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	<title>SlashGear &#187; virtual reality</title>
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	<description>Feeding Your Gadget and Tech Obsessions</description>
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		<title>Oculus Rift 1080p support lands for higher-res VR gaming</title>
		<link>http://www.slashgear.com/oculus-rift-1080p-support-lands-for-higher-res-vr-gaming-14286452/</link>
		<comments>http://www.slashgear.com/oculus-rift-1080p-support-lands-for-higher-res-vr-gaming-14286452/#comments</comments>
		<pubDate>Fri, 14 Jun 2013 13:58:26 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Newsline]]></category>
		<category><![CDATA[1080p]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[e3 2013]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[oculus rift]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=286452</guid>
		<description><![CDATA[The Oculus Rift virtual reality headset has turned some heads since its initial debut, and now that it has been in the hands of developers for a few months now, the creators of Oculus Rift have received some incredible feedback. One of the biggest requests, however, was 1080p. And with the snap of a finger,  <p><a href="http://www.slashgear.com/oculus-rift-1080p-support-lands-for-higher-res-vr-gaming-14286452/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-1080p-support-lands-for-higher-res-vr-gaming-14286452/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<item>
		<title>Researchers create virtual therapist with webcam and game sensor</title>
		<link>http://www.slashgear.com/researchers-create-virtual-therapist-with-webcam-and-game-sensor-27283857/</link>
		<comments>http://www.slashgear.com/researchers-create-virtual-therapist-with-webcam-and-game-sensor-27283857/#comments</comments>
		<pubDate>Tue, 28 May 2013 02:09:14 +0000</pubDate>
		<dc:creator>Brittany Hillen</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Newsline]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[Webcam]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=283857</guid>
		<description><![CDATA[Researchers with the University of Southern California Institute for Creative Technologies are working on a virtual therapist that appears lifelike and is aimed to help those who need some type of counseling but aren&#8217;t yet ready or able to see a live worker. In addition, the digital shrink, because of the way it is designed,  <p><a href="http://www.slashgear.com/researchers-create-virtual-therapist-with-webcam-and-game-sensor-27283857/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/researchers-create-virtual-therapist-with-webcam-and-game-sensor-27283857/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Half-Life 2 Oculus Rift support official</title>
		<link>http://www.slashgear.com/half-life-2-oculus-rift-support-official-10281409/</link>
		<comments>http://www.slashgear.com/half-life-2-oculus-rift-support-official-10281409/#comments</comments>
		<pubDate>Fri, 10 May 2013 13:21:59 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Newsline]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[oculus rift]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=281409</guid>
		<description><![CDATA[In the latest update to Valve&#8216;s classic sci-fi first-person shooter Half-Life 2, the developer added official support for the Oculus Rift virtual reality headset, making it the second game from Valve to support the new VR device, with Team Fortress 2 being the first game that received the green light. Valve programmer and lead developer  <p><a href="http://www.slashgear.com/half-life-2-oculus-rift-support-official-10281409/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/half-life-2-oculus-rift-support-official-10281409/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Skyrim gets demoed on Oculus Rift VR headset</title>
		<link>http://www.slashgear.com/skyrim-gets-demoed-on-oculus-rift-vr-headset-22278737/</link>
		<comments>http://www.slashgear.com/skyrim-gets-demoed-on-oculus-rift-vr-headset-22278737/#comments</comments>
		<pubDate>Mon, 22 Apr 2013 15:02:34 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Newsline]]></category>
		<category><![CDATA[bethesda]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=278737</guid>
		<description><![CDATA[The latest in the Elder Scrolls series of video games from Bethesda, dubbed Skyrim, has been ported over to the new Oculus Rift virtual reality headset. YouTube user Chris Gallizzi uploaded a two-minute-long video demoing how the game works with the new Kickstarter-funded VR goggles, and also provided a bit of details along the way.  <p><a href="http://www.slashgear.com/skyrim-gets-demoed-on-oculus-rift-vr-headset-22278737/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/skyrim-gets-demoed-on-oculus-rift-vr-headset-22278737/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Oculus Rift and Omnidirectional treadmill show the future of gaming</title>
		<link>http://www.slashgear.com/oculus-rift-and-omnidirectional-treadmill-show-the-future-of-gaming-21278680/</link>
		<comments>http://www.slashgear.com/oculus-rift-and-omnidirectional-treadmill-show-the-future-of-gaming-21278680/#comments</comments>
		<pubDate>Sun, 21 Apr 2013 20:46:39 +0000</pubDate>
		<dc:creator>Brian Sin</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Newsline]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=278680</guid>
		<description><![CDATA[Combine the Oculus Rift virtual reality headset with the Virtuix Omni omnidirectional treadmill and you have access to a fully immersive gaming experience. In a video released by Virtuix, a former marine uses both the Omni and the Rift to play Team Fortress 2. The demonstration shows how using the Omni and Rift can make  <p><a href="http://www.slashgear.com/oculus-rift-and-omnidirectional-treadmill-show-the-future-of-gaming-21278680/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-and-omnidirectional-treadmill-show-the-future-of-gaming-21278680/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>Oculus Rift finally gets the reaction virtual reality always wanted</title>
		<link>http://www.slashgear.com/oculus-rift-finally-gets-the-reaction-virtual-reality-always-wanted-15277861/</link>
		<comments>http://www.slashgear.com/oculus-rift-finally-gets-the-reaction-virtual-reality-always-wanted-15277861/#comments</comments>
		<pubDate>Mon, 15 Apr 2013 16:11:38 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=277861</guid>
		<description><![CDATA[We&#8217;ve already heard plenty about the Oculus Rift virtual reality headset, and while we youngsters are pretty amazed by the technology, nobody has their mind blown more than the elderly, who could only dream about such technology back in their younger days. Recently, a 90-year-old grandmother ended up trying out the Oculus Rift for herself,  <p><a href="http://www.slashgear.com/oculus-rift-finally-gets-the-reaction-virtual-reality-always-wanted-15277861/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-finally-gets-the-reaction-virtual-reality-always-wanted-15277861/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Oculus Rift development kits now shipping</title>
		<link>http://www.slashgear.com/oculus-rift-development-kits-now-shipping-29275828/</link>
		<comments>http://www.slashgear.com/oculus-rift-development-kits-now-shipping-29275828/#comments</comments>
		<pubDate>Fri, 29 Mar 2013 19:59:37 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Motion]]></category>
		<category><![CDATA[Motion Control]]></category>
		<category><![CDATA[Motion Sensing]]></category>
		<category><![CDATA[motion tracking]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=275828</guid>
		<description><![CDATA[The Oculus Rift virtual reality headset is becoming more of an actual reality now. The company announced today that developer kits of the Oculus Rift are now shipping out to developers. In fact, the company says that units actually started shipping out Wednesday, so some developers may have already gotten theirs. It feels like yesterday  <p><a href="http://www.slashgear.com/oculus-rift-development-kits-now-shipping-29275828/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-development-kits-now-shipping-29275828/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Oculus Rift signs on Team Fortress 2 as first game</title>
		<link>http://www.slashgear.com/oculus-rift-signs-on-team-fortress-2-as-first-game-18274489/</link>
		<comments>http://www.slashgear.com/oculus-rift-signs-on-team-fortress-2-as-first-game-18274489/#comments</comments>
		<pubDate>Mon, 18 Mar 2013 20:11:53 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=274489</guid>
		<description><![CDATA[The Oculus Rift virtual reality headset made a huge splash at CES back in January, and the team behind the extraordinary toy has been hard at work to bring it to the mainstream and make it available to the public. The first step in that process is to get games for it, and the company  <p><a href="http://www.slashgear.com/oculus-rift-signs-on-team-fortress-2-as-first-game-18274489/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-signs-on-team-fortress-2-as-first-game-18274489/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Google Glass sees laser-projected keyboard possibilities</title>
		<link>http://www.slashgear.com/google-glass-sees-laser-projected-keyboard-possibilities-17265741/</link>
		<comments>http://www.slashgear.com/google-glass-sees-laser-projected-keyboard-possibilities-17265741/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 17:55:19 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[concept design]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[Project Glass]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=265741</guid>
		<description><![CDATA[This week a patent has been revealed as filed by Google for what very much appears to be a laser-projected set of controls emanating from a pair of smart glasses. This of course could mean that Google&#8217;s Project Glass is about to see some amazing virtual reality controls as their two upcoming developer events come  <p><a href="http://www.slashgear.com/google-glass-sees-laser-projected-keyboard-possibilities-17265741/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/google-glass-sees-laser-projected-keyboard-possibilities-17265741/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Valve to unveil Team Fortress 2 virtual reality port at GDC 2013</title>
		<link>http://www.slashgear.com/valve-to-unveil-team-fortress-2-virtual-reality-port-at-gdc-2013-17265724/</link>
		<comments>http://www.slashgear.com/valve-to-unveil-team-fortress-2-virtual-reality-port-at-gdc-2013-17265724/#comments</comments>
		<pubDate>Thu, 17 Jan 2013 16:49:01 +0000</pubDate>
		<dc:creator>Craig Lloyd</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=265724</guid>
		<description><![CDATA[Remember the Oculus Rift at CES last week? Of course you do &#8212; it was only one of the top stories of the entire show, and we want one pretty badly. Now, Valve is preparing a version of Team Fortress 2 that will utilize virtual reality devices like the Oculus Rift, and the company is  <p><a href="http://www.slashgear.com/valve-to-unveil-team-fortress-2-virtual-reality-port-at-gdc-2013-17265724/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/valve-to-unveil-team-fortress-2-virtual-reality-port-at-gdc-2013-17265724/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Oculus Rift completes Unreal, Unity integration, reveals new prototype</title>
		<link>http://www.slashgear.com/oculus-rift-completes-unreal-unity-integration-reveals-new-prototype-07263931/</link>
		<comments>http://www.slashgear.com/oculus-rift-completes-unreal-unity-integration-reveals-new-prototype-07263931/#comments</comments>
		<pubDate>Tue, 08 Jan 2013 04:24:21 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[CES Live]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[CES 2013]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=263931</guid>
		<description><![CDATA[The fine folks from Oculus VR are here at CES 2013, and though they don&#8217;t have a ton of new details to announce, they are showing off their newest prototype of the much loved virtual reality headset. Keep in mind that the headset you&#8217;re seeing isn&#8217;t a final version, but with each new revision, we&#8217;re  <p><a href="http://www.slashgear.com/oculus-rift-completes-unreal-unity-integration-reveals-new-prototype-07263931/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-completes-unreal-unity-integration-reveals-new-prototype-07263931/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Oculus Rift surpasses Kickstarter goal in matter of hours</title>
		<link>http://www.slashgear.com/oculus-rift-surpasses-kickstarter-goal-in-matter-of-hours-01241297/</link>
		<comments>http://www.slashgear.com/oculus-rift-surpasses-kickstarter-goal-in-matter-of-hours-01241297/#comments</comments>
		<pubDate>Wed, 01 Aug 2012 20:46:27 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Gadgets]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=241297</guid>
		<description><![CDATA[We knew that the Oculus Rift VR headset would be popular when it hit Kickstater, but now we have a better idea of just how popular it is. The Rift has already rocketed past its Kickstarter goal of $250,000, managing to do so just a few hours after the campaign went live. This isn&#8217;t the  <p><a href="http://www.slashgear.com/oculus-rift-surpasses-kickstarter-goal-in-matter-of-hours-01241297/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-surpasses-kickstarter-goal-in-matter-of-hours-01241297/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Oculus Rift Kickstarter brings virtual reality gaming back to life</title>
		<link>http://www.slashgear.com/oculus-rift-kickstarter-brings-virtual-reality-gaming-back-to-life-01241254/</link>
		<comments>http://www.slashgear.com/oculus-rift-kickstarter-brings-virtual-reality-gaming-back-to-life-01241254/#comments</comments>
		<pubDate>Wed, 01 Aug 2012 15:54:26 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=241254</guid>
		<description><![CDATA[This week the first Kickstarter for the Oculus Rift virtual reality gaming headset has begun, and it&#8217;s already got $37,000 USD pledged right out of the gate. This project is ready to bring back to life the concept of a virtual reality headset, this time preparing it for systems across the spectrum &#8211; Windows, Apple,  <p><a href="http://www.slashgear.com/oculus-rift-kickstarter-brings-virtual-reality-gaming-back-to-life-01241254/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/oculus-rift-kickstarter-brings-virtual-reality-gaming-back-to-life-01241254/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<title>Early Oculus Rift prototype revealed</title>
		<link>http://www.slashgear.com/early-oculus-rift-prototype-revealed-31241081/</link>
		<comments>http://www.slashgear.com/early-oculus-rift-prototype-revealed-31241081/#comments</comments>
		<pubDate>Tue, 31 Jul 2012 18:25:21 +0000</pubDate>
		<dc:creator>Eric Abent</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[prototype]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=241081</guid>
		<description><![CDATA[Anticipation for the Oculus Rift has been building ever since we were first introduced to it back at E3, and today we got a look at a very early prototype. Creator Palmer Luckey shared the image you see below, and even though it isn&#8217;t the prettiest of devices, it will do a lot to get  <p><a href="http://www.slashgear.com/early-oculus-rift-prototype-revealed-31241081/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/early-oculus-rift-prototype-revealed-31241081/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Project Holodeck aims to bring full 3D virtual reality to gaming</title>
		<link>http://www.slashgear.com/project-holodeck-aims-to-bring-full-3d-virtual-reality-to-gaming-23239818/</link>
		<comments>http://www.slashgear.com/project-holodeck-aims-to-bring-full-3d-virtual-reality-to-gaming-23239818/#comments</comments>
		<pubDate>Mon, 23 Jul 2012 17:32:17 +0000</pubDate>
		<dc:creator>Elise Moreau</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=239818</guid>
		<description><![CDATA[A team from the University of Southern California have started Project Holodeck and are working to create full-body 360-degree virtual reality simulator in an accessible consumer gaming platform that could be comparable to the Star Trek Holodeck. It will allow users to play in a large digital space while physically operating in a small one.  <p><a href="http://www.slashgear.com/project-holodeck-aims-to-bring-full-3d-virtual-reality-to-gaming-23239818/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/project-holodeck-aims-to-bring-full-3d-virtual-reality-to-gaming-23239818/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>Google Project Glass still &#8216;years away&#8217;</title>
		<link>http://www.slashgear.com/google-project-glass-still-years-away-06221938/</link>
		<comments>http://www.slashgear.com/google-project-glass-still-years-away-06221938/#comments</comments>
		<pubDate>Fri, 06 Apr 2012 19:38:58 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[Project Glass]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=221938</guid>
		<description><![CDATA[It wasn&#8217;t because Google was close to a final product in the least bit that they showed off their heads-up user interface-toting Project Glass glasses this week &#8211; this device is still very much in pre-pre-production. As Project Glass gains massive amounts of feedback from prospect consumers after a very well-received preview in video form  <p><a href="http://www.slashgear.com/google-project-glass-still-years-away-06221938/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/google-project-glass-still-years-away-06221938/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
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		<title>Project Glass parody video calls Google&#8217;s bluff</title>
		<link>http://www.slashgear.com/project-glass-parody-video-calls-googles-bluff-05221752/</link>
		<comments>http://www.slashgear.com/project-glass-parody-video-calls-googles-bluff-05221752/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 18:04:14 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[Project Glass]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=221752</guid>
		<description><![CDATA[Less than 24 hours after Google&#8217;s reveal this week of the heads-up VR Project Glass, comedian Tom Scott has created a viral send-up of the glasses complete with concern for their real-life applicability. What we&#8217;ve got here from Scott is a video that&#8217;s extremely similar to what we saw yesterday from Google, only here it&#8217;s  <p><a href="http://www.slashgear.com/project-glass-parody-video-calls-googles-bluff-05221752/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/project-glass-parody-video-calls-googles-bluff-05221752/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>HiveMind has SimCity creator aiming to turn your real life into The Sims</title>
		<link>http://www.slashgear.com/hivemind-has-simcity-creator-aiming-to-turn-your-real-life-into-the-sims-02205430/</link>
		<comments>http://www.slashgear.com/hivemind-has-simcity-creator-aiming-to-turn-your-real-life-into-the-sims-02205430/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 19:04:54 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=205430</guid>
		<description><![CDATA[For those of you that don&#8217;t know, Will Wright is the primary designer behind such massive hits as SimCity, The Sims, and Spore &#8211; and this week he&#8217;s letting us all know that we, not our avatars, will be taking part in his next opus. This game will be called HiveMind, and will be more  <p><a href="http://www.slashgear.com/hivemind-has-simcity-creator-aiming-to-turn-your-real-life-into-the-sims-02205430/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/hivemind-has-simcity-creator-aiming-to-turn-your-real-life-into-the-sims-02205430/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
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		<title>Age of Wulin pre-release auction nabs $16k for a virtual sword</title>
		<link>http://www.slashgear.com/age-of-wulin-pre-release-auction-nabs-16k-for-a-virtual-sword-28204848/</link>
		<comments>http://www.slashgear.com/age-of-wulin-pre-release-auction-nabs-16k-for-a-virtual-sword-28204848/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 20:30:13 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[gamer]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=204848</guid>
		<description><![CDATA[There&#8217;s no denying that the virtual world is one lucrative enough for people on both sides of the equation to dedicate their lives to it &#8211; and in no more relevant a place today than a pre-release auction of virtual goods for a game by the name of Age of Wulin, this auction selling a  <p><a href="http://www.slashgear.com/age-of-wulin-pre-release-auction-nabs-16k-for-a-virtual-sword-28204848/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/age-of-wulin-pre-release-auction-nabs-16k-for-a-virtual-sword-28204848/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
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		<title>University of Minnesota scientists create brain-controlled virtual flight</title>
		<link>http://www.slashgear.com/university-of-minnesota-scientists-create-brain-controlled-virtual-flight-27191592/</link>
		<comments>http://www.slashgear.com/university-of-minnesota-scientists-create-brain-controlled-virtual-flight-27191592/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 21:51:18 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[aircraft]]></category>
		<category><![CDATA[Automotive]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[university]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=191592</guid>
		<description><![CDATA[In a move that can only be described by Punjab-esque, your Annie (1982) hero&#8217;s ability to make aircraft fly with his mind is one step closer to reality now that researchers, led by Dr. Bin He of the University of Minnesota, have created an EEG-based interface that allows users to navigate a virtual helicopter with  <p><a href="http://www.slashgear.com/university-of-minnesota-scientists-create-brain-controlled-virtual-flight-27191592/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/university-of-minnesota-scientists-create-brain-controlled-virtual-flight-27191592/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Apple Virtual Personal Assistant app to be a &#8220;computing paradigm shift&#8221;</title>
		<link>http://www.slashgear.com/apple-virtual-personal-assistant-app-to-be-a-computing-paradigm-shift-03184908/</link>
		<comments>http://www.slashgear.com/apple-virtual-personal-assistant-app-to-be-a-computing-paradigm-shift-03184908/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 17:47:20 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Must Read Bits & Bytes]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[ipad 2]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone 5]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=184908</guid>
		<description><![CDATA[It was all the way back in February of 2010 when the folks at Siri introduced their original Assistant app for iPhone, and just one month later when their company was acquired by Apple. This week (tomorrow, as it were,) Apple is expected to release its very own version of the intelligent assistant interface with  <p><a href="http://www.slashgear.com/apple-virtual-personal-assistant-app-to-be-a-computing-paradigm-shift-03184908/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/apple-virtual-personal-assistant-app-to-be-a-computing-paradigm-shift-03184908/feed/</wfw:commentRss>
		<slash:comments>29</slash:comments>
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		<title>Vuzix Wrap 1200 and 1200VR offer wearable displays with sunglasses style</title>
		<link>http://www.slashgear.com/vuzix-wrap-1200-and-1200vr-offer-wearable-displays-with-sunglasses-style-11171075/</link>
		<comments>http://www.slashgear.com/vuzix-wrap-1200-and-1200vr-offer-wearable-displays-with-sunglasses-style-11171075/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 14:01:37 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[Vuzix]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=171075</guid>
		<description><![CDATA[Vuzix continues to plug away at video eyewear, with its latest set, the Vuzix Wrap 1200, promising the equivalent of a 75-inch display viewed from 10 feet away. Each 16:9 eyepiece runs at 852 x 480 resolution with a 60Hz refresh rate, and supports 16-bit color as well as 2D and 3D playback. Meanwhile, a  <p><a href="http://www.slashgear.com/vuzix-wrap-1200-and-1200vr-offer-wearable-displays-with-sunglasses-style-11171075/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/vuzix-wrap-1200-and-1200vr-offer-wearable-displays-with-sunglasses-style-11171075/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Sony is experimenting with virtual reality games using head-mounted display</title>
		<link>http://www.slashgear.com/sony-is-experimenting-with-virtual-reality-games-using-head-mounted-display-19165980/</link>
		<comments>http://www.slashgear.com/sony-is-experimenting-with-virtual-reality-games-using-head-mounted-display-19165980/#comments</comments>
		<pubDate>Tue, 19 Jul 2011 13:46:58 +0000</pubDate>
		<dc:creator>Shane McGlaun</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=165980</guid>
		<description><![CDATA[I haven&#8217;t heard or thought of virtual reality in a long time now. I remember back years ago, I tried out a set of virtual reality goggles for computer gamers and they sucked so bad it really turned me off from the tech. With 3D here now I really thought VR was dead. Apparently, Sony  <p><a href="http://www.slashgear.com/sony-is-experimenting-with-virtual-reality-games-using-head-mounted-display-19165980/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/sony-is-experimenting-with-virtual-reality-games-using-head-mounted-display-19165980/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
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		<title>The World&#8217;s Largest Multi-touch screen developed</title>
		<link>http://www.slashgear.com/the-worlds-largest-multi-touch-screen-developed-13133196/</link>
		<comments>http://www.slashgear.com/the-worlds-largest-multi-touch-screen-developed-13133196/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 00:39:48 +0000</pubDate>
		<dc:creator>James DeRuvo</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=133196</guid>
		<description><![CDATA[Researchers at the University of Groningen, in the Netherlands, have developed the world&#8217;s largest, curved multi-touch screen.  The screen, measuring 33 feet wide, incorporates 6 cameras and 16 infra red emitters to handle over 100 simultaneous touch points.  But here&#8217;s the coolest part &#8230; it was created with nothing but off the shelf technologies. The  <p><a href="http://www.slashgear.com/the-worlds-largest-multi-touch-screen-developed-13133196/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/the-worlds-largest-multi-touch-screen-developed-13133196/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<title>Texas Instruments&#8217; OMAP 5 may bring Minority Report UI to Reality</title>
		<link>http://www.slashgear.com/texas-instruments-omap-5-may-bring-minority-report-ui-to-reality-08131724/</link>
		<comments>http://www.slashgear.com/texas-instruments-omap-5-may-bring-minority-report-ui-to-reality-08131724/#comments</comments>
		<pubDate>Tue, 08 Feb 2011 19:06:00 +0000</pubDate>
		<dc:creator>Samia Perkins</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Texas Instruments]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=131724</guid>
		<description><![CDATA[Soon, we may see the kind of interactive screen that Tom Cruise used in Minority Report, thanks to Texas Instruments. Texas Instruments is combining its new OMAP 5 platform with its DLP pico projectors and a camera. This would add hardware support for stereoscopic 3D, and would support full body gesturing, so that the user  <p><a href="http://www.slashgear.com/texas-instruments-omap-5-may-bring-minority-report-ui-to-reality-08131724/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/texas-instruments-omap-5-may-bring-minority-report-ui-to-reality-08131724/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Quantum 3D upgrades sweet ExpeditionDI infantry training platform</title>
		<link>http://www.slashgear.com/quantum-3d-upgrades-sweet-expeditiondi-infantry-training-platform-29116592/</link>
		<comments>http://www.slashgear.com/quantum-3d-upgrades-sweet-expeditiondi-infantry-training-platform-29116592/#comments</comments>
		<pubDate>Mon, 29 Nov 2010 10:41:53 +0000</pubDate>
		<dc:creator>Shane McGlaun</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Military]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=116592</guid>
		<description><![CDATA[When it comes to training infantry soldiers in the US military there are all sorts of drills and programs that the warriors go through. One of the coolest is the 3D virtual reality system from Quantum3D that may be the coolest and most realistic shooter in the world. The company has announced that it has  <p><a href="http://www.slashgear.com/quantum-3d-upgrades-sweet-expeditiondi-infantry-training-platform-29116592/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/quantum-3d-upgrades-sweet-expeditiondi-infantry-training-platform-29116592/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>iPhone Conrolled Parrot AR.Drone Quadricopter Gets Augmented Reality Chase Game for iOS</title>
		<link>http://www.slashgear.com/iphone-conrolled-parrot-ar-drone-quadricopter-gets-augmented-reality-chase-game-for-ios-21115354/</link>
		<comments>http://www.slashgear.com/iphone-conrolled-parrot-ar-drone-quadricopter-gets-augmented-reality-chase-game-for-ios-21115354/#comments</comments>
		<pubDate>Sun, 21 Nov 2010 18:33:20 +0000</pubDate>
		<dc:creator>Chris Burns</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[AR Drone]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=115354</guid>
		<description><![CDATA[This game is called AR.Pursuit and it&#8217;ll make controlling your flying machine all the more fantastic with augmented reality &#8211; available at the end of November in the Apple App Store. It&#8217;s a two-player game where you control your AR.Drone VS a friend&#8217;s, blasting away at them with missiles and machine guns, playing cat and  <p><a href="http://www.slashgear.com/iphone-conrolled-parrot-ar-drone-quadricopter-gets-augmented-reality-chase-game-for-ios-21115354/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/iphone-conrolled-parrot-ar-drone-quadricopter-gets-augmented-reality-chase-game-for-ios-21115354/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
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		<title>Namco Bandai and Nissan Team Up to Create Futuristic Yokohama City in Virtual Reality</title>
		<link>http://www.slashgear.com/namco-bandai-and-nissan-team-up-to-create-futuristic-yokohama-city-in-virtual-reality-30105466/</link>
		<comments>http://www.slashgear.com/namco-bandai-and-nissan-team-up-to-create-futuristic-yokohama-city-in-virtual-reality-30105466/#comments</comments>
		<pubDate>Thu, 30 Sep 2010 20:57:10 +0000</pubDate>
		<dc:creator>Evan Selleck</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[future tech]]></category>
		<category><![CDATA[nissan]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=105466</guid>
		<description><![CDATA[Virtual Reality (VR) was all the rage several years ago. In arcades all over the world (where you could find them), there were rigs set up to showcase a digital world, where the player was fully submerged. A part of the game, and not just playing it. And while it may have quieted down over  <p><a href="http://www.slashgear.com/namco-bandai-and-nissan-team-up-to-create-futuristic-yokohama-city-in-virtual-reality-30105466/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/namco-bandai-and-nissan-team-up-to-create-futuristic-yokohama-city-in-virtual-reality-30105466/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Immersive next-gen gaming system merges virtual and real world</title>
		<link>http://www.slashgear.com/immersive-next-gen-gaming-system-merges-virtual-and-real-world-2366680/</link>
		<comments>http://www.slashgear.com/immersive-next-gen-gaming-system-merges-virtual-and-real-world-2366680/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 01:02:07 +0000</pubDate>
		<dc:creator>Paul Fang</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Game controllers]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=66680</guid>
		<description><![CDATA[For those of you out there who’ve gotten tired of Wii-style gameplay, not to mention mice and keyboards, this new-fangled immersive multiplayer gaming system created by a team of game designers of the National University of Singapore will be bound to shock your world, virtual, real, or augmented. Players wear head-mounted displays and use a  <p><a href="http://www.slashgear.com/immersive-next-gen-gaming-system-merges-virtual-and-real-world-2366680/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/immersive-next-gen-gaming-system-merges-virtual-and-real-world-2366680/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
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		<title>DIY Virtual Reality headset is bizarre genius [Video]</title>
		<link>http://www.slashgear.com/diy-virtual-reality-headset-is-bizarre-genius-video-2761893/</link>
		<comments>http://www.slashgear.com/diy-virtual-reality-headset-is-bizarre-genius-video-2761893/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 12:13:27 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[bizarre]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[HTC Magic]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=61893</guid>
		<description><![CDATA[I think it&#8217;s fair to say that if you make one of these DIY virtual reality headsets, your kids will definitely be the coolest in the playground.  The handiwork of Recombu&#8217;s Andrew Lim, the cardboard headset takes advantage of an accelerometer-packing HTC Magic, an old pair of lab goggles and some boyish enthusiasm to create  <p><a href="http://www.slashgear.com/diy-virtual-reality-headset-is-bizarre-genius-video-2761893/" class="more-link">Read The Full Story</a>]]></description>
		<wfw:commentRss>http://www.slashgear.com/diy-virtual-reality-headset-is-bizarre-genius-video-2761893/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Sony EyePet gets new screenshots, video demo</title>
		<link>http://www.slashgear.com/sony-eyepet-gets-new-screenshots-video-demo-0445966/</link>
		<comments>http://www.slashgear.com/sony-eyepet-gets-new-screenshots-video-demo-0445966/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 13:01:26 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[virtual reality]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=45966</guid>
		<description><![CDATA[Anybody who has physically brought a live monkey into their home will know that it can be one of the more fraught experiences.  Happily Sony&#8217;s EyePet game is still on track to make that monkey virtual; the company may not have made much mention of it in their E3 keynote, but a new video demo  <p><a href="http://www.slashgear.com/sony-eyepet-gets-new-screenshots-video-demo-0445966/" class="more-link">Read The Full Story</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Lenovo ThinkStation D20 &amp; S20, plus eLounge virtual store launch</title>
		<link>http://www.slashgear.com/lenovo-thinkstation-d20-s20-plus-elounge-virtual-store-launch-2438696/</link>
		<comments>http://www.slashgear.com/lenovo-thinkstation-d20-s20-plus-elounge-virtual-store-launch-2438696/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 15:17:32 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[computing]]></category>
		<category><![CDATA[desktop]]></category>
		<category><![CDATA[Lenovo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[workstation]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=38696</guid>
		<description><![CDATA[Lenovo have announced a pair of new workstations, the Lenovo ThinkStation D20 and S20, intended for CAD and digital content creation.  The blocky towers are fitted with Intel Xeon 5500 and W3500 series processors with optional Turbo Boost, together with NVIDIA Quadro or ATI FirePro graphics.  Buyers can also specify the NVIDIA Tesla C1060 GPU platform.   The ThinkStation  <p><a href="http://www.slashgear.com/lenovo-thinkstation-d20-s20-plus-elounge-virtual-store-launch-2438696/" class="more-link">Read The Full Story</a>]]></description>
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		</item>
		<item>
		<title>Vuzix ships widescreen iWear AV310</title>
		<link>http://www.slashgear.com/vuzix-ships-widescreen-iwear-av310-1935129/</link>
		<comments>http://www.slashgear.com/vuzix-ships-widescreen-iwear-av310-1935129/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 20:33:01 +0000</pubDate>
		<dc:creator>Daniel Lim</dc:creator>
				<category><![CDATA[Archive]]></category>
		<category><![CDATA[Display]]></category>
		<category><![CDATA[eyewear]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[Vuzix]]></category>

		<guid isPermaLink="false">http://www.slashgear.com/?p=35129</guid>
		<description><![CDATA[Vuzix has today announced an immediate shipping of its Vuzix iWear, AV310, a personal video eyewear that’s virtually wielding a giant 52-inch large screen display over your head, from any video sources on-the-go. The new AV310 claims World’s first virtual reality eyewear with widescreen aspect ratio, and is a better-equipped unit compares to the AC230  <p><a href="http://www.slashgear.com/vuzix-ships-widescreen-iwear-av310-1935129/" class="more-link">Read The Full Story</a>]]></description>
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		<slash:comments>0</slash:comments>
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