virtual reality

Qualcomm focuses on VR for new flagship Snapdragon

Qualcomm focuses on VR for new flagship Snapdragon

Qualcomm may not be powering the Galaxy Note 5, but the company is looking further afield for applications of its upcoming Snapdragon 820, with an emphasis on VR. The new chip, which is expected to begin appearing in devices in the first half of 2016, is likely to figure strongly in smartphones and tablets - areas in which Qualcomm already has a sizable footprint. However, ambitions for the processor are far broader than that, with specific hardware decisions made to satisfy virtual reality applications.

Continue Reading

Mattel View-Master hands-on: Retro toy gets AR upgrade

Mattel View-Master hands-on: Retro toy gets AR upgrade

Mattel's rebooted View-Master won't be the only Google Cardboard headset around when it hits stores this October, but it's possibly the most charming. Announced back in February, the distinctive red casing swallows up your smartphone and, courtesy of Qualcomm's Vuforia, summons interactive scenes by scanning photo-reels. Mattel finally has working prototypes, so I dipped my toe into a VR scene at SIGGRAPH 2015.

Continue Reading

Oculus warns VR coders its new SDK breaks old apps

Oculus warns VR coders its new SDK breaks old apps

Oculus has warned developers to get their virtual reality apps up to date, launching a new PC SDK that breaks some backward compatibility. Oculus PC SDK 0.7, set to hit on August 20, promises a cut in latency, more stability, and an alternative to the little-loved "Extended Mode"; however, in doing so, the Facebook-owned VR firm has broken compatibility with apps built with SDK 0.5 or earlier, along with anything built with Unity 4.x.

Continue Reading

Time Magazine’s Palmer Luckey VR cover is no joke

Time Magazine’s Palmer Luckey VR cover is no joke

Today Time Magazine revealed the cover to their next issue with the founder of Oculus VR and the Oculus Rift. On this cover, Luckey is executing a graceful leap into the air with his hands flapping up and away from the sides of his body as he stares into a virtual world with Oculus Rift. At this point I believe it's safe to say we've reached peak "that guy with a VR headset on", depicting in the process the least attractive way to show off what virtual reality is all about.

Continue Reading

HTC seems unable to decide what’s best for itself

HTC seems unable to decide what’s best for itself

HTC has reported that it's newest strategy for growth is discontinuing models to focus on high-end devices like the HTC One M9. They've also suggested this week that they'll be cutting a "significant" number of jobs in light of recent financial results. There's no sugar-coating the fact that HTC isn't doing as well as they did in their smartphone-selling hayday, but in light of their recent success in the high-end segments of markets like India, they're going the one-way route.

Continue Reading

Oculus Cinema to bring ‘online multiplayer’ experience to movie watching

Oculus Cinema to bring ‘online multiplayer’ experience to movie watching

Oculus has revealed a future update to its Oculus Cinema app will recreate the experience of going to the movies with your friends. As it is now, Oculus Cinema acts as virtual movie theater, letting users watch films on a virtual headset, which simulates the large screen experience. Unfortunately, only one person can see the movie at a time, making for a lonely couple of hours. With this new feature, Oculus Cinema gets a "multiplayer" mode, with multiple people watching the same movie together.

Continue Reading

Stanford researchers show off VR headset that reduces nausea

Stanford researchers show off VR headset that reduces nausea

There are many people out there who want virtual reality to take off, most notably game developers. There are many uses for VR outside of games though, including some in the medical fields. The problem for many with VR headsets available today is that the headset induces nausea in many users and eyestrain. Researchers from Stanford University have a new VR headset that addresses those two issues many users face.

Continue Reading

Nokia does VR with OZO virtual reality camera ball

Nokia does VR with OZO virtual reality camera ball

So the rumors were true after all. Nokia is indeed getting into the whole virtual reality train, but those expecting an innovative new VR headset might be extremely disappointed. Instead, Nokia has announced OZO, what it claims to be the first commercially available virtual reality camera. More a sphere than a disc or array of cameras, OZO is designed to take both stereoscopic 3D and spatial audio in 8 directions. Nokia plans to beat the competition in the market by going to market in the fourth quarter of this year.

Continue Reading

Apple patents Google Cardboard in search of use for iPod

Apple patents Google Cardboard in search of use for iPod

Apple files for a patent that looks extremely similar to the basic concept for Google Cardboard. It would appear that Apple has prepared for the eventuality that virtual reality lust would hit the iPhone community. What we're looking at today is a couple of patent applications that essentially have Apple owning the idea of a face and ears-mounted display carrier, a headset, that can use an iPhone as its display. Sound familiar? It certainly should. This also isn't the first, second, or even third time such an invention has been seen (and produced) by a hardware company.

Continue Reading

Nokia now rumored to be getting into VR as well

Nokia now rumored to be getting into VR as well

When you're a company who has almost nothing left to lose, the sky's the limit in what kinds of businesses you can jump into. After many rumors about returning to smartphones and still ongoing rumors about selling its HERE maps business, Nokia is now said to be eying a market that honestly speaking wouldn't strike anyone as a strength of the former Finnish giant. And yet that's exactly what Nokia is rumored to have ready, dipping its toes into the re-emerging virtual reality market. By next week even.

Continue Reading

Oculus acquires Pebbles to bring hands into the mix

Oculus acquires Pebbles to bring hands into the mix

Oculus has acquired Pebbles, a company all about tracking your hands with visual computing. For Oculus, this means bringing next-level hand-sensing, tracking, and visualizations into the mix with virtual reality. Instead of having to use a controller, soon you'll be able to see and use your hands - without the aid of controllers. While we've seen glimpses of hand-tracking with the most recent version of Oculus Rift before the consumer edition, this technology should jolt Oculus forward. The demonstration you're about to see will make the visual situation super simple to comprehend.

Continue Reading

ZEISS VR ONE trays up with Galaxy S6

ZEISS VR ONE trays up with Galaxy S6

The optics masters at Zeiss have revealed that they're expanding compatibility of their ZEISS VR ONE virtual reality headset to include the Samsung Galaxy S6. This means the Samsung GearVR won't be the only device to work with the Galaxy S6 for virtual reality with more than the bare minimum VR action - Google Cardboard, that is. The availability of Galaxy S6 compatibility is added here with a new tray that slides in to the VR ONE from the side. This is just the latest in a tray line that allows compatibility for a number of devices for the ZEISS VR ONE.

Continue Reading

1 2 3 4 5 Next