This month two games are popping up free for Xbox Live Gold members: "Max: the Curse of Brotherhood" and "Guacamelee! Super Turbo Championship Edition." Both games are generally considered to be "indy", and they certainly play that way - but they’re bringing a fine mix of nostalgia and high-end graphics (flat as they may be) that give us pause.
The previously Xbox One exclusive "indy" title SUPER TIME FORCE is now headed to Steam for full PC action. The year 198X is ready to bring you into the future with time travel the likes of which you’ve never seen before - all with more pixelated action than you’ll be able to handle.
Behind the scenes videos with the folks creating the Call of Duty series are always interesting to behold, even if you’re not a player of the games themselves. This is because Activision, and now SledgeHammer Games, are all about showing as much as they possibly can before a game release. In this case, this means seeing actors being captured in as much detail as possible - body and face included.
This week the GTA Online Independence Day Special begins with a bang. If you’re not all about the illustrations of gameplay you’re about to witness, we’ve got to worry about your love of monster trucks, shotguns, beer hats, and the American flag itself.
The surprisingly little-known series known as Space Hulk is back with a vengeance, this time taking on the world with Unreal Engine 4. Everything we’ve seen with the UE4 stamp of approval on its back thus far has looked fantastic, and Space Hulk: Deathwing is no exception to the rule.
This afternoon Titanfall is nabbing an update for both its Xbox One and PC iterations, this update bringing about some major changes for all players. This is not a DLC pack that costs cash - instead it’s one of many free updates that’ll be coming to Titanfall players around the world through the lifespan of the game.
If we didn’t know better, we’d guess that this Grand Theft Auto 5 video was created with Valve’s Source engine. Instead, modded XBLToothPik suggests he’s working with a modded Xbox 360 and the original Grand Theft Auto V to create a first-person experience for the game. Not just first-person inside vehicles, first person everywhere, at all times.
I can’t wait for Destiny to be released for all platforms. It’s developed on an in-house engine, looks like a combination of Star Wars* and Halo, and it sounds nice too. And it’s only the Alpha - it’s going to look and feel BETTER than this when it’s eventually released in full.