virtual reality

Sulon Q VR headset promises console quality gaming

Sulon Q VR headset promises console quality gaming

AMD has announced that it is powering the Sulon Technologies Sulon Q VR headset. The headset claims to be only all-in-one tether-free wear and play headset for VR, augmented reality, and spatial computing. Inside the VR headset is an AMD 6th generation A-Series processor. The headset has no wires or tracking systems to make it more difficult to use.

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AMD Radeon Pro Duo boasts enough muscle to make VR a breeze

AMD Radeon Pro Duo boasts enough muscle to make VR a breeze

Virtual reality is the hottest name in computing today, bleeding even into mobile. However, it is something that isn't easily accessible to everyone. Aside from the hefty price tag of VR "real" headsets themselves (versus mobile contraptions), VR also requires some rather beefy PC specs. And that's not even considering yet the power needed to actually create VR content. At GDC 2016, AMD is claiming that with the new Radeon Pro Duo graphics card, VR content creators no longer need to worry, claimed to be the fastest and most powerful card for both creating as well as consuming VR content.

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HoloLens Actiongram puts AR creatures in your living room

HoloLens Actiongram puts AR creatures in your living room

Microsoft's newest app for HoloLens looks really similar to Sony's PS4 PlayRoom, placing augmented reality creatures and objects in your living room in real time. Actiongram gives you menus of creatures - a T-Rex or a Zombie, for example - that you can then pinch and drop in to your real world. Once they're in your world, you can use them to tell a story. Or you can just slap them around a bit if you prefer. What you're going to see is Microsoft's vision for first-person Augmented Reality storytelling.

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BigScreen puts your PC inside VR to share with others

BigScreen puts your PC inside VR to share with others

Even to today, virtual reality is primarily perceived as an entertainment technology. Interestingly, it isn't even seen as a social one, considering the limitations of what users are able to do socially when wearing those headsets. One company, however, is striving to turn that misconception around. BigScreen, which has a VR product of the same name, will soon be launching what can easily be described as a revolutionary computing experience that transports your computer into the VR world for you, and anyone else you may invite, to use and see.

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Samsung’s SXSW C-Lab showcase: Hum On!, Waffle, Entrim 4D

Samsung’s SXSW C-Lab showcase: Hum On!, Waffle, Entrim 4D

At the beginning of the year, Samsung showed off a few of its employees' experimental products at CES 2016 under the company's Creative Lab, or C-Lab, program. That included a smart belt, a smart wristband, and a virtual reality "handle bar" controller. At SXSW, the company revealed a few more ideas that, if turned into actual products, could be pretty interesting. For example, the Hum On! app can turn any hum or voiced tones into a musical piece. Waffle makes social networking an even more social and collaborative process, while Entrim 4D gives VR users a sense motion delivered through their ears.

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HTC Vive gets Desktop Theater Mode for playing any game in VR

HTC Vive gets Desktop Theater Mode for playing any game in VR

With the new HTC Vive virtual reality headset running SteamVR, Valve has paved the way for users to play VR-specific games as soon as the device arrives. But what about when you feel like playing an older game, or one that isn't designed for VR? Valve is already on it, as they've just announced a Desktop Theater Mode feature, which will allow any Steam title to run on the Vive, as well as any future SteamVR headsets.

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Manus VR gloves let you use your hands as Vive controllers

Manus VR gloves let you use your hands as Vive controllers

As virtual reality headsets are on the verge of becoming major platforms for gaming and more, we're going to see more accessories and tie-in products that aim to enhance the VR experience. The hand-held controllers that are included with HTC's Vive are a great example, allowing you to control and manipulate objects presented in VR. But what about the most natural tool we have to do those things, our hands? That's the idea behind the Manus VR gloves, which allow natural hand motions to serve as inputs.

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The essential VR accessory for HTC Vive and Oculus Rift buyers

The essential VR accessory for HTC Vive and Oculus Rift buyers

If you want to escape the real world, it's soon going to be easier than ever with virtual reality. Sure, you can use books, TV, and even non-VR video games to escape, but it's not quite the same. With all of those options, you're still connected to the rest of the world in some way or another. Usually you can still hear your surroundings, or at the very least, you can easily see what's going on around you. But with virtual reality, that's not the case. And sometimes that's not a good thing.

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USA Today is developing a news show presented in VR

USA Today is developing a news show presented in VR

There's little doubt that virtual reality, whether it be with our smartphones or headsets connected to powerful PCs, is going to be the next big platform of consumer technology. We've heard of uses for everything from entertainment like movies and games to science and health applications. It looks like the next thing to get into VR is news, as the USA Today Network has announced it's making a VR news program. Not a show with news and updates about the topic of VR, but a common, multi-topic news program presented in VR.

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Meta on why AR vs VR will be a non-issue

Meta on why AR vs VR will be a non-issue

The near future will decide whether the newest generation of developers decide to create apps and games for VR or AR. What's the next big platform? What will most early adopters grab hold of first? According to the Augmented Reality headset group Meta, it's not a matter of which platform will take off first, but which platform will be easiest for the everyday user to use.

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HTC Vive first impressions: whats in the box?

HTC Vive first impressions: whats in the box?

Just last night I received my Vive Pre developer's kit, which I'm very stoked about. I've only spent a few brief minutes with the Vive, as opposed to the Rift, which I've spent a good deal of time with. Instead of tearing into the package and setting it all up in a hurry, I thought I'd take some time to document the contents.

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Panono Review : Throwable Panoramic Ball Camera in the house

Panono Review : Throwable Panoramic Ball Camera in the house

This is the Panono, a camera which exists in a spherical configuration, one that you're able to toss into the air to capture unique images. Back in 2011 when we first discovered this piece of technology, it was just a student project. Fast forward to now, the year 2016, and we're getting to experience the magic in final form - ready for consumers - for the first time. Is this the way of the future? Or was this an awesome idea formed before its time, executed too late to make a giant impact in its natural home market - virtual reality?

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