virtual reality

How Lenovo and Project Tango will reinvent your smartphone

How Lenovo and Project Tango will reinvent your smartphone

Lenovo and Google couldn't have picked a more impressive venue to demonstrate the latest iteration of Project Tango at MWC 2016 nor, indeed, one more suited to its indoor mapping capability. The Museu Nacional d’Art de Catalunya isn't short on fine art, and like most museums you could easily imagine getting lost in its various rooms and corridors.

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Epson Moverio BT-300 hands-on: OLED switch for AR upgrade

Epson Moverio BT-300 hands-on: OLED switch for AR upgrade

If augmented reality is yet to make the market splash its VR cousin has, that's probably down to the relative shortcomings of transparent displays, but Epson's latest Moverio BT-300 suggests a tipping point is close. Freshly announced at Mobile World Congress today, the BT-300 headset not only slims down Epson's wearable display, but massively improves the image quality and usability.

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Zuckerberg at Samsung UNPACKED: VR is the next social

Zuckerberg at Samsung UNPACKED: VR is the next social

It isn't unusual for Samsung to summon experts and giant personalities on stage to help it market its newest smartphones. But when it comes to its VR products, it needed a stronger push. When it first unveiled the Gear VR, it had game development luminary John Carmack of DOOM fame make the tech spiel. This year, Carmack's boss is the one doing the talking. At Samsung's UNPACKED event at MWC 2016, Facebook CEO Mark Zuckerberg went on stage not only to "sell" the Gear VR, which was made together with Oculus, but to emphasize the connection between Facebook and this new VR hype.

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Samsung Gear 360 hands-on: A pocket-friendly VR camera

Samsung Gear 360 hands-on: A pocket-friendly VR camera

Samsung has pushed consumer virtual reality hard with the Gear VR, and now it's looking to put VR creation into the hands of the public with its new 360-degree camera. The Samsung Gear 360 is aiming at the consumer VR sweet-spot, the company says, offering much better resolution than most low-cost 360-degree cameras but without the huge price tag of professional kit like Nokia's OZO.

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HTC Vive consumer edition revealed with pricing, pre-order details

HTC Vive consumer edition revealed with pricing, pre-order details

The wait for the consumer edition of HTC's anticipated Vive VR headset is almost over. At MWC 2016 today, the final version of the hardware, developed with partner Valve, was unveiled, complete with details on pricing and pre-order date, as well as software and features available out of the box.

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Google Tango HMD: smartphones’ next step

Google Tango HMD: smartphones’ next step

What Apple did for smartphones, Google will soon be doing for headsets. What you're about to see was born, in part, in the development of Google Glass. It's wearable, but it exists in the virtual realm. Google has begun development of a headset that will be able to map the world around you as you walk through the world. With this headset, you'll enter a second reality, cultivated in Google Cardboard, developed in Project Tango.

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Daytona 500 live broadcast the first in FOX Sports NextVR deal

Daytona 500 live broadcast the first in FOX Sports NextVR deal

A multi-year sports broadcast deal has been signed by FOX Sports and the folks at NextVR, creating live broadcasts for owners of VR headsets. The first big broadcast that'll happen now that the deal is signed will be the Daytona 500, one of the world's premiere racing events. Earlier this year, NextVR and FOX Sports broadcast Premier Boxing Champions (PBC) matches in virtual reality as well. It's all happening. Sports are coming to VR. This whole virtual reality thing isn't going away any time soon.

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Leap Motion turns your hands into VR controllers with Orion

Leap Motion turns your hands into VR controllers with Orion

This is no doubt the year that virtual reality becomes a real thing. We've got three different headsets slated to come out, which will finally give us the ability to immerse ourselves in other virtual worlds. But headsets are only one part of what we need to be able to truly experience virtual reality. We still need to be able to interact with the environment around us.

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Sony says GameStop was merely speculating about PlayStation VR launch date

Sony says GameStop was merely speculating about PlayStation VR launch date

Yesterday we heard news that Sony's PlayStation VR might be getting delayed. The news came from an unlikely, but credible source. GameStop's CEO stated that they were working on getting the Oculus Rift and HTC Vive into their stores, and that they "will launch the Sony product this fall," referring to the PlayStation VR headset. That news made waves, since the product was due to launch in the first half of this year.

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Google’s “Eye-Phone” wont replace its predecessor

Google’s “Eye-Phone” wont replace its predecessor

While we're estimating that the all-in-one VR headset is going to be a big deal, it's not going to replace your phone - it's going to replace your television. For those that take this next wave serious enough to replace their television AND their phone, well - therein lies the danger. Warnings are out there. We've talked about this. The troubles we've been discussing over the past several years regarding virtual reality headsets become a much bigger deal when it comes to using said device as your one-and-only.

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The next great smartphone isn’t a phone at all

The next great smartphone isn’t a phone at all

When Apple created the world's most popular smartphone, they made it basic. It took what the personal computer was and took out all the work. Android opened the doors to a much more complex system, allowing both simple and complicated phones to be made. Google expanded beyond smartphones to all manner of devices, large and small, content creator to content consumer. The next game-changer is both. Two devices. One experience. Just like the simultaneous rise of the video camera and the movie screens on which their content was shown.

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Mattel readies to launch Google Cardboard View-Master

Mattel readies to launch Google Cardboard View-Master

It seems that Mattel has gotten into the habit of resurrecting defunct products and giving it a 21st century twist. Just recently it has made the creative yet formerly dangerous "Creepy Crawlers" ThingMaker and turned into a still creative but safer 3D printing ecosystem. Now it is the venerable View-Master's turn. Partnering with Google, Mattel has transformed the toy into a more sophisticated and tech savvy toy by remolding the View-Master into a customized Google Cardboard that promises to deliver educational virtual and augmented reality experiences for kids and students.

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