Xbox LIVE

Tony Hawk’s Pro Skater HD rockets to 120,000 sales

Tony Hawk’s Pro Skater HD rockets to 120,000 sales

Nostalgia is proving to be a powerful thing for gamers, with developer Robomodo confirming that Tony Hawk's Pro Skater HD has sold around 120,000 copies in its first week of availability. That number is pretty impressive on its own, but what makes it even more impressive is the fact that Tony Hawk's Pro Skater HD hasn't yet launched on PC and PS3, meaning those numbers are for the Xbox 360 version alone. Robomodo's Josh Tsui tells Gamasutra that day-over-day sales of the downloadable title have been "staying very consistent" throughout its first week.

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Microsoft recruits Xbox Live update beta testers

Microsoft recruits Xbox Live update beta testers

Microsoft is ready to dole out its latest update to Xbox Live. And today, a bunch of lucky Xbox 360 users who have nothing better to do than check out the latest Xbox news had the chance to sign up to become a beta tester for the latest online Xbox features. But even for those who didn't get their names entered in time, today's news provided an insight into what we can expect next on the Xbox 360 Dashboard.

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Microsoft responds to Fez patch controversy

Microsoft responds to Fez patch controversy

Fez creator Phil Fish has been making a lot of headlines lately. He recently penned a blog post on Polytron's website which said that the Fez patch that has caused save corruption issues for some players will be going back up on Xbox Live unchanged because the company can't afford to pay the fee to get a new patch certified. The blog post caused something of an uproar in the gaming community, and up until today, Microsoft remained silent on the issue.

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Minecraft: Xbox 360 Edition hits 3 million units sold

Minecraft: Xbox 360 Edition hits 3 million units sold

We already knew that Minecraft was immensely popular on PC, but it turns out that Minecraft's popularity is not restricted to just one platform: the Xbox 360 version of the game - which has only been available since May 9 - has topped 3 million sales. Mojang founder Markus "Notch" Persson announced the sales milestone via Twitter today, saying "I got told Minecraft for XBLA passed three million sales today!" At this rate, it won't be long before the XBLA version catches up with the PC version, which has sold nearly 6.7 million copies according to Minecraft.net.

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Fez patch not getting fixed because Polytron can’t afford it

Fez patch not getting fixed because Polytron can’t afford it

There's no denying that Polytron's Fez is one of the coolest downloadable games of the year, but unfortunately, a small percentage of players can't actually enjoy the game. Shortly after Fez released on Xbox Live Arcade, Polytron issued a patch that was intended to fix some minor gameplay issues, but ended up creating a whole new mess of problems for a few players. For some, this patch led to corrupted save files, deleting all of the progress affected users had made in the game.

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Microsoft boosts Xbox Live security, details changes

Microsoft boosts Xbox Live security, details changes

Earlier this year, we heard about a string of Xbox Live account hacks that had users on edge. The stories of those attacks have since subsided (at least mostly), but account hacking on Xbox Live is still something to guard against. Today, Microsoft announced that it has taken measures to beef up Live's security, with Xbox Live general manager Alex Garden taking to the Xbox.com Blog to detail the changes that have been made, saying "we’ve worked hard these last several months to further protect our members’ accounts, and more is still to come."

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Rock Band Blitz hits XBLA and PSN in August

Rock Band Blitz hits XBLA and PSN in August

Harmonix has announced that its downloadable Rock Band spin-off Rock Band Blitz will release on Xbox Live Arcade and PlayStation Network next month. PS3 owners will get it first, with the game releasing for PSN on August 28. Those playing on Xbox 360 will have to wait a day longer, as the XBLA version doesn't launch until the following day, August 29. Rock Band Blitz will cost $14.99 on PSN and 1200 MSP on Xbox Live Arcade.

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Limbo could have been on PSN first, but Sony wanted IP

Limbo could have been on PSN first, but Sony wanted IP

Playdead's Limbo took the indie world by storm when it launched on Xbox Live back in 2010, but Sony could have had the game on PSN before it went to any other platforms. Instead, Limbo was exclusive to Xbox Live Arcade for an entire year before it became available on PSN and PC, and even though the game sold well on PSN when it finally did arrive, that period of exclusivity would have netted many more sales. So, why didn't Limbo hit PSN before any of the other platforms? It's because Sony botched the deal.

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Xbox LIVE is down for everybody, not just you

Xbox LIVE is down for everybody, not just you

For a little over an hour now here in the first half of the day on July 6th, 2012, Microsoft's Xbox LIVE network has been down and out. This problem appears at the moment to be regional, this meaning you very well could be accessing the network provided you're in the right city, but as it stands, quite a bit of the network is down completely for prospective users. Xbox Support member Khoa (aka KN) has let the Twitterverse know that they are "actively investigating" the cause for the downtime and are planning on having it back up soon.

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Sony PSN a more reliable revenue stream than Xbox Live

Sony PSN a more reliable revenue stream than Xbox Live

Sony has been monetizing its online gaming network at a stronger rate than its biggest competitor. That is, if you don't count the cost of Xbox Live or PlayStation Plus. We're only talking about payments for individual pieces of content, like game add-ons, full game downloads, TV shows, and movies, and other pay-per-title forms of media. More than 15% of PS3 owners have paid for a piece of digital content on their console.

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