[<p>I believe companies should not receive a cut, but the person who  brought the game should not be entitled to any bonuses or DLC as well as no warranty unless the company sell a pass in which some companies do.</p>
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		<title>By: Wowed</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-266019</link>
		<dc:creator>Wowed</dc:creator>
		<pubDate>Wed, 09 Jan 2013 21:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-266019</guid>
		<description><![CDATA[Every time Goodwill sells a used hammer they should pay a royalty to the manufacturer.  What a concept to promote.]]></description>
		<content:encoded><![CDATA[<p>Every time Goodwill sells a used hammer they should pay a royalty to the manufacturer.  What a concept to promote.</p>
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		<title>By: Thunder18</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265900</link>
		<dc:creator>Thunder18</dc:creator>
		<pubDate>Wed, 09 Jan 2013 06:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265900</guid>
		<description><![CDATA[For all of you making used car analogies. When the used cars inevitably needs replacement parts oftentimes the original manufacturer does make money in the manufacture and sale of replacement parts so that&#039;s not a good analogy. Unless you like paying extra for a license to use a used game after purchasing it second hand in which case it fits the used car analogy just fine. ]]></description>
		<content:encoded><![CDATA[<p>For all of you making used car analogies. When the used cars inevitably needs replacement parts oftentimes the original manufacturer does make money in the manufacture and sale of replacement parts so that&#8217;s not a good analogy. Unless you like paying extra for a license to use a used game after purchasing it second hand in which case it fits the used car analogy just fine. </p>
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		<title>By: Geronimus</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265861</link>
		<dc:creator>Geronimus</dc:creator>
		<pubDate>Wed, 09 Jan 2013 01:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265861</guid>
		<description><![CDATA[Like everyone else, I completely disagree with this article and the idea that manufacturers should see profits from used game sales.  They already saw profit when the game was first sold as new.  No other industry works like that.  As a small business owner that makes furniture for a living, if someone I made a table for decides to sell that table 5 minutes after leaving my store, that&#039;s their prerogative.  I don&#039;t expect to make money off of that sale. That&#039;s absurd.  If the game publishers want to make money off of used games, they need to institute their own buy-back program and sell the used games themselves.   Gamespot, and other third parties have no obligation to share their profits for used game sales, to even suggest it is ridiculous.]]></description>
		<content:encoded><![CDATA[<p>Like everyone else, I completely disagree with this article and the idea that manufacturers should see profits from used game sales.  They already saw profit when the game was first sold as new.  No other industry works like that.  As a small business owner that makes furniture for a living, if someone I made a table for decides to sell that table 5 minutes after leaving my store, that&#8217;s their prerogative.  I don&#8217;t expect to make money off of that sale. That&#8217;s absurd.  If the game publishers want to make money off of used games, they need to institute their own buy-back program and sell the used games themselves.   Gamespot, and other third parties have no obligation to share their profits for used game sales, to even suggest it is ridiculous.</p>
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		<title>By: xjp</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265817</link>
		<dc:creator>xjp</dc:creator>
		<pubDate>Tue, 08 Jan 2013 20:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265817</guid>
		<description><![CDATA[You can always cut out Gamestop and sell or trade games directly to a friend or you can find a buyer through other sites like Ebay, Craigslist, etc.  If you find Gamestop convenient then you will have to accept their margins.]]></description>
		<content:encoded><![CDATA[<p>You can always cut out Gamestop and sell or trade games directly to a friend or you can find a buyer through other sites like Ebay, Craigslist, etc.  If you find Gamestop convenient then you will have to accept their margins.</p>
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		<title>By: xjp</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265811</link>
		<dc:creator>xjp</dc:creator>
		<pubDate>Tue, 08 Jan 2013 19:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265811</guid>
		<description><![CDATA[Geez, this article feels like it was hacked out in a couple hours just to produce filler material. 

The used game market also helps support the new game market, because consumers are much more likely to buy new $60 games if they know they can sell them for $20 - $40 in the used game market a few months later.  Also gamers sell used games and use the proceeds to buy more new games.  For every game in the used game market AT LEAST one new game was sold.]]></description>
		<content:encoded><![CDATA[<p>Geez, this article feels like it was hacked out in a couple hours just to produce filler material. </p>
<p>The used game market also helps support the new game market, because consumers are much more likely to buy new $60 games if they know they can sell them for $20 &#8211; $40 in the used game market a few months later.  Also gamers sell used games and use the proceeds to buy more new games.  For every game in the used game market AT LEAST one new game was sold.</p>
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		<title>By: mrstacy</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265685</link>
		<dc:creator>mrstacy</dc:creator>
		<pubDate>Tue, 08 Jan 2013 01:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265685</guid>
		<description><![CDATA[Its a business.. you think they paid $59 for that game you just paid $59 for?


All I can say is DON&#039;T PAY $59 for a game!]]></description>
		<content:encoded><![CDATA[<p>Its a business.. you think they paid $59 for that game you just paid $59 for?</p>
<p>All I can say is DON&#8217;T PAY $59 for a game!</p>
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		<title>By: Christopher Mignano</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265615</link>
		<dc:creator>Christopher Mignano</dc:creator>
		<pubDate>Mon, 07 Jan 2013 19:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265615</guid>
		<description><![CDATA[I agree, total BS.  The whole industry from the developers to the retailers are getting way too much of our money to begin with.  When PS made it impossible for me to play my old PS2 games on my new PS3 I wanted to return the thing and get my money back.  I absolutely refuse to EVER buy their digital versions of the same game I bought 5+ years ago.  Now I only buy discounted or used games.  The very notion of spending $60 on a game makes my BP shoot through the roof.  If they move to this model I&#039;ll completely abandon the PS3/Xbox in favor of PC or Android based gaming.]]></description>
		<content:encoded><![CDATA[<p>I agree, total BS.  The whole industry from the developers to the retailers are getting way too much of our money to begin with.  When PS made it impossible for me to play my old PS2 games on my new PS3 I wanted to return the thing and get my money back.  I absolutely refuse to EVER buy their digital versions of the same game I bought 5+ years ago.  Now I only buy discounted or used games.  The very notion of spending $60 on a game makes my BP shoot through the roof.  If they move to this model I&#8217;ll completely abandon the PS3/Xbox in favor of PC or Android based gaming.</p>
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	<item>
		<title>By: Jeettak</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265565</link>
		<dc:creator>Jeettak</dc:creator>
		<pubDate>Mon, 07 Jan 2013 09:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265565</guid>
		<description><![CDATA[Lots of people talking about how &quot;Insert Car or Furniture or other electronic item Manufacturer&quot; gets nothing from used sales.  One question, how many people buy a brand new car, electronic device, sofa and sell it on two to three weeks later?  I&#039;m not saying what Sony are doing is in any way correct, but the second hand car argument is as stupid as the move made by Sony.]]></description>
		<content:encoded><![CDATA[<p>Lots of people talking about how &#8220;Insert Car or Furniture or other electronic item Manufacturer&#8221; gets nothing from used sales.  One question, how many people buy a brand new car, electronic device, sofa and sell it on two to three weeks later?  I&#8217;m not saying what Sony are doing is in any way correct, but the second hand car argument is as stupid as the move made by Sony.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Puzzled</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265544</link>
		<dc:creator>Puzzled</dc:creator>
		<pubDate>Mon, 07 Jan 2013 05:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265544</guid>
		<description><![CDATA[Shall we ban the market for used books as well? Should J.K Rowling and the original publishers get a cut of every time a copy of a Harry Potter novel changes hands in the secondary market?]]></description>
		<content:encoded><![CDATA[<p>Shall we ban the market for used books as well? Should J.K Rowling and the original publishers get a cut of every time a copy of a Harry Potter novel changes hands in the secondary market?</p>
]]></content:encoded>
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	<item>
		<title>By: Bill Smith</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265481</link>
		<dc:creator>Bill Smith</dc:creator>
		<pubDate>Mon, 07 Jan 2013 00:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265481</guid>
		<description><![CDATA[I bet this guy wouldn&#039;t be saying the same thing about used computers and books, would he?]]></description>
		<content:encoded><![CDATA[<p>I bet this guy wouldn&#8217;t be saying the same thing about used computers and books, would he?</p>
]]></content:encoded>
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	<item>
		<title>By: Marcus Thomas</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265444</link>
		<dc:creator>Marcus Thomas</dc:creator>
		<pubDate>Sun, 06 Jan 2013 19:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265444</guid>
		<description><![CDATA[If they get rid of used games, they&#039;re not going to get more revenue. I used to only buy new games. In fact, I used to buy new games ALL the time. Nowadays, though, I don&#039;t have time for gaming like I used to, nor do I have money to spend on games like I used to. If they get rid of used games, I&#039;ll just buy games even less now.]]></description>
		<content:encoded><![CDATA[<p>If they get rid of used games, they&#8217;re not going to get more revenue. I used to only buy new games. In fact, I used to buy new games ALL the time. Nowadays, though, I don&#8217;t have time for gaming like I used to, nor do I have money to spend on games like I used to. If they get rid of used games, I&#8217;ll just buy games even less now.</p>
]]></content:encoded>
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	<item>
		<title>By: Steve</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265434</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Sun, 06 Jan 2013 17:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265434</guid>
		<description><![CDATA[I bought Dead Space used, years after it was out, because I wasn&#039;t sure if I was going to like it. Two years later, I&#039;ve paid new for every single Dead Space title/movie/book/comic they&#039;ve put out. I can speak for many games in my collection that way. It&#039;s just the same as fighting MP3 downloads. I&#039;ve bought many a pressed-disc-album after &quot;sampling&quot; the music for free. 

Additionally this isn&#039;t about the developers at all. This is about the publishers. This is about Sony, who wants thinks that Game Stop selling used Playstation consoles is cutting their revenue to shreds. You simply can not ask American consumers to accept purchase of something forever without resale options. This is about curbing piracy of games which is never going to stop. That&#039;s why digital downloads through consoles have been slow to grow. There is no cost savings for the consumer, and an insanely high profit margin for the publisher. You can&#039;t sell a digital download to someone and you can&#039;t even reassign the ownership rights! 

Developers aren&#039;t hurting from used games because they don&#039;t even get paid when you buy the new game. 

http://arstechnica.com/gaming/2012/02/why-dont-more-game-developers-see-royalties-from-their-work/


Ta-da! At least Ars does their research work.]]></description>
		<content:encoded><![CDATA[<p>I bought Dead Space used, years after it was out, because I wasn&#8217;t sure if I was going to like it. Two years later, I&#8217;ve paid new for every single Dead Space title/movie/book/comic they&#8217;ve put out. I can speak for many games in my collection that way. It&#8217;s just the same as fighting MP3 downloads. I&#8217;ve bought many a pressed-disc-album after &#8220;sampling&#8221; the music for free. </p>
<p>Additionally this isn&#8217;t about the developers at all. This is about the publishers. This is about Sony, who wants thinks that Game Stop selling used Playstation consoles is cutting their revenue to shreds. You simply can not ask American consumers to accept purchase of something forever without resale options. This is about curbing piracy of games which is never going to stop. That&#8217;s why digital downloads through consoles have been slow to grow. There is no cost savings for the consumer, and an insanely high profit margin for the publisher. You can&#8217;t sell a digital download to someone and you can&#8217;t even reassign the ownership rights! </p>
<p>Developers aren&#8217;t hurting from used games because they don&#8217;t even get paid when you buy the new game. </p>
<p><a href="http://arstechnica.com/gaming/2012/02/why-dont-more-game-developers-see-royalties-from-their-work/" rel="nofollow">http://arstechnica.com/gaming/2012/02/why-dont-more-game-developers-see-royalties-from-their-work/</a></p>
<p>Ta-da! At least Ars does their research work.</p>
]]></content:encoded>
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	<item>
		<title>By: myapps</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265396</link>
		<dc:creator>myapps</dc:creator>
		<pubDate>Sun, 06 Jan 2013 12:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265396</guid>
		<description><![CDATA[Maybe if they lower the prices for games there would be less piracy and in general more people buying, in the long run that should mean more profit.

The reason the 2nd hand market is so big is due to the amount these games cost.  I&#039;m not a big gamer and I very rarely buy new games simply out of principle.  The same applies with a music CDs, (for those who understand what those are).

If the games companies want to make money out of the 2nd hand market they should look at supporting games for longer.  They could sell addons andor additional levels  episodes even a couple of years later.  Providing the price was right people who may have bought the game 2nd hand would still pay for these, therefore indirectly making money out of the 2nd hand buyers.]]></description>
		<content:encoded><![CDATA[<p>Maybe if they lower the prices for games there would be less piracy and in general more people buying, in the long run that should mean more profit.</p>
<p>The reason the 2nd hand market is so big is due to the amount these games cost.  I&#8217;m not a big gamer and I very rarely buy new games simply out of principle.  The same applies with a music CDs, (for those who understand what those are).</p>
<p>If the games companies want to make money out of the 2nd hand market they should look at supporting games for longer.  They could sell addons andor additional levels  episodes even a couple of years later.  Providing the price was right people who may have bought the game 2nd hand would still pay for these, therefore indirectly making money out of the 2nd hand buyers.</p>
]]></content:encoded>
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	<item>
		<title>By: HerveyInc</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265368</link>
		<dc:creator>HerveyInc</dc:creator>
		<pubDate>Sun, 06 Jan 2013 09:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265368</guid>
		<description><![CDATA[all these posts attacking this article, but nobody&#039;s is talking about how gamestop have been robbing us blind for years!!!! i mean you buy a brand new game from them for $59 take the plastic off and try to sell it back to them and they offer you $15 to $20 bucks for game you just paid $59 for?!!! now that&#039;s some straight up bull$!!! no i don&#039;t like the idea of having to buy a game new  as a only option. but gamestop need to die and maybe somebody with more understanding of the gamers and not just making money off on gamers will take their place!!!! gamestop is making billions while game studios are closing down left and right. now where the justice in that?!!!]]></description>
		<content:encoded><![CDATA[<p>all these posts attacking this article, but nobody&#8217;s is talking about how gamestop have been robbing us blind for years!!!! i mean you buy a brand new game from them for $59 take the plastic off and try to sell it back to them and they offer you $15 to $20 bucks for game you just paid $59 for?!!! now that&#8217;s some straight up bull$!!! no i don&#8217;t like the idea of having to buy a game new  as a only option. but gamestop need to die and maybe somebody with more understanding of the gamers and not just making money off on gamers will take their place!!!! gamestop is making billions while game studios are closing down left and right. now where the justice in that?!!!</p>
]]></content:encoded>
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	<item>
		<title>By: Boristhespie</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265367</link>
		<dc:creator>Boristhespie</dc:creator>
		<pubDate>Sun, 06 Jan 2013 09:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265367</guid>
		<description><![CDATA[The creative industries are like spoilt brats.  Not only is the apparent belief that they are &quot;entitled&quot; to benefit numerous times from their work at the consumer&#039;s expense they also expect the taxpayer to pay to protect them.  Whereas any other industry have to pay for patents and then to enforce those patents the creative industries think they are different and that the taxpayer (ie. us) should pay to protect &quot;their&quot;rights.  Their rights seem so much more important than ours.  Thus this inane argument that is all about removing my rights as a consumer. If they ban discs from the next consoles,  I wont be buying a new consol.  I like owning what I buy.]]></description>
		<content:encoded><![CDATA[<p>The creative industries are like spoilt brats.  Not only is the apparent belief that they are &#8220;entitled&#8221; to benefit numerous times from their work at the consumer&#8217;s expense they also expect the taxpayer to pay to protect them.  Whereas any other industry have to pay for patents and then to enforce those patents the creative industries think they are different and that the taxpayer (ie. us) should pay to protect &#8220;their&#8221;rights.  Their rights seem so much more important than ours.  Thus this inane argument that is all about removing my rights as a consumer. If they ban discs from the next consoles,  I wont be buying a new consol.  I like owning what I buy.</p>
]]></content:encoded>
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	<item>
		<title>By: Earl Cameron</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265366</link>
		<dc:creator>Earl Cameron</dc:creator>
		<pubDate>Sun, 06 Jan 2013 09:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265366</guid>
		<description><![CDATA[simple soln. the devs just need to implement a buy back program. solved.]]></description>
		<content:encoded><![CDATA[<p>simple soln. the devs just need to implement a buy back program. solved.</p>
]]></content:encoded>
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	<item>
		<title>By: fatman gamer</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265363</link>
		<dc:creator>fatman gamer</dc:creator>
		<pubDate>Sun, 06 Jan 2013 09:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265363</guid>
		<description><![CDATA[I totally agree that gamestop and other used game saler should give a cut to the developers so its fair and the developers knew that people like the series but can&#039;t afford to pay $70 for every game they like, like me I love a lot of different franchises but it would be nearly impossible for me to buy that many games at 70 dollars a game. The other thing they could do is open there own stores to sell used games don&#039;t  ask me how but there problem cause there the ones whining about used games.]]></description>
		<content:encoded><![CDATA[<p>I totally agree that gamestop and other used game saler should give a cut to the developers so its fair and the developers knew that people like the series but can&#8217;t afford to pay $70 for every game they like, like me I love a lot of different franchises but it would be nearly impossible for me to buy that many games at 70 dollars a game. The other thing they could do is open there own stores to sell used games don&#8217;t  ask me how but there problem cause there the ones whining about used games.</p>
]]></content:encoded>
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	<item>
		<title>By: Thomas Pomeroy</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265352</link>
		<dc:creator>Thomas Pomeroy</dc:creator>
		<pubDate>Sun, 06 Jan 2013 08:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265352</guid>
		<description><![CDATA[Why should you be pissed that they buy the game for sui cheap and sell it for so much? They have to pay for their building lease, electricity, employee wages, etc. They&#039;re in it to make profit, and treating them any different than, say, Wal-Mart (who makes a higher profit percentage), is retarded. They buy in bulk, super cheap, sell high, and GameStop is STILL offering the same game at cheaper than retail.]]></description>
		<content:encoded><![CDATA[<p>Why should you be pissed that they buy the game for sui cheap and sell it for so much? They have to pay for their building lease, electricity, employee wages, etc. They&#8217;re in it to make profit, and treating them any different than, say, Wal-Mart (who makes a higher profit percentage), is retarded. They buy in bulk, super cheap, sell high, and GameStop is STILL offering the same game at cheaper than retail.</p>
]]></content:encoded>
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	<item>
		<title>By: Chris</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265340</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Sun, 06 Jan 2013 06:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265340</guid>
		<description><![CDATA[This is stupid. This would be like the auto industry banning the sale of used autos.]]></description>
		<content:encoded><![CDATA[<p>This is stupid. This would be like the auto industry banning the sale of used autos.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: License v. Good?</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265334</link>
		<dc:creator>License v. Good?</dc:creator>
		<pubDate>Sun, 06 Jan 2013 05:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265334</guid>
		<description><![CDATA[To follow the suggestion that used game sales should generate revenue for the original developer brings us down a line in which a resold article of clothing should generate revenue for the original designer and in which a used car sale should also generate money for the original user.

To distinguish software from these other scenarios would essentially create a system which involves two types of sales (the sale of the good itself - game disc for example - and the sale of the license to use the disc)

In this case, we as a society and as a legal question of property ownership are saying that your purchase of a game entitles you to only the disc itself, not its contents.  This seems inherently more antithetical to our understanding of property ownership than failure of a producer to retain earnings from a second-hand sale.]]></description>
		<content:encoded><![CDATA[<p>To follow the suggestion that used game sales should generate revenue for the original developer brings us down a line in which a resold article of clothing should generate revenue for the original designer and in which a used car sale should also generate money for the original user.</p>
<p>To distinguish software from these other scenarios would essentially create a system which involves two types of sales (the sale of the good itself &#8211; game disc for example &#8211; and the sale of the license to use the disc)</p>
<p>In this case, we as a society and as a legal question of property ownership are saying that your purchase of a game entitles you to only the disc itself, not its contents.  This seems inherently more antithetical to our understanding of property ownership than failure of a producer to retain earnings from a second-hand sale.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cliff_dangers</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265323</link>
		<dc:creator>cliff_dangers</dc:creator>
		<pubDate>Sun, 06 Jan 2013 04:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265323</guid>
		<description><![CDATA[&quot;aren’t actually getting anything in secondary sales. And I would fully agree that that’s wrong.&quot; Mr. Reisinger sir.. you are an idiot. What is so special about the gaming industry that it shouldn&#039;t follow the same rules as every other company?]]></description>
		<content:encoded><![CDATA[<p>&#8220;aren’t actually getting anything in secondary sales. And I would fully agree that that’s wrong.&#8221; Mr. Reisinger sir.. you are an idiot. What is so special about the gaming industry that it shouldn&#8217;t follow the same rules as every other company?</p>
]]></content:encoded>
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	<item>
		<title>By: Stonie</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265298</link>
		<dc:creator>Stonie</dc:creator>
		<pubDate>Sun, 06 Jan 2013 00:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265298</guid>
		<description><![CDATA[I totally agree with UncleFan. Beside,. there are so many silly article`s with too much personal incompetence statements. Still here also actually new`s to read, so by all means it`s not all bad.]]></description>
		<content:encoded><![CDATA[<p>I totally agree with UncleFan. Beside,. there are so many silly article`s with too much personal incompetence statements. Still here also actually new`s to read, so by all means it`s not all bad.</p>
]]></content:encoded>
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	<item>
		<title>By: bibleverse1</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265297</link>
		<dc:creator>bibleverse1</dc:creator>
		<pubDate>Sun, 06 Jan 2013 00:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265297</guid>
		<description><![CDATA[Dear publishers its been 7 years of the current console generation you should have been able to shrink budgets and pass saving on to customers. No reason games should be 59.99 today.]]></description>
		<content:encoded><![CDATA[<p>Dear publishers its been 7 years of the current console generation you should have been able to shrink budgets and pass saving on to customers. No reason games should be 59.99 today.</p>
]]></content:encoded>
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	<item>
		<title>By: bibleverse1</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265296</link>
		<dc:creator>bibleverse1</dc:creator>
		<pubDate>Sun, 06 Jan 2013 00:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265296</guid>
		<description><![CDATA[&quot;Now, I understand that the main issue with used games is that developers, who spend years of their lives creating games, aren’t actually getting anything in secondary sales. And I would fully agree that that’s wrong. But that’s not enough of a reason for me to believe that used games should be stricken from the industry.&quot;

Ford doesnt get a dime from the used cars out there. Those publishers should be trying to get customers to return the games to them to be sold as publisher refurbished.]]></description>
		<content:encoded><![CDATA[<p>&#8220;Now, I understand that the main issue with used games is that developers, who spend years of their lives creating games, aren’t actually getting anything in secondary sales. And I would fully agree that that’s wrong. But that’s not enough of a reason for me to believe that used games should be stricken from the industry.&#8221;</p>
<p>Ford doesnt get a dime from the used cars out there. Those publishers should be trying to get customers to return the games to them to be sold as publisher refurbished.</p>
]]></content:encoded>
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	<item>
		<title>By: Greg4422</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265288</link>
		<dc:creator>Greg4422</dc:creator>
		<pubDate>Sat, 05 Jan 2013 23:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265288</guid>
		<description><![CDATA[A good reason to not buy Sony products, just add them to that do not purchase list along side Apple]]></description>
		<content:encoded><![CDATA[<p>A good reason to not buy Sony products, just add them to that do not purchase list along side Apple</p>
]]></content:encoded>
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	<item>
		<title>By: UncleFan</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265283</link>
		<dc:creator>UncleFan</dc:creator>
		<pubDate>Sat, 05 Jan 2013 22:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265283</guid>
		<description><![CDATA[Yes, that&#039;s a good point. If the game companies want to profit from used games, they should get into the business themselves. BUT... this might require them to do something virtually all software and digital media companies have refused to do: implement a system of licensing and registration that facilitates the legitimate *transfer* of ownership of digital content between two parties.]]></description>
		<content:encoded><![CDATA[<p>Yes, that&#8217;s a good point. If the game companies want to profit from used games, they should get into the business themselves. BUT&#8230; this might require them to do something virtually all software and digital media companies have refused to do: implement a system of licensing and registration that facilitates the legitimate *transfer* of ownership of digital content between two parties.</p>
]]></content:encoded>
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	<item>
		<title>By: just some dork but not the don</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265278</link>
		<dc:creator>just some dork but not the don</dc:creator>
		<pubDate>Sat, 05 Jan 2013 22:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265278</guid>
		<description><![CDATA[This probably wouldn&#039;t be an issue if new games weren&#039;t so freaking over priced. I for one mainly play just the single player campaigns so paying 50-60$ for a game I complete in a day or two is a total rip off. Maybe the developers should host their own multiplayer servers and do a monthly subscription thing.
This isn&#039;t the case with all games, borderlands 2 and far cry 3 in my opinion are worth paying 40 or 50 bucks for the entertainment they provide in thier single player campaigns alone but the whole cod franchise is so ridiculously over priced for the 4 to 6 hours of game play. If the games were only 20$ or so then maybe I&#039;d purchase them instead of downloading them for free. 
As for game stop well they can just go eat a dick. They&#039;ve always been a rip off for the amount they pay for games compared to what they sell the games for. I&#039;d way prefer to purchase my games directly from the seller so he or she is getting some of their investment back instead of a middle man taking 75%.
And as for sony, they can also eat a dick. Just makes it more likely my next console is going to be a Xbox 720 or whatever they&#039;re going to name it. Unless they go the same route then I&#039;ll just stick to playing PC games.]]></description>
		<content:encoded><![CDATA[<p>This probably wouldn&#8217;t be an issue if new games weren&#8217;t so freaking over priced. I for one mainly play just the single player campaigns so paying 50-60$ for a game I complete in a day or two is a total rip off. Maybe the developers should host their own multiplayer servers and do a monthly subscription thing.<br />
This isn&#8217;t the case with all games, borderlands 2 and far cry 3 in my opinion are worth paying 40 or 50 bucks for the entertainment they provide in thier single player campaigns alone but the whole cod franchise is so ridiculously over priced for the 4 to 6 hours of game play. If the games were only 20$ or so then maybe I&#8217;d purchase them instead of downloading them for free.<br />
As for game stop well they can just go eat a dick. They&#8217;ve always been a rip off for the amount they pay for games compared to what they sell the games for. I&#8217;d way prefer to purchase my games directly from the seller so he or she is getting some of their investment back instead of a middle man taking 75%.<br />
And as for sony, they can also eat a dick. Just makes it more likely my next console is going to be a Xbox 720 or whatever they&#8217;re going to name it. Unless they go the same route then I&#8217;ll just stick to playing PC games.</p>
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		<title>By: mykie242</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265273</link>
		<dc:creator>mykie242</dc:creator>
		<pubDate>Sat, 05 Jan 2013 21:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265273</guid>
		<description><![CDATA[Car manufacturers all have &quot;Certified Pre-Owned&quot; programs that add value and generate profits for the manufacturers and their supply chains.

I&#039;m not sure why game developers and publishers can&#039;t innovate a way to bring profit and value to a market segment that they&#039;ve previously shown nothing but contempt and outright hostility towards.  Seems like money left on the table to me.]]></description>
		<content:encoded><![CDATA[<p>Car manufacturers all have &#8220;Certified Pre-Owned&#8221; programs that add value and generate profits for the manufacturers and their supply chains.</p>
<p>I&#8217;m not sure why game developers and publishers can&#8217;t innovate a way to bring profit and value to a market segment that they&#8217;ve previously shown nothing but contempt and outright hostility towards.  Seems like money left on the table to me.</p>
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		<title>By: AmiRami</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265271</link>
		<dc:creator>AmiRami</dc:creator>
		<pubDate>Sat, 05 Jan 2013 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265271</guid>
		<description><![CDATA[I agree with you that First sale doctrine should block Sony from this despicable act. But their argument is that technically Sony isn&#039;t blocking you from selling anything. It just won&#039;t be playable if you do sell it. Personally thought I think that&#039;s not a valid argument,.]]></description>
		<content:encoded><![CDATA[<p>I agree with you that First sale doctrine should block Sony from this despicable act. But their argument is that technically Sony isn&#8217;t blocking you from selling anything. It just won&#8217;t be playable if you do sell it. Personally thought I think that&#8217;s not a valid argument,.</p>
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		<title>By: AmiRami</title>
		<link>http://www.slashgear.com/why-the-used-game-model-needs-fixing-but-not-banning-05263306/#comment-265272</link>
		<dc:creator>AmiRami</dc:creator>
		<pubDate>Sat, 05 Jan 2013 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=263306#comment-265272</guid>
		<description><![CDATA[It shouldn&#039;t be different at all. But since it is software the companies have grerater control over what you do with it which sucks.]]></description>
		<content:encoded><![CDATA[<p>It shouldn&#8217;t be different at all. But since it is software the companies have grerater control over what you do with it which sucks.</p>
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