Now that Titanfall has gone Gold, chatter is ramping up toward final release. What we’re seeing from the folks behind the wheel at EA Games and Respawn Entertainment is a note on how DLC will be working. Even before the game is out, we’re seeing movements on the development end for downloadable additions – even if they’re nowhere near complete at this time.
While games like Call of Duty: Ghosts are continuing to work with what’s called a “Season Pass” for online play and downloadable content packs, Titanfall will not. Each DLC will have to be downloaded individually and paid for individually, each as they’re released over the coming months. As it was confirmed all the way back in June with Gamespot, the team isn’t planning on pushing any Day One DLC packs either.
“We want to make sure people understand we’re not going to nickel-and-dime you with microtransactions, and we don’t expect you to buy a game, put it in your console, and the first day get asked to spend more money for more content.
What you get on the disc is what you bought, and that’s how we’re going to do it.” – Respawn Entertainment Producer Drew McCoy
No microtransactions means the company won’t be pushing tiny in-game sales of oddities. You won’t be buying new pistols for a dollar, you won’t have upgrades to your running speed for 99-cents. You’re getting the game as-is, and everything has to be earned.
Titanfall will be released on the 11th of March, 2014, for both Xbox One and Windows PC (via Origin). For Europe and Australia it’ll be out on the 13th, while the UK and New Zealand will see the game on the 14th. The Xbox 360 version of Titanfall will be out starting on the 25th of March.
We’ve had our own in-depth look at the Beta for Titanfall earlier this month – every image you see in this post comes from there. Have a look at our Titanfall Beta gameplay hands-on and stay tuned in our Titanfall tag portal as we dive in to the full review sooner than later!