GDC isn't just about gaming: virtual reality has dominated the show, and wearables startup Meta has brought along its latest Meta Pro prototype for its first proper public outing. Promising the best of augmented reality in a form-factor slightly more sunglasses-like than, say, Glass, Meta Pro isn't due to start shipping to preorder buyers until later in 2014, but we wheedled some testing time with one of the five prototypes currently in existence.
Google's Android Wear may not be about any one smartwatch, but it's clear that Motorola's Moto 360 with its circular face and classical wristwatch styling has become the early poster child of the project. SlashGear caught up with an excited Lior Ron, corporate vice president of product management at Motorola and one of the driving forces behind the Moto 360, to find out why designing the unexpected is in Motorola's DNA, how the smartwatch borrows from the Moto X, and why he thinks the company will have the edge over other Android Wear partners like HTC, LG, Samsung, and ASUS.
Google’s first big play in the wearables ecosystem is in Android Wear, a version of Android introduced on March 18th, 2014. This system is centered around two core functions: Suggest and Demand, while the User Interface is centered around two shapes: the square and the circle. Today we’re having a look at what’s been shown so far, boiling it down to basics.
With all eyes on Google's new Android Wear program for smartwatches, what better time for the Glass team to show off a little of its wearable history, revealing an early - and awful - concept interface for the head-mounted display during GDC 2014. The Glass team brought the headset along to the Game Developers Conference to talk up its potential to bend digital games with the real world, which perhaps unsurprisingly includes just as many warnings about what not to do as it does advice on best-practice. Ironically, though, one of the biggest pratfalls was one Google's engineers themselves almost fell for.
Android Wear aims to bring a Google revolution to wearables, and among them a variety of hardware partners are already lined up: Samsung, HTC, LG, ASUS, Motorola, and more. Among those, LG and Motorola have both already announced their upcoming entrants into the Android Wear market with two smartwatches: an LG G Watch and Moto 360 smartwatch.
This morning Google introduced Android Wear, aiming to bring Android to our wearables future. The Internet giant provided a general look at what its system could do -- bring a usable roster of information to your wrist rather than just a clock and notifications -- and with that comes a slew of information for developers. We've delved into the Developer Preview for Android Wear, and have the details for you after the jump.
This week the folks at Motorola have revealed their first wearable device working with Google’s new Android Wear software. This device will be round - both round and square devices will be coming in the Android Wear universe - and will be telling time first and foremost. This device will also work with google Now, and is generally appearing to be the poster child for Google’s Android Wear initiative.
Samsung has released its Tizen SDK for wearables, allowing developers to create apps for the Gear 2 and Gear 2 Neo smartwatches announced last month, and beating Google's wearable SDK to the punch. The developer kit allows third-party apps to show notifications and controls on the smartwatches' OLED touchscreens, to use data from the integrated pulse-rate sensor, and other features.