Japanese artist Yoshitaka Amano lent his talents tot he game Child of Light this year, and this week we’re being given a behind-the-scenes look at this master’s work. Ubisoft has pushed a video of this man in his workshop - his drafting table, that is - showing how he went about making one masterpiece of a cover image for the game Child of Light.
The Xbox One is Microsoft’s living room commander. It makes sense, therefore, that they’re continuing to push gaming as well as non-gaming content to the masses. This week they’ve made clear that Game DVR and Upload Studio will be working with a YouTube update that’ll allow direct uploads - that means no more transferring to OneDrive, downloading, and re-uploading again. Now it’ll be extra-simple.
Xbox 360 gamers that upgraded to a new Xbox One have been wondering if the Xbox One will ever get an Xbox 360 emulator. The ability to run older Xbox 360 games on the Xbox One console would certainly make it more attractive and give it a leg up on the PS4. At the Microsoft Build developer conference, Microsoft's partner development lead Frank Savage talked a bit about a Xbox 360 emulator during a question and answer segment with the audience.
PC and Xbox One gamers have been able to play Titanfall for several weeks now. Gamers that wanted Titanfall on the Xbox 360 have been waiting to get into the game on their console. The Xbox 360 version of the game has been delayed, but the official launch is set for tomorrow. Details of the Xbox 360 version of Titanfall have been available already, in fact we offered up a lot of details on the game a few days ago.
This afternoon alerts have been sent out to users of the game Titanfall for Xbox One and PC. This alert shows that Xbox Live members and those playing Titanfall through Origin are having a tough time connecting to games - the whole lot is connected through one system, as it were, working with Windows Azure.
The final first-wave version of Titanfall is nearly here. It’s been confirmed and re-confirmed several times at this point, finally landing on the 8th of April, and today those responsible for its development are speaking up. What we’re to understand this week is that the final presentation is really a looker - despite technical limitations.
Microsoft is moving forward with some of the non-gaming elements they’ve found important to the Xbox One experience this week, starting with Xbox Video and Xbox SmartGlass for tablets and smartphones. Inside the Xbox Video universe, it comes down to one key update - the ability to leave off watching a movie on one device only to pick up on that movie on another. This system, excellent for the "marathon watcher", as they say, works with Xbox One, Xbox 360, Windows Phone 8, Windows 8, and through XboxVideo dot com starting this week.
It’s not clear whether the change in staff announced this week by Microsoft CEO Satya Nadella will have any grand impact on how you play the game. The big change is in how Xbox and Xbox Live will be run. Instead of being two separate ecosystems that just happen to work with one another, Nadella has let it be known that Microsoft’s Xbox and Xbox Live divisions will be run as a single unit, and they’ll be run by the same fellow, too: Phil Spencer.
It’s now been made clear that the game Wolfenstein: The New Order will not only be a worldwide launch of a game, but a simultaneous worldwide launch as well. In North America, Europe, and Australia too, you’ll find this game releasing on May 20th, 2014. Also pushed today was the first gameplay trailer - right off the bat and we’re already in the game - and it looks terrifying.