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	<title>Comments on: The Hobbit 48fps footage met with mixed reactions</title>
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	<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/</link>
	<description>Feeding Your Gadget and Tech Obsessions</description>
	<lastBuildDate>Mon, 14 May 2012 15:04:00 +0000</lastBuildDate>
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		<title>By: Ianlaurie</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205730</link>
		<dc:creator>Ianlaurie</dc:creator>
		<pubDate>Fri, 27 Apr 2012 06:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205730</guid>
		<description><![CDATA[As someone who works in the film industry and on the camera side of things at that, I have to say that I despise the higher frame rates. I do not like it. the motion smoothing on the higher hertz tis cause me to physically feel ill. 30 and 60 fps footage like that shot for TV distribution makes it look cheap to my eye. gone is the escapism. For the commenter mentioning the &quot;Bourne series looks very bad in the fast action scenes due to only having 24 frames&quot; This has nothing to do with the limits of 24 frames. in fact those scenes were not even shot at 24fps, they were under cranked, likely to about 20fps in order to produce the look that was there.]]></description>
		<content:encoded><![CDATA[<p>As someone who works in the film industry and on the camera side of things at that, I have to say that I despise the higher frame rates. I do not like it. the motion smoothing on the higher hertz tis cause me to physically feel ill. 30 and 60 fps footage like that shot for TV distribution makes it look cheap to my eye. gone is the escapism. For the commenter mentioning the &#8220;Bourne series looks very bad in the fast action scenes due to only having 24 frames&#8221; This has nothing to do with the limits of 24 frames. in fact those scenes were not even shot at 24fps, they were under cranked, likely to about 20fps in order to produce the look that was there.</p>
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		<title>By: James C. Causey Jr.</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205162</link>
		<dc:creator>James C. Causey Jr.</dc:creator>
		<pubDate>Wed, 25 Apr 2012 17:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205162</guid>
		<description><![CDATA[I saw a film at DisneyWorld way back in 1978 that had been shot at 48fps.  It was in Fantasyland as a special attraction at that time and I cannot remember it&#039;s title at all.  It had lots of nature footage.

I recall being quite taken aback by it.  It was TOO realistic looking.  The film did &#039;star&#039; afew people, and when they were in conversation, I don&#039;t know how to explain it&#039; but everything seemed...slow motion.  I THINK because the brain is having to process so much more information.

Although it LOOKED great, almost 3D, it was entirely too realistic and because of the &#039;time slowing&#039; effect, I could not ever imagine seeing a real narrative movie in this format.

The format is fine for narrated IMAX documentaries, but as soon as people open their mouths and move around....it gets weird.  IT&#039;j something that probably has to be experienced to understand.

Tl;dr, I had a feeling once people saw this high frame rate, it would not go over very well.]]></description>
		<content:encoded><![CDATA[<p>I saw a film at DisneyWorld way back in 1978 that had been shot at 48fps.  It was in Fantasyland as a special attraction at that time and I cannot remember it&#8217;s title at all.  It had lots of nature footage.</p>
<p>I recall being quite taken aback by it.  It was TOO realistic looking.  The film did &#8216;star&#8217; afew people, and when they were in conversation, I don&#8217;t know how to explain it&#8217; but everything seemed&#8230;slow motion.  I THINK because the brain is having to process so much more information.</p>
<p>Although it LOOKED great, almost 3D, it was entirely too realistic and because of the &#8216;time slowing&#8217; effect, I could not ever imagine seeing a real narrative movie in this format.</p>
<p>The format is fine for narrated IMAX documentaries, but as soon as people open their mouths and move around&#8230;.it gets weird.  IT&#8217;j something that probably has to be experienced to understand.</p>
<p>Tl;dr, I had a feeling once people saw this high frame rate, it would not go over very well.</p>
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		<title>By: Alexander Ibrahim</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205148</link>
		<dc:creator>Alexander Ibrahim</dc:creator>
		<pubDate>Wed, 25 Apr 2012 17:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205148</guid>
		<description><![CDATA[First off: I am a cinematographer and director.

So, 48fps is in my opinion a good thing.

There should be no difference in motion blur with the new frame rate. The 180º shutter angle used as standard in 24fps motion imaging simply gets shifted to a 360º shutter for the faster frame rate. Now, I recall reading that Lesnie (the cinematographer) had chosen a somewhat sharper shutter angle of 300º, which would make for crisper images with less motion blur, but I don&#039;t know that to be a fact. 

(Shutter angle is a relative measure of shutter speed. 360º at 48fps is the same exposure time as 180º at 24fps ... 1/48th of a second. Why cinematographers use relative shutter speed measurements is beyond the scope here, but in brief it allows us to keep similar motion representation as we change frame rates for slow or fast motion.)

As far as the descriptions of contrast or other image defects ... its just BS being spewed by conservative &quot;purists.&quot; They are reaching for non-sense descriptions to justify their positions. The very same sort of cameras are used for 24fps film making as are used for 48fps filmmaking. They use the same sensors ... and thus have exactly the same contrast ratio, dynamic range, color gamut and every other technical detail. These films were shot with Red&#039;s Epic cameras in 3D. However you can shoot 48fps 3D on 35mm film cameras as well. (I prefer digital for various reasons, especially in 3D.)

As to the makeup and set issues ... as already noted here that has nothing to do with the frame rate. It may have to do with the resolution though. Hobbit was shot and edited in 5K resolution. All the visual effects and color correction is being done at 5K. The final output is being projected at 4K ... it is very likely the highest resolution image most people have ever seen.

There is an important difference in how the footage is perceived by the audience. Faster frame rate footage feels more real, and the resulting footage looks a lot more like if you walked on a set. This isn&#039;t to do with any characteristic of the image, but rather entirely with how your brain processes images. For the vast majority of film makers this is huge with all sorts of implications... but for most audience members its just more involving. What that means though is that if you are inclined to be critical, you will see more flaws. If you are inclined to simply enjoy the story, you&#039;ll feel more a part of the world.

More than ever films will be about what you as the audience put into watching them.]]></description>
		<content:encoded><![CDATA[<p>First off: I am a cinematographer and director.</p>
<p>So, 48fps is in my opinion a good thing.</p>
<p>There should be no difference in motion blur with the new frame rate. The 180º shutter angle used as standard in 24fps motion imaging simply gets shifted to a 360º shutter for the faster frame rate. Now, I recall reading that Lesnie (the cinematographer) had chosen a somewhat sharper shutter angle of 300º, which would make for crisper images with less motion blur, but I don&#8217;t know that to be a fact. </p>
<p>(Shutter angle is a relative measure of shutter speed. 360º at 48fps is the same exposure time as 180º at 24fps &#8230; 1/48th of a second. Why cinematographers use relative shutter speed measurements is beyond the scope here, but in brief it allows us to keep similar motion representation as we change frame rates for slow or fast motion.)</p>
<p>As far as the descriptions of contrast or other image defects &#8230; its just BS being spewed by conservative &#8220;purists.&#8221; They are reaching for non-sense descriptions to justify their positions. The very same sort of cameras are used for 24fps film making as are used for 48fps filmmaking. They use the same sensors &#8230; and thus have exactly the same contrast ratio, dynamic range, color gamut and every other technical detail. These films were shot with Red&#8217;s Epic cameras in 3D. However you can shoot 48fps 3D on 35mm film cameras as well. (I prefer digital for various reasons, especially in 3D.)</p>
<p>As to the makeup and set issues &#8230; as already noted here that has nothing to do with the frame rate. It may have to do with the resolution though. Hobbit was shot and edited in 5K resolution. All the visual effects and color correction is being done at 5K. The final output is being projected at 4K &#8230; it is very likely the highest resolution image most people have ever seen.</p>
<p>There is an important difference in how the footage is perceived by the audience. Faster frame rate footage feels more real, and the resulting footage looks a lot more like if you walked on a set. This isn&#8217;t to do with any characteristic of the image, but rather entirely with how your brain processes images. For the vast majority of film makers this is huge with all sorts of implications&#8230; but for most audience members its just more involving. What that means though is that if you are inclined to be critical, you will see more flaws. If you are inclined to simply enjoy the story, you&#8217;ll feel more a part of the world.</p>
<p>More than ever films will be about what you as the audience put into watching them.</p>
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		<title>By: Haris Radzi</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205144</link>
		<dc:creator>Haris Radzi</dc:creator>
		<pubDate>Wed, 25 Apr 2012 17:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205144</guid>
		<description><![CDATA[48 fps fcuk yeah!! Seriously 24 fps?If you guys really want to watch it in 24fps range then buy its bluray and set your tv to 1080i instead of 1080p]]></description>
		<content:encoded><![CDATA[<p>48 fps fcuk yeah!! Seriously 24 fps?If you guys really want to watch it in 24fps range then buy its bluray and set your tv to 1080i instead of 1080p</p>
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		<title>By: Neroangelo</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205129</link>
		<dc:creator>Neroangelo</dc:creator>
		<pubDate>Wed, 25 Apr 2012 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205129</guid>
		<description><![CDATA[Personally, I don&#039;t want films to look like home movies and too &#039;real&#039;, for me that&#039;s the whole point of films, escapism. Sure I hate movement blur but I only see that on the big screen. ]]></description>
		<content:encoded><![CDATA[<p>Personally, I don&#8217;t want films to look like home movies and too &#8216;real&#8217;, for me that&#8217;s the whole point of films, escapism. Sure I hate movement blur but I only see that on the big screen. </p>
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		<title>By: Neroangelo</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205130</link>
		<dc:creator>Neroangelo</dc:creator>
		<pubDate>Wed, 25 Apr 2012 15:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205130</guid>
		<description><![CDATA[Personally, I don&#039;t want films to look like home movies and too &#039;real&#039;, for me that&#039;s the whole point of films, escapism. Sure I hate movement blur but I only see that on the big screen. ]]></description>
		<content:encoded><![CDATA[<p>Personally, I don&#8217;t want films to look like home movies and too &#8216;real&#8217;, for me that&#8217;s the whole point of films, escapism. Sure I hate movement blur but I only see that on the big screen. </p>
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		<title>By: Douglas</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205122</link>
		<dc:creator>Douglas</dc:creator>
		<pubDate>Wed, 25 Apr 2012 15:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205122</guid>
		<description><![CDATA[If makeup and sets can look fine for stills where there isn&#039;t any motion blur at all, I don&#039;t see why the increased frame-rate would highlight these issues. 

Still, I suppose I couldn&#039;t say for sure until I see it for myself. ]]></description>
		<content:encoded><![CDATA[<p>If makeup and sets can look fine for stills where there isn&#8217;t any motion blur at all, I don&#8217;t see why the increased frame-rate would highlight these issues. </p>
<p>Still, I suppose I couldn&#8217;t say for sure until I see it for myself. </p>
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		<title>By: digi_owl</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205119</link>
		<dc:creator>digi_owl</dc:creator>
		<pubDate>Wed, 25 Apr 2012 14:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205119</guid>
		<description><![CDATA[ The crazy thing is that many expect it as how things are supposed to be. Consider how much computational time is used in games to add effects that mimic movie camera limitations.]]></description>
		<content:encoded><![CDATA[<p> The crazy thing is that many expect it as how things are supposed to be. Consider how much computational time is used in games to add effects that mimic movie camera limitations.</p>
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		<title>By: digi_owl</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205118</link>
		<dc:creator>digi_owl</dc:creator>
		<pubDate>Wed, 25 Apr 2012 14:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205118</guid>
		<description><![CDATA[Reminds me of why programs like Instagram has an appeal. We are so used to seeing things in certain ways that when they are no longer that way we seem to instinctively react with suspicion.]]></description>
		<content:encoded><![CDATA[<p>Reminds me of why programs like Instagram has an appeal. We are so used to seeing things in certain ways that when they are no longer that way we seem to instinctively react with suspicion.</p>
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		<title>By: bleze</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205115</link>
		<dc:creator>bleze</dc:creator>
		<pubDate>Wed, 25 Apr 2012 14:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205115</guid>
		<description><![CDATA[The difference should be when moving horizontally quickly. At 24 this looks awful. 48 should help here. If there is none or little movement in the picture, 48 vs 24 should not matter much.
The point about being able to see makeup should not be related to faster frame rate. Sounds like the movie has not been edited/grated yet, so I would not judge the technology from this small preview.
I have personally long longed for faster frame rates, so I cannot wait to see what Jackson and Cameron comes up with. Movies like the Bourne series looks very bad in the fast action scenes due to only having 24 frames]]></description>
		<content:encoded><![CDATA[<p>The difference should be when moving horizontally quickly. At 24 this looks awful. 48 should help here. If there is none or little movement in the picture, 48 vs 24 should not matter much.<br />
The point about being able to see makeup should not be related to faster frame rate. Sounds like the movie has not been edited/grated yet, so I would not judge the technology from this small preview.<br />
I have personally long longed for faster frame rates, so I cannot wait to see what Jackson and Cameron comes up with. Movies like the Bourne series looks very bad in the fast action scenes due to only having 24 frames</p>
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		<title>By: Guest</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205114</link>
		<dc:creator>Guest</dc:creator>
		<pubDate>Wed, 25 Apr 2012 14:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205114</guid>
		<description><![CDATA[48fps, definitely. 99.999% of moviegoers won&#039;t know the difference in contrast or that kind of thing, but I for one cannot stand how blurry action scenes get, or even how a camera pan blurs everything. That is something everyone notices. ]]></description>
		<content:encoded><![CDATA[<p>48fps, definitely. 99.999% of moviegoers won&#8217;t know the difference in contrast or that kind of thing, but I for one cannot stand how blurry action scenes get, or even how a camera pan blurs everything. That is something everyone notices. </p>
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		<title>By: Sopheak Maxx Hean</title>
		<link>http://www.slashgear.com/the-hobbit-48fps-footage-met-with-mixed-reactions-25224629/#comment-205090</link>
		<dc:creator>Sopheak Maxx Hean</dc:creator>
		<pubDate>Wed, 25 Apr 2012 12:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.slashgear.com/?p=224629#comment-205090</guid>
		<description><![CDATA[I&#039;m going to say 48fps all the way :)
I want a real life movie experience just like true motion 100Hz on my TV. Love it.
It was irritating at first but now I got used to the motion and I couldn&#039;t go back on 50hz TV. 
This 48fps would be a new change to the film industry after 3D :) 
Keep it going Peter J. Make a 24fps for those old and bunges eyes people. 48fps will be for me to enjoy.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m going to say 48fps all the way :)<br />
I want a real life movie experience just like true motion 100Hz on my TV. Love it.<br />
It was irritating at first but now I got used to the motion and I couldn&#8217;t go back on 50hz TV.<br />
This 48fps would be a new change to the film industry after 3D :)<br />
Keep it going Peter J. Make a 24fps for those old and bunges eyes people. 48fps will be for me to enjoy.</p>
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