Nintendo is being sued by Philips in Delaware, and the crux of the case may really hit hard. There are two patents in question, and both relate to what makes a Wii so great: motion detection. If successful in this suit, Philips may deal a deft body shot right to Nintendo as they’re trying to get up off the canvas.
Nintendo’s Wii U is officially dead. There. I said it. I know Nintendo fans don’t want to hear it, I know Nintendo doesn’t want to hear it, and I know even those who might not like the console but approve of the competition it provides don’t want to hear it, but it’s true.
In case you missed the recent news, Nintendo reported that the Wii U has now sold 6.2 million units worldwide, meaning it sold 310,000 units worldwide during the last quarter, alone. That’s a 20 percent drop compared to the same period a year ago, and an abysmal start for a console that was supposed to have so much promise.
Back when Nintendo started manufacturing playing cards 125 years ago, its creators could hardly have imagined the size the company would have achieved here in our present. As many things have changed since the company arrived, inside the gaming industry as well as without, Nintendo has suggested today that they’ll be initiating a new business that will further address their expanded definition of entertainment.
If you are a Nintendo fan that still plays online games on your Wii or DS consoles, Nintendo has some bad news. Nintendo will be ending some functionality for its Wi-Fi Connection service starting in May of 2014. That is only about three months from now and the portions of the service ending will have a significant impact for players.
If there's a way to clearly understand how Nintendo CEO Satoru Iwata feels on expanding their business into the mobile smartphone universe through Android and the iPhone, the tech publishing world has yet to find it. Today we're having a closer look at the transcript for Nintendo's recent earnings call, specifically in the (translated) words of Iwata, attempting to decipher what the company really means to do in the near future with their characters, and if they'll ever appear on non-Nintendo-made smartphones. Turns out he says yes, but he also says no, not a chance.
I know I've said this before, but it's official now: the time has come for Nintendo, at long last, to kill the Wii U and move into other areas in which it might be able to actually grow its business.
Nintendo earlier this week announced that it's been forced to slash its Wii U sales expectations by millions of units, saying that it felt the heat from a wide range of players in the market, including Sony and Microsoft. The company also didn't seem to believe that the world wouldn't care about the Wii U. Oh, how wrong Nintendo was.
It’s official: the time has come for Nintendo to put an end to its Wii U game-playing and launch a new console in 2014.
Now, I should note that the Wii U shouldn’t be tossed aside like yesterday’s news, but it should be dramatically reduced in price. What’s more, it should become the “cheap” console option for those who want to get into Nintendo gaming. For everyone else, Nintendo needs to deliver a high-end piece of hardware that can compete with the Xbox One and PlayStation 4.
Nintendo CEO Satoru Iwata said during a call with investors last week that he’s comfortable with his company’s standing in the marketplace. He believes that Sony and Microsoft are competing for the high-end of the space, while Nintendo is going after casual gamers and families. And it’s in that niche, he says, that Nintendo will see the most growth.
I’ll freely admit that Iwata has been right more than he’s been wrong in the years. Even while the world was saying that Nintendo’s Wii would be a failure, it was the company’s top brass, like Iwata, that said it would be a success. And as history has proven, they were dead on.
The smallest of the higher-end gaming consoles has been revealed to be approaching the United States just in time for the holidays: the Wii Mini, complete with Mario Kart. This little beast works with a cut-down collection of abilities that were once only available on the original Wii. Here you're not able to connect to the internet - and therefor wont be able to access the digital library of Wii and GameCube games available to the larger - but everything else is ready to roll.
Can we all finally admit that the Wii U is in huge trouble? I mean, for months I’ve been saying it here on SlashGear, and yet, the company’s most ardent supporters have continued to say that the console will be just fine. But again, that argument flies in the face of the facts.
Nintendo earlier this week announced that during the last quarter, it sold just 160,000 Wii U units worldwide. That’s right – worldwide. To say that’s an abysmal showing for a console that hasn’t even been on store shelves for a year might just be the biggest understatement I can think of at this moment.
Nintendo sold just 160,000 Wii U units in the last quarter, a huge slump of more than 50-percent compared to the previous three month period. The sluggish demand, which bring total lifetime sales of the Wii U to 3.61m units, was blamed on "few key first-party titles" by Nintendo [pdf link], with a mere 1.03m software sales in the same period.