virtual reality

Google Cardboard art show turns platform into canvas

Google Cardboard art show turns platform into canvas

Not only does Google Cardboard provide a platform for Android smartphones to enter virtual reality, they're a fabulous platform for art as well. Using the original Google Cardboard unit as canvas, artists from across the country were asked to design, modify, and decorate. The "Dreams Incarnated" show took place on April 1st (no jokes, no pranks) at SERVICE in Portland Oregon. These viewfinders will be put up for sale on the 2nd of April to raise cash for the nonprofit known as p:ear.

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John Carmack’s “Dawn of Mobile VR” from GDC 2015 is now public

John Carmack’s “Dawn of Mobile VR” from GDC 2015 is now public

Today you can watch the entirety of the super-packed massive session "The Dawn of Mobile VR" as presented by Oculus VR's John Carmack at GDC 2015. This VR headset talk was a whopping one hour and 30 minutes long, including a question and answer session - and it really jammed in deep with the virtual reality ecosphere, especially in mobile applications. Developers jammed themselves in person-to-person for this talk during GDC 2015 in a hall that was capped to capacity - now you can watch it all from the comfort of your own home.

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Valve’s HTC VIVE headset going free to developers (at first)

Valve’s HTC VIVE headset going free to developers (at first)

While competing developer kits in the virtual reality headset market go for hundreds of dollars, Valve and HTC are taking a different approach. The first wave of HTC VIVE VR headsets are going to be free. For developers. And not just any developers - developers hand-picked by Valve. This headset is also being developed as a consumer virtual reality headset which will be released for a standard price (which we do not know at this time) at some point in the future - closer to the end of the year 2015.

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Google gave us Cardboard – Facebook gave us a science lesson

Google gave us Cardboard – Facebook gave us a science lesson

This week at F8, Facebook presented a basic plan for the next 10 years in development - both inside and outside the social network. Amongst announcements of flying internet drones and updating the Messenger ecosystem, Facebook officials handed off the mic to Oculus. While we expected that Oculus would give us some indicator of the future of the company - or their involvement with Facebook - instead we got a lesson in the science of virtual reality.

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Facebook may push Oculus to consumer hardware

Facebook may push Oculus to consumer hardware

This week Facebook founder and CEO Mark Zuckerberg stood onstage at F8, the social network's developer conference, and spoke about Oculus VR. Zuckerberg showed how 360-degree spherical video would be making its way to Facebook's main news feed with the help of Oculus VR. This same content would be coming to Oculus Rift some time after it'd hit the main news feed. With the Samsung Gear VR (made in collaboration with Oculus VR), the company would also be showing a "Teleportation Station" to give people a glimpse of their offices from a remote location.

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Oculus Rift release in 2015 as real as The Matrix

Oculus Rift release in 2015 as real as The Matrix

This week Michael Abrash, Chief Programmer for Oculus VR, spoke about what virtual reality was, and what it'll be to you in the near future. He made a point to mention Ready Player One and Snow Crash as inspirations to him for the beginnings of Virtual Reality. He also made mention of The Matrix - his one, true inspiration for the way Virtual Reality can be interpreted as. "If you are talking about what you can feel, what you can smell, what you can taste and see," he said, quoting Morpheus, "then 'real' is simply electrical signals interpreted by your brain."

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Facebook’s 10 year plan: AI, VR, and the flying web

Facebook’s 10 year plan: AI, VR, and the flying web

Facebook may be best known for providing a route for former schoolfriends to annoy you with their baby photos, but the social site is also looking to bring the next generation of internet users online and give developers the tools to lure them. A combination of virtual reality, vast data centers, newly open-sourced coding tools, and innovative and less expensive web-delivery systems like drones were all on the agenda for Facebook’s second day F8 2015 keynote, along with how to teach an artificial intelligence about Lord of the Rings.

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Open Source Virtual Reality Academia heads to Universities worldwide

Open Source Virtual Reality Academia heads to Universities worldwide

Earlier this year amid Razer's introduction of OSVR (Open Source Virtual Reality) to the masses, an announcement was made for the program's approach to higher-education. This program provides OSVR virtual reality headsets to participating VR programs for students, along with software for development. Now here near the end of March, the OSVR Academia program is partnering with universities in Germany, Italy, Canada, Spain, the UK, Austria, and Poland. And the United States, of course, where 18 Universities have connected with the program in the short time it's been visible to the public.

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Ready Player One’s Steven Spielberg assignment

Ready Player One’s Steven Spielberg assignment

This afternoon it was confirmed that directorial duties for the movie Ready Player One would be given to Steven Spielberg. Easily one of the most famous movie directors in the history of the world, Spielberg will very easily give clout beyond reckoning to this science fiction project. The movie is based on the book by the same title, written by Ernest Cline, a fellow who today suggested that, due to the Spielberg assignment, he'd be having "a massive coronary" in the very near future.

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Facebook teleported me and I felt nothing

Facebook teleported me and I felt nothing

Facebook raised a few eyebrows when a premature alert teased teleportation technology at today's F8 conference, but it's really virtual reality that the social network hopes to make its next killer feature. To herald the upcoming support of 360-degree virtual reality content right on your Facebook wall, the company was offering to "teleport" people from San Francisco to the company HQ in Menlo Park, courtesy of an Oculus-powered headset and a whole load of cameras. Still slightly disappointed at having put on my Star Trek uniform for no good reason, I found the reality of 360 VR might not live up to Mark Zuckerberg's enthusiasm, either.

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