THQ considering Linux support for future releases

Dec 18, 2012
0
THQ considering Linux support for future releases

Unless you've been living under a rock for the past few weeks (or just don't like video games all that much), then you should be familiar with the Humble THQ Bundle. THQ brought some triple-A flavor to the traditionally indie-centric bundle, allowing customers to name their own price on a bundle of games that included Saints Row: The Third, Darksiders, and Metro 2033. The bundle made over $5 million dollars in just two weeks, so in short, it was a smashing success.

There's just one problem: it was a Windows-only bundle, whereas Humble Bundles of the past had always supported Windows, Mac, and Linux. This unsurprisingly upset a number of the Humble Bundle faithful, but there is some good news to come of this, as THQ president Jason Rubin has revealed that the company is now weighing the benefits of developing games for Linux. He said as much to one fan over Twitter, an idea he expanded on in an interview with Polygon.

"The message I took away from a large number of tweets and comments around the THQ Humble Bundle sale is that there are vibrant communities of gamers using other operating systems besides the dominant ones, and a company like THQ should not overlook them," Rubin said, continuing by pointing out that the company has received a lot of different suggestions from the gaming community. One of these suggestions involves letting fans take over some of the porting duties to keep costs manageable. Would the publisher ever actually do that? "THQ is committed to look at anything that makes sense," Rubin said.

Rubin finished by saying that he's sure something will be announced shortly, so get excited Linux users. This likely means good things for the Mac crowd as well, a platform THQ has dabbled in a couple times in the past. THQ, as many of you know, is currently struggling financially, so porting games to Linux may take up resources the company doesn't have, but at least Rubin is considering it. That's not something we can say about game publishers all that often, so we'll take what we can get in this case.


Must Read Bits & Bytes