Xbox One

Bungie’s Destiny gameplay shown off in new video

Bungie’s Destiny gameplay shown off in new video

Bungie is showing off seven full minutes of gameplay from their upcoming Destiny title, an immersive first-person shooter set in a dystopian future. In the video, which you can see below, a co-operative assault takes place in Devil’s Lair, or ‘Old Russia’. The video shows actual in-game graphics, and we must say — it’s impressive.

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Skype group video calling charges axed – almost

Skype group video calling charges axed – almost

There’s been an update to the way Microsoft handles Skype in the field - specifically when it comes for Group Video Calling. While the Android, iPhone, and Windows Phone versions of the app will stay the same, Group Video Calling will be free on several other platforms. Group Video Calling will be made free starting this week for Xbox One, Windows desktop, and Mac.

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Final Fantasy 15 PS4 and Xbox One details tipped

Final Fantasy 15 PS4 and Xbox One details tipped

Some details on the Square Enix Final Fantasy 15 game have been tipped today. The PS4 and Xbox One product descriptions have been updated with new details on the game. Both of those product descriptions talk about a new combat mechanic and offer some of the play details for the new game. One of the big details about the game is that combat has evolved compared to previous entries in the franchise.

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Watch Dogs customizations: gameplay, not aesthetics

Watch Dogs customizations: gameplay, not aesthetics

Watch Dogs is a game which exists as both a single-player and uniquely multiplayer entity. Because of the way multiplayer comes into play on this game, the multiplayer trend popular in many other online games - character customization - is akin to dressing up a ninja in reflective orange and chrome. Chatting with Ubisoft earlier this month we had the opportunity to ask Watch Dogs Lead Gameplay Designer Danny Belanger to what extent customization plays a role in this title both online and off.

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Watch Dogs 2: franchise material

Watch Dogs 2: franchise material

As Watch Dogs hits the streets on every platform under the sun, we had a chat with Ubisoft about the game’s future. Speaking with Watch Dogs’ Lead Gameplay Designer Danny Belanger, we asked specifically what might happen if this game were to be a success. As it turns out, there’s no limit to where this franchise might go.

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Watch Dogs E3 2012 vs launch 2014: Ubisoft comments

Watch Dogs E3 2012 vs launch 2014: Ubisoft comments

Earlier this month SlashGear caught up with the Watch Dogs crew at Ubisoft, aiming to get out of them some hard answers on what they’ve done with the title over the past couple of years. Asked to describe the differences between what was shown at E3 2012 and what’s being shipped in 2014, Ubisoft’s Lead Gameplay Designer for Watch Dogs Danny Belanger suggested that it wouldn’t be a simple answer. "From us and from me, I can’t answer that with words," he said, "I think you have to play it."

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Unreal Engine 4 Xbox One and PS4 support live

Unreal Engine 4 Xbox One and PS4 support live

This week the folks behind Unreal Engine 4 have made clear their very real and live intent to take on the console universe. Both the PlayStation 4 and the Xbox One have been added to Unreal Engine 4’s software suite, allowing console games for the next wave to take part in this engine’s graphics greatness.

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