Saturday, Sep 30th 2006 by Chris Davies


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The last time I got in a canoe I promptly ran it into a rock, capsized and drank what felt like half of a not especially clean river. True story. Something tells me that no matter how real this simulator, I’m not going to be spitting grit and small fish out for a few days after using it; that, to me, is a pro rather than a con.

Virtual Canoe

The Technology Institute of Tokyo have developed this simulation to give a highly realistic experience of canoing; the paddles are wired up with sensors to make interaction with the projected display as natural as possible, and haptic feedback means you really do feel like you’re paddling through water. A database of real-world accurate figures of water resistance against different surfaces (e.g. paddle edge, canoe front, canoe keel) interacts with a wave-function simulator - this isn’t just an virtual reality game, it’s a brand new model of real-time fluid dynamics.

Video

Currently on show at the Wired NEXTFest, there are also videos of the Virtual Canoe in action at the project website for those unable to attend. And who knows, perhaps this heralds the VR game of The Littlest Mermaid we’ve all been waiting for.

Virtual Canoe [via We Make Money Not Art]

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  1.  Vincent Nguyen   View all comments by Vincent Nguyen  Neutral  Add karma Subtract karma Quote

    Bob had a chance to play with this at Nextfest. She’ll be writing up her report shortly. So look for it…


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